addParam(S32 id, F32 value) | LLAppearance | [inline] |
addTexture(S32 te, const LLUUID &uuid) | LLAppearance | [inline] |
clear() | LLAppearance | [inline] |
getParam(S32 id) | LLAppearance | [inline] |
getTexture(S32 te) | LLAppearance | [inline] |
LLAppearance() | LLAppearance | [inline] |
mParamMap | LLAppearance | |
mTextures | LLAppearance | |
~LLAppearance() | LLAppearance | [inline] |