addTextureStats(U8 bump, const LLUUID &base_image_id, F32 pixel_area, F32 texel_area_ratio, F32 cos_center_angle) | LLBumpImageList | |
bump_image_map_t typedef | LLBumpImageList | [private] |
destroyGL() | LLBumpImageList | |
getBrightnessDarknessImage(LLViewerImage *src_image, U8 bump_code) | LLBumpImageList | |
init() | LLBumpImageList | |
LLBumpImageList() | LLBumpImageList | [inline] |
mBrightnessEntries | LLBumpImageList | [private] |
mDarknessEntries | LLBumpImageList | [private] |
onSourceBrightnessLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw *src, LLImageRaw *aux_src, S32 discard_level, BOOL final, void *userdata) | LLBumpImageList | [static] |
onSourceDarknessLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw *src, LLImageRaw *aux_src, S32 discard_level, BOOL final, void *userdata) | LLBumpImageList | [static] |
onSourceLoaded(BOOL success, LLViewerImage *src_vi, LLImageRaw *src, LLUUID &source_asset_id, EBumpEffect bump) | LLBumpImageList | [private, static] |
restoreGL() | LLBumpImageList | |
shutdown() | LLBumpImageList | |
updateImages() | LLBumpImageList | |
~LLBumpImageList() | LLBumpImageList | |