black | LLColor4 | [static] |
blue | LLColor4 | [static] |
blue1 | LLColor4 | [static] |
blue2 | LLColor4 | [static] |
blue3 | LLColor4 | [static] |
blue4 | LLColor4 | [static] |
blue5 | LLColor4 | [static] |
blue6 | LLColor4 | [static] |
calcHSL(F32 *hue, F32 *saturation, F32 *luminance) const | LLColor4 | |
clamp() | LLColor4 | [inline] |
cyan | LLColor4 | [static] |
cyan1 | LLColor4 | [static] |
cyan2 | LLColor4 | [static] |
cyan3 | LLColor4 | [static] |
cyan4 | LLColor4 | [static] |
cyan5 | LLColor4 | [static] |
cyan6 | LLColor4 | [static] |
getValue() const | LLColor4 | [inline] |
green | LLColor4 | [static] |
green1 | LLColor4 | [static] |
green2 | LLColor4 | [static] |
green3 | LLColor4 | [static] |
green4 | LLColor4 | [static] |
green5 | LLColor4 | [static] |
green6 | LLColor4 | [static] |
grey | LLColor4 | [static] |
grey1 | LLColor4 | [static] |
grey2 | LLColor4 | [static] |
grey3 | LLColor4 | [static] |
grey4 | LLColor4 | [static] |
isOpaque() | LLColor4 | [inline] |
LLColor4() | LLColor4 | [inline] |
LLColor4(F32 r, F32 g, F32 b) | LLColor4 | [inline] |
LLColor4(F32 r, F32 g, F32 b, F32 a) | LLColor4 | [inline] |
LLColor4(U32 clr) | LLColor4 | [inline] |
LLColor4(const F32 *vec) | LLColor4 | [inline] |
LLColor4(const LLColor3 &vec, F32 a=1.f) | LLColor4 | |
LLColor4(const LLSD &sd) | LLColor4 | [inline] |
LLColor4(const LLColor4U &color4u) | LLColor4 | [explicit] |
magenta | LLColor4 | [static] |
magenta1 | LLColor4 | [static] |
magenta2 | LLColor4 | [static] |
magenta3 | LLColor4 | [static] |
magenta4 | LLColor4 | [static] |
magVec() const | LLColor4 | [inline] |
magVecSquared() const | LLColor4 | [inline] |
mV | LLColor4 | |
normVec() | LLColor4 | [inline] |
operator *(const LLColor4 &a, const LLColor4 &b) | LLColor4 | [friend] |
operator *(const LLColor4 &a, F32 k) | LLColor4 | [friend] |
operator *(F32 k, const LLColor4 &a) | LLColor4 | [friend] |
operator *=(LLColor4 &a, F32 k) | LLColor4 | [friend] |
operator *=(LLColor4 &a, const LLColor4 &b) | LLColor4 | [friend] |
operator const LLColor4U() const | LLColor4 | |
operator!=(const LLColor4 &a, const LLColor4 &b) | LLColor4 | [friend] |
operator!=(const LLColor4 &a, const LLColor3 &b) | LLColor4 | [friend] |
operator%(const LLColor4 &a, F32 k) | LLColor4 | [friend] |
operator%(F32 k, const LLColor4 &a) | LLColor4 | [friend] |
operator%=(LLColor4 &a, F32 k) | LLColor4 | [friend] |
operator+(const LLColor4 &a, const LLColor4 &b) | LLColor4 | [friend] |
operator+=(LLColor4 &a, const LLColor4 &b) | LLColor4 | [friend] |
operator-(const LLColor4 &a, const LLColor4 &b) | LLColor4 | [friend] |
operator-=(LLColor4 &a, const LLColor4 &b) | LLColor4 | [friend] |
operator<<(std::ostream &s, const LLColor4 &a) | LLColor4 | [friend] |
operator=(const LLColor3 &a) | LLColor4 | |
operator=(const LLSD &sd) | LLColor4 | [inline] |
operator==(const LLColor4 &a, const LLColor4 &b) | LLColor4 | [friend] |
operator==(const LLColor4 &a, const LLColor3 &b) | LLColor4 | [friend] |
operator[](int idx) const | LLColor4 | [inline] |
operator[](int idx) | LLColor4 | [inline] |
orange | LLColor4 | [static] |
orange1 | LLColor4 | [static] |
orange2 | LLColor4 | [static] |
orange3 | LLColor4 | [static] |
orange4 | LLColor4 | [static] |
orange5 | LLColor4 | [static] |
orange6 | LLColor4 | [static] |
parseColor(const char *buf, LLColor4 *color) | LLColor4 | [static] |
parseColor4(const char *buf, LLColor4 *color) | LLColor4 | [static] |
pink | LLColor4 | [static] |
pink1 | LLColor4 | [static] |
pink2 | LLColor4 | [static] |
purple | LLColor4 | [static] |
purple1 | LLColor4 | [static] |
purple2 | LLColor4 | [static] |
purple3 | LLColor4 | [static] |
purple4 | LLColor4 | [static] |
purple5 | LLColor4 | [static] |
purple6 | LLColor4 | [static] |
red | LLColor4 | [static] |
red1 | LLColor4 | [static] |
red2 | LLColor4 | [static] |
red3 | LLColor4 | [static] |
red4 | LLColor4 | [static] |
red5 | LLColor4 | [static] |
setAlpha(F32 a) | LLColor4 | [inline] |
setToBlack() | LLColor4 | [inline] |
setToWhite() | LLColor4 | [inline] |
setValue(const LLSD &sd) | LLColor4 | [inline] |
setVec(F32 r, F32 g, F32 b, F32 a) | LLColor4 | [inline] |
setVec(F32 r, F32 g, F32 b) | LLColor4 | [inline] |
setVec(const LLColor4 &vec) | LLColor4 | [inline] |
setVec(const LLColor3 &vec) | LLColor4 | |
setVec(const LLColor3 &vec, F32 a) | LLColor4 | |
setVec(const F32 *vec) | LLColor4 | [inline] |
setVec(const LLColor4U &color4u) | LLColor4 | |
smoke | LLColor4 | [static] |
transparent | LLColor4 | [static] |
white | LLColor4 | [static] |
yellow | LLColor4 | [static] |
yellow1 | LLColor4 | [static] |
yellow2 | LLColor4 | [static] |
yellow3 | LLColor4 | [static] |
yellow4 | LLColor4 | [static] |
yellow5 | LLColor4 | [static] |
yellow6 | LLColor4 | [static] |
yellow7 | LLColor4 | [static] |
yellow8 | LLColor4 | [static] |
yellow9 | LLColor4 | [static] |