generate(F32 detail=1.0f, S32 split=0, BOOL is_sculpted=FALSE) | LLDynamicPath | [virtual] |
genNGon(S32 sides, F32 offset=0.0f, F32 end_scale=1.f, F32 twist_scale=1.f) | LLPath | |
getPathLength() const | LLPath | [inline] |
getStep() const | LLPath | [inline] |
isOpen() const | LLPath | [inline] |
LLDynamicPath(const LLPathParams ¶ms) | LLDynamicPath | [inline] |
LLPath(const LLPathParams ¶ms) | LLPath | [inline] |
mDirty | LLPath | [protected] |
mOpen | LLPath | [protected] |
mParams | LLPath | |
mPath | LLPath | |
mStep | LLPath | [protected] |
mTotal | LLPath | [protected] |
operator<<(std::ostream &s, const LLPath &path) | LLPath | [friend] |
resizePath(S32 length) | LLPath | [inline] |
setDirty() | LLPath | [inline] |
~LLPath() | LLPath | [virtual] |