addHUDEffect(const U8 type) | LLHUDObject | [static] |
addHUDObject(const U8 type) | LLHUDObject | [static] |
cleanupHUDObjects() | LLHUDObject | [static] |
getDistance() const | LLHUDObject | [virtual] |
getNumRefs() const | LLRefCount | [inline] |
getSourceObject() | LLHUDObject | [inline, virtual] |
getTargetObject() | LLHUDObject | [inline, virtual] |
getType() const | LLHUDObject | [inline] |
hud_object_list_t typedef | LLHUDObject | [private] |
isVisible() const | LLHUDObject | [inline] |
LL_HUD_ANIMAL_CONTROLS enum value | LLHUDObject | |
LL_HUD_CLOTH enum value | LLHUDObject | |
LL_HUD_CONNECTOR enum value | LLHUDObject | |
LL_HUD_EFFECT_BEAM enum value | LLHUDObject | |
LL_HUD_EFFECT_EDIT enum value | LLHUDObject | |
LL_HUD_EFFECT_GLOW enum value | LLHUDObject | |
LL_HUD_EFFECT_LOOKAT enum value | LLHUDObject | |
LL_HUD_EFFECT_POINT enum value | LLHUDObject | |
LL_HUD_EFFECT_POINTAT enum value | LLHUDObject | |
LL_HUD_EFFECT_SPHERE enum value | LLHUDObject | |
LL_HUD_EFFECT_SPIRAL enum value | LLHUDObject | |
LL_HUD_EFFECT_TRAIL enum value | LLHUDObject | |
LL_HUD_EFFECT_VOICE_VISUALIZER enum value | LLHUDObject | |
LL_HUD_FLEXIBLE_OBJECT enum value | LLHUDObject | |
LL_HUD_ICON enum value | LLHUDObject | |
LL_HUD_LOCAL_ANIMATION_OBJECT enum value | LLHUDObject | |
LL_HUD_TEXT enum value | LLHUDObject | |
LLHUDObject(const U8 type) | LLHUDObject | [protected] |
LLRefCount(const LLRefCount &) | LLRefCount | [protected] |
LLRefCount() | LLRefCount | |
markDead() | LLHUDObject | [virtual] |
mDead | LLHUDObject | [protected] |
mOnHUDAttachment | LLHUDObject | [protected] |
mPositionGlobal | LLHUDObject | [protected] |
mSourceObject | LLHUDObject | [protected] |
mTargetObject | LLHUDObject | [protected] |
mType | LLHUDObject | [protected] |
mVisible | LLHUDObject | [protected] |
ref() | LLRefCount | [inline] |
render()=0 | LLHUDObject | [protected, pure virtual] |
renderAll() | LLHUDObject | [static] |
renderAllForSelect() | LLHUDObject | [static] |
renderForSelect() | LLHUDObject | [inline, protected, virtual] |
setPositionAgent(const LLVector3 &position_agent) | LLHUDObject | |
setPositionGlobal(const LLVector3d &position_global) | LLHUDObject | |
setSourceObject(LLViewerObject *objectp) | LLHUDObject | [virtual] |
setTargetObject(LLViewerObject *objectp) | LLHUDObject | [virtual] |
sHUDObjects | LLHUDObject | [private, static] |
sortObjects() | LLHUDObject | [protected, static] |
unref() | LLRefCount | [inline] |
updateAll() | LLHUDObject | [static] |
~LLHUDObject() | LLHUDObject | [protected] |
~LLRefCount() | LLRefCount | [protected, virtual] |