| bind(const S32 stage=0) const | LLImageGL | [virtual] |
| bindExternalTexture(LLGLuint gl_name, S32 stage, LLGLenum bind_target) | LLImageGL | [static] |
| bindTextureInternal(const S32 stage=0) const | LLImageGL | [protected] |
| checkSize(S32 width, S32 height) | LLImageGL | [static] |
| cleanup() | LLImageGL | [protected, virtual] |
| create(LLPointer< LLImageGL > &dest, BOOL usemipmaps=TRUE) | LLImageGL | [static] |
| create(LLPointer< LLImageGL > &dest, U32 width, U32 height, U8 components, BOOL usemipmaps=TRUE) | LLImageGL | [static] |
| create(LLPointer< LLImageGL > &dest, const LLImageRaw *imageraw, BOOL usemipmaps=TRUE) | LLImageGL | [static] |
| createGLTexture(S32 discard_level, const LLImageRaw *imageraw, S32 usename=0) | LLImageGL | |
| createGLTexture(S32 discard_level, const U8 *data, BOOL data_hasmips=FALSE, S32 usename=0) | LLImageGL | |
| dataFormatBits(S32 dataformat) | LLImageGL | [static] |
| dataFormatBytes(S32 dataformat, S32 width, S32 height) | LLImageGL | [static] |
| dataFormatComponents(S32 dataformat) | LLImageGL | [static] |
| destroyGL(BOOL save_state=TRUE) | LLImageGL | [static] |
| destroyGLTexture() | LLImageGL | |
| dontDiscard() | LLImageGL | [inline] |
| dump() | LLImageGL | [virtual] |
| getBoundRecently() const | LLImageGL | |
| getBytes(S32 discard_level=-1) const | LLImageGL | |
| getClampS() const | LLImageGL | [inline] |
| getClampT() const | LLImageGL | [inline] |
| getComponents() const | LLImageGL | [inline] |
| getDiscardLevel() const | LLImageGL | [inline] |
| getDontDiscard() const | LLImageGL | [inline] |
| getHasGLTexture() const | LLImageGL | [inline] |
| getHeight(S32 discard_level=-1) const | LLImageGL | |
| getIsResident(BOOL test_now=FALSE) | LLImageGL | |
| getMaxDiscardLevel() const | LLImageGL | [inline] |
| getMipBytes(S32 discard_level=-1) const | LLImageGL | |
| getMipFilterNearest() const | LLImageGL | [inline] |
| getMissed() const | LLImageGL | [inline] |
| getNumRefs() const | LLRefCount | [inline] |
| getPrimaryFormat() const | LLImageGL | [inline] |
| getTexName() const | LLImageGL | [inline] |
| getUseDiscard() const | LLImageGL | [inline] |
| getUseMipMaps() const | LLImageGL | [inline] |
| getWidth(S32 discard_level=-1) const | LLImageGL | |
| init(BOOL usemipmaps) | LLImageGL | [protected] |
| LLImageGL(BOOL usemipmaps=TRUE) | LLImageGL | |
| LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps=TRUE) | LLImageGL | |
| LLImageGL(const LLImageRaw *imageraw, BOOL usemipmaps=TRUE) | LLImageGL | |
| LLRefCount(const LLRefCount &) | LLRefCount | [protected] |
| LLRefCount() | LLRefCount | |
| mAutoGenMips | LLImageGL | [private] |
| mBindTarget | LLImageGL | [protected] |
| mClampS | LLImageGL | [protected] |
| mClampT | LLImageGL | [protected] |
| mComponents | LLImageGL | [protected] |
| mCurrentDiscardLevel | LLImageGL | [protected] |
| mDontDiscard | LLImageGL | [protected] |
| mFormatInternal | LLImageGL | [protected] |
| mFormatPrimary | LLImageGL | [protected] |
| mFormatSwapBytes | LLImageGL | [protected] |
| mFormatType | LLImageGL | [protected] |
| mHasExplicitFormat | LLImageGL | [private] |
| mHasMipMaps | LLImageGL | [private] |
| mHeight | LLImageGL | [protected] |
| mIsResident | LLImageGL | [protected] |
| mLastBindTime | LLImageGL | [mutable] |
| mMaxDiscardLevel | LLImageGL | [protected] |
| mMipFilterNearest | LLImageGL | [protected] |
| mSaveData | LLImageGL | [private] |
| mTarget | LLImageGL | [protected] |
| mTexName | LLImageGL | [protected] |
| mTextureMemory | LLImageGL | |
| mUseMipMaps | LLImageGL | [private] |
| mWidth | LLImageGL | [protected] |
| readBackRaw(S32 discard_level, LLImageRaw *imageraw, bool compressed_ok) | LLImageGL | |
| ref() | LLRefCount | [inline] |
| restoreGL() | LLImageGL | [static] |
| sBoundTextureMemory | LLImageGL | [static] |
| sCount | LLImageGL | [static] |
| sCurBoundTextureMemory | LLImageGL | [static] |
| sCurrentBoundTextures | LLImageGL | [static] |
| setClamp(BOOL clamps, BOOL clampt) | LLImageGL | |
| setDiscardLevel(S32 discard_level) | LLImageGL | |
| setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format=0, BOOL swap_bytes=FALSE) | LLImageGL | |
| setImage(const LLImageRaw *imageraw) | LLImageGL | |
| setImage(const U8 *data_in, BOOL data_hasmips=FALSE) | LLImageGL | |
| setMipFilterNearest(BOOL nearest, BOOL min_nearest=FALSE) | LLImageGL | |
| setSize(S32 width, S32 height, S32 ncomponents) | LLImageGL | |
| setSubImage(const LLImageRaw *imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height) | LLImageGL | |
| setSubImage(const U8 *datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height) | LLImageGL | |
| setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height) | LLImageGL | |
| setTarget(const LLGLenum target, const LLGLenum bind_target) | LLImageGL | |
| setUseMipMaps(BOOL usemips) | LLImageGL | [inline] |
| sGlobalTextureMemory | LLImageGL | [static] |
| sGlobalUseAnisotropic | LLImageGL | [static] |
| sImageList | LLImageGL | [static] |
| sLastFrameTime | LLImageGL | [static] |
| unbindTexture(S32 stage, LLGLenum target) | LLImageGL | [static] |
| unbindTexture(S32 stage) | LLImageGL | [static] |
| unref() | LLRefCount | [inline] |
| updateBoundTexMem(const S32 delta) | LLImageGL | [static] |
| updateStats(F32 current_time) | LLImageGL | [static] |
| ~LLImageGL() | LLImageGL | [protected, virtual] |
| ~LLRefCount() | LLRefCount | [protected, virtual] |