bindTexture() | LLDynamicTexture | [virtual] |
destroyGL() | LLDynamicTexture | [static] |
EOrder enum name | LLDynamicTexture | |
generateGLTexture() | LLDynamicTexture | [protected] |
generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes=FALSE) | LLDynamicTexture | [protected] |
getComponents() | LLDynamicTexture | [inline] |
getHeight() | LLDynamicTexture | [inline] |
getOriginX() | LLDynamicTexture | [inline] |
getOriginY() | LLDynamicTexture | [inline] |
getSize() | LLDynamicTexture | [inline] |
getWidth() | LLDynamicTexture | [inline] |
LLDynamicTexture(S32 width, S32 height, S32 components, EOrder order, BOOL clamp) | LLDynamicTexture | |
LLImagePreviewAvatar(S32 width, S32 height) | LLImagePreviewAvatar | |
mCamera | LLDynamicTexture | [protected] |
mCameraDistance | LLImagePreviewAvatar | [protected] |
mCameraOffset | LLImagePreviewAvatar | [protected] |
mCameraPitch | LLImagePreviewAvatar | [protected] |
mCameraYaw | LLImagePreviewAvatar | [protected] |
mCameraZoom | LLImagePreviewAvatar | [protected] |
mClamp | LLDynamicTexture | [protected] |
mComponents | LLDynamicTexture | [protected] |
mDummyAvatar | LLImagePreviewAvatar | [protected] |
mHeight | LLDynamicTexture | [protected] |
mLastBindTime | LLDynamicTexture | [protected] |
mNeedsUpdate | LLImagePreviewAvatar | [protected] |
mOrigin | LLDynamicTexture | [protected] |
mTargetJoint | LLImagePreviewAvatar | [protected] |
mTargetMesh | LLImagePreviewAvatar | [protected] |
mTexture | LLDynamicTexture | [protected] |
mTextureName | LLImagePreviewAvatar | [protected] |
mWidth | LLDynamicTexture | [protected] |
needsRender() | LLImagePreviewAvatar | [inline, virtual] |
ORDER_COUNT enum value | LLDynamicTexture | |
ORDER_FIRST enum value | LLDynamicTexture | |
ORDER_LAST enum value | LLDynamicTexture | |
ORDER_MIDDLE enum value | LLDynamicTexture | |
ORDER_RESET enum value | LLDynamicTexture | |
pan(F32 right, F32 up) | LLImagePreviewAvatar | |
postRender(BOOL success) | LLDynamicTexture | [virtual] |
preRender(BOOL clear_depth=TRUE) | LLDynamicTexture | [virtual] |
refresh() | LLImagePreviewAvatar | |
releaseGLTexture() | LLDynamicTexture | [protected] |
render() | LLImagePreviewAvatar | [virtual] |
restoreGL() | LLDynamicTexture | [static] |
rotate(F32 yaw_radians, F32 pitch_radians) | LLImagePreviewAvatar | |
setPreviewTarget(const char *joint_name, const char *mesh_name, LLImageRaw *imagep, F32 distance, BOOL male) | LLImagePreviewAvatar | |
setTexture(U32 name) | LLImagePreviewAvatar | [inline] |
sInstances | LLDynamicTexture | [protected, static] |
sNumRenders | LLDynamicTexture | [protected, static] |
unbindTexture() | LLDynamicTexture | [virtual] |
updateAllInstances() | LLDynamicTexture | [static] |
zoom(F32 zoom_amt) | LLImagePreviewAvatar | |
~LLDynamicTexture() | LLDynamicTexture | [virtual] |
~LLImagePreviewAvatar() | LLImagePreviewAvatar | [virtual] |