LLInventoryCategory Member List

This is the complete list of members for LLInventoryCategory, including all inherited members.

cat_array_t typedefLLInventoryCategory
copy(const LLInventoryCategory *other)LLInventoryCategory [virtual]
LLInventoryObject::copy(const LLInventoryObject *other)LLInventoryObject [virtual]
exportFile(FILE *fp, BOOL include_asset_key=TRUE) const LLInventoryCategory [virtual]
exportLegacyStream(std::ostream &output_stream, BOOL include_asset_key=TRUE) const LLInventoryCategory [virtual]
getName() const LLInventoryObject
getNumRefs() const LLRefCount [inline]
getParentUUID() const LLInventoryObject
getPreferredType() const LLInventoryCategory
getType() const LLInventoryObject
getUUID() const LLInventoryObject
importFile(FILE *fp)LLInventoryCategory [virtual]
importLegacyStream(std::istream &input_stream)LLInventoryCategory [virtual]
LLInventoryCategory(const LLUUID &uuid, const LLUUID &parent_uuid, LLAssetType::EType preferred_type, const LLString &name)LLInventoryCategory
LLInventoryCategory()LLInventoryCategory
LLInventoryCategory(const LLInventoryCategory *other)LLInventoryCategory
LLInventoryObject(const LLUUID &uuid, const LLUUID &parent_uuid, LLAssetType::EType type, const LLString &name)LLInventoryObject
LLInventoryObject()LLInventoryObject
LLRefCount(const LLRefCount &)LLRefCount [protected]
LLRefCount()LLRefCount
MEM_TYPE_NEW(LLMemType::MTYPE_INVENTORY)LLInventoryCategory
mNameLLInventoryObject [protected]
mParentUUIDLLInventoryObject [protected]
mPreferredTypeLLInventoryCategory [protected]
mTypeLLInventoryObject [protected]
mUUIDLLInventoryObject [protected]
packMessage(LLMessageSystem *msg) const LLInventoryCategory [virtual]
ref()LLRefCount [inline]
removeFromServer()LLInventoryObject [virtual]
rename(const LLString &new_name)LLInventoryObject
setParent(const LLUUID &new_parent)LLInventoryObject
setPreferredType(LLAssetType::EType type)LLInventoryCategory
setType(LLAssetType::EType type)LLInventoryObject
setUUID(const LLUUID &new_uuid)LLInventoryObject
unpackMessage(LLMessageSystem *msg, const char *block, S32 block_num=0)LLInventoryCategory [virtual]
unref()LLRefCount [inline]
updateParentOnServer(BOOL) const LLInventoryObject [virtual]
updateServer(BOOL) const LLInventoryObject [virtual]
~LLInventoryCategory()LLInventoryCategory [protected]
~LLInventoryObject(void)LLInventoryObject [protected, virtual]
~LLRefCount()LLRefCount [protected, virtual]


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