LLInventoryItem Member List

This is the complete list of members for LLInventoryItem, including all inherited members.

asLLSD() const LLInventoryItem
clone(LLPointer< LLInventoryItem > &newitem) const LLInventoryItem [virtual]
copy(const LLInventoryItem *other)LLInventoryItem [virtual]
LLInventoryObject::copy(const LLInventoryObject *other)LLInventoryObject [virtual]
exportFile(FILE *fp, BOOL include_asset_key=TRUE) const LLInventoryItem [virtual]
exportFileXML(BOOL include_asset_key=TRUE) const LLInventoryItem [virtual]
exportLegacyStream(std::ostream &output_stream, BOOL include_asset_key=TRUE) const LLInventoryItem [virtual]
fromLLSD(LLSD &sd)LLInventoryItem
getAssetUUID() const LLInventoryItem
getCRC32() const LLInventoryItem
getCreationDate() const LLInventoryItem
getCreatorUUID() const LLInventoryItem
getDescription() const LLInventoryItem
getFlags() const LLInventoryItem
getInventoryType() const LLInventoryItem
getName() const LLInventoryObject
getNumRefs() const LLRefCount [inline]
getParentUUID() const LLInventoryObject
getPermissions() const LLInventoryItem
getSaleInfo() const LLInventoryItem
getType() const LLInventoryObject
getUUID() const LLInventoryObject
II_FLAGS_LANDMARK_VISITED enum valueLLInventoryItem
II_FLAGS_NONE enum valueLLInventoryItem
II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS enum valueLLInventoryItem
II_FLAGS_OBJECT_PERM_OVERWRITE_BASE enum valueLLInventoryItem
II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE enum valueLLInventoryItem
II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP enum valueLLInventoryItem
II_FLAGS_OBJECT_PERM_OVERWRITE_NEXT_OWNER enum valueLLInventoryItem
II_FLAGS_OBJECT_PERM_OVERWRITE_OWNER enum valueLLInventoryItem
II_FLAGS_OBJECT_SLAM_PERM enum valueLLInventoryItem
importFile(FILE *fp)LLInventoryItem [virtual]
importLegacyStream(std::istream &input_stream)LLInventoryItem [virtual]
importXML(LLXMLNode *node)LLInventoryItem
item_array_t typedefLLInventoryItem
LLInventoryItem(const LLUUID &uuid, const LLUUID &parent_uuid, const LLPermissions &permissions, const LLUUID &asset_uuid, LLAssetType::EType type, LLInventoryType::EType inv_type, const LLString &name, const LLString &desc, const LLSaleInfo &sale_info, U32 flags, S32 creation_date_utc)LLInventoryItem
LLInventoryItem()LLInventoryItem
LLInventoryItem(const LLInventoryItem *other)LLInventoryItem
LLInventoryObject(const LLUUID &uuid, const LLUUID &parent_uuid, LLAssetType::EType type, const LLString &name)LLInventoryObject
LLInventoryObject()LLInventoryObject
LLRefCount(const LLRefCount &)LLRefCount [protected]
LLRefCount()LLRefCount
mAssetUUIDLLInventoryItem [protected]
mCreationDateLLInventoryItem [protected]
mDescriptionLLInventoryItem [protected]
MEM_TYPE_NEW(LLMemType::MTYPE_INVENTORY)LLInventoryItem
mFlagsLLInventoryItem [protected]
mInventoryTypeLLInventoryItem [protected]
mNameLLInventoryObject [protected]
mParentUUIDLLInventoryObject [protected]
mPermissionsLLInventoryItem [protected]
mSaleInfoLLInventoryItem [protected]
mTypeLLInventoryObject [protected]
mUUIDLLInventoryObject [protected]
packBinaryBucket(U8 *bin_bucket, LLPermissions *perm_override=NULL) const LLInventoryItem
packMessage(LLMessageSystem *msg) const LLInventoryItem [virtual]
ref()LLRefCount [inline]
removeFromServer()LLInventoryObject [virtual]
rename(const LLString &new_name)LLInventoryObject
setAssetUUID(const LLUUID &asset_id)LLInventoryItem
setCreationDate(S32 creation_date_utc)LLInventoryItem
setDescription(const LLString &new_desc)LLInventoryItem
setFlags(U32 flags)LLInventoryItem
setInventoryType(LLInventoryType::EType inv_type)LLInventoryItem
setParent(const LLUUID &new_parent)LLInventoryObject
setPermissions(const LLPermissions &perm)LLInventoryItem
setSaleInfo(const LLSaleInfo &sale_info)LLInventoryItem
setType(LLAssetType::EType type)LLInventoryObject
setUUID(const LLUUID &new_uuid)LLInventoryObject
unpackBinaryBucket(U8 *bin_bucket, S32 bin_bucket_size)LLInventoryItem
unpackMessage(LLMessageSystem *msg, const char *block, S32 block_num=0)LLInventoryItem [virtual]
unref()LLRefCount [inline]
updateParentOnServer(BOOL) const LLInventoryObject [virtual]
updateServer(BOOL) const LLInventoryObject [virtual]
~LLInventoryItem()LLInventoryItem [protected]
~LLInventoryObject(void)LLInventoryObject [protected, virtual]
~LLRefCount()LLRefCount [protected, virtual]


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