| add(U8 mcode, char *name, const LLUUID &uuid) | LLMaterialTable | |
| addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid) | LLMaterialTable | |
| addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod) | LLMaterialTable | |
| addDensity(U8 mcode, const F32 &density) | LLMaterialTable | |
| addFriction(U8 mcode, const F32 &friction) | LLMaterialTable | |
| addRestitution(U8 mcode, const F32 &restitution) | LLMaterialTable | |
| addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid) | LLMaterialTable | |
| addShatterSound(U8 mcode, const LLUUID &uuid) | LLMaterialTable | |
| addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid) | LLMaterialTable | |
| basic | LLMaterialTable | [static] |
| DEFAULT_FRICTION | LLMaterialTable | [static] |
| DEFAULT_RESTITUTION | LLMaterialTable | [static] |
| getCollisionParticleUUID(U8 mcode, U8 mcode2) | LLMaterialTable | |
| getCollisionSoundUUID(U8 mcode, U8 mcode2) | LLMaterialTable | |
| getDamageMod(U8 mcode) | LLMaterialTable | |
| getDefaultTextureID(char *name) | LLMaterialTable | |
| getDefaultTextureID(U8 mcode) | LLMaterialTable | |
| getDensity(U8 mcode) | LLMaterialTable | |
| getEPMod(U8 mcode) | LLMaterialTable | |
| getFriction(U8 mcode) | LLMaterialTable | |
| getGroundCollisionParticleUUID(U8 mcode) | LLMaterialTable | |
| getGroundCollisionSoundUUID(U8 mcode) | LLMaterialTable | |
| getGroundRollingSoundUUID(U8 mcode) | LLMaterialTable | |
| getGroundSlidingSoundUUID(U8 mcode) | LLMaterialTable | |
| getHPMod(U8 mcode) | LLMaterialTable | |
| getMCode(const char *name) | LLMaterialTable | |
| getName(U8 mcode) | LLMaterialTable | |
| getRestitution(U8 mcode) | LLMaterialTable | |
| getRollingSoundUUID(U8 mcode, U8 mcode2) | LLMaterialTable | |
| getShatterSoundUUID(U8 mcode) | LLMaterialTable | |
| getSlidingSoundUUID(U8 mcode, U8 mcode2) | LLMaterialTable | |
| initBasicTable() | LLMaterialTable | |
| LLMaterialTable() | LLMaterialTable | |
| LLMaterialTable(U8) | LLMaterialTable | |
| mCollisionSoundMatrix | LLMaterialTable | |
| mMaterialInfoList | LLMaterialTable | |
| mRollingSoundMatrix | LLMaterialTable | |
| mSlidingSoundMatrix | LLMaterialTable | |
| ~LLMaterialTable() | LLMaterialTable | |