add(U8 mcode, char *name, const LLUUID &uuid) | LLMaterialTable | |
addCollisionSound(U8 mcode, U8 mcode2, const LLUUID &uuid) | LLMaterialTable | |
addDamageAndEnergy(U8 mcode, const F32 &hp_mod, const F32 &damage_mod, const F32 &ep_mod) | LLMaterialTable | |
addDensity(U8 mcode, const F32 &density) | LLMaterialTable | |
addFriction(U8 mcode, const F32 &friction) | LLMaterialTable | |
addRestitution(U8 mcode, const F32 &restitution) | LLMaterialTable | |
addRollingSound(U8 mcode, U8 mcode2, const LLUUID &uuid) | LLMaterialTable | |
addShatterSound(U8 mcode, const LLUUID &uuid) | LLMaterialTable | |
addSlidingSound(U8 mcode, U8 mcode2, const LLUUID &uuid) | LLMaterialTable | |
basic | LLMaterialTable | [static] |
DEFAULT_FRICTION | LLMaterialTable | [static] |
DEFAULT_RESTITUTION | LLMaterialTable | [static] |
getCollisionParticleUUID(U8 mcode, U8 mcode2) | LLMaterialTable | |
getCollisionSoundUUID(U8 mcode, U8 mcode2) | LLMaterialTable | |
getDamageMod(U8 mcode) | LLMaterialTable | |
getDefaultTextureID(char *name) | LLMaterialTable | |
getDefaultTextureID(U8 mcode) | LLMaterialTable | |
getDensity(U8 mcode) | LLMaterialTable | |
getEPMod(U8 mcode) | LLMaterialTable | |
getFriction(U8 mcode) | LLMaterialTable | |
getGroundCollisionParticleUUID(U8 mcode) | LLMaterialTable | |
getGroundCollisionSoundUUID(U8 mcode) | LLMaterialTable | |
getGroundRollingSoundUUID(U8 mcode) | LLMaterialTable | |
getGroundSlidingSoundUUID(U8 mcode) | LLMaterialTable | |
getHPMod(U8 mcode) | LLMaterialTable | |
getMCode(const char *name) | LLMaterialTable | |
getName(U8 mcode) | LLMaterialTable | |
getRestitution(U8 mcode) | LLMaterialTable | |
getRollingSoundUUID(U8 mcode, U8 mcode2) | LLMaterialTable | |
getShatterSoundUUID(U8 mcode) | LLMaterialTable | |
getSlidingSoundUUID(U8 mcode, U8 mcode2) | LLMaterialTable | |
initBasicTable() | LLMaterialTable | |
LLMaterialTable() | LLMaterialTable | |
LLMaterialTable(U8) | LLMaterialTable | |
mCollisionSoundMatrix | LLMaterialTable | |
mMaterialInfoList | LLMaterialTable | |
mRollingSoundMatrix | LLMaterialTable | |
mSlidingSoundMatrix | LLMaterialTable | |
~LLMaterialTable() | LLMaterialTable | |