LLMediaEngine Member List

This is the complete list of members for LLMediaEngine, including all inherited members.

cleanupClass()LLMediaEngine [static]
convertImageAndLoadUrl(bool enableLooping, bool web_url, const std::string &path)LLMediaEngine [static]
createImageRaw()LLMediaEngine [private]
destroyImageRaw()LLMediaEngine [private]
getImageRaw()LLMediaEngine [inline]
getImageUUID()LLMediaEngine
getInstance()LLMediaEngine [static]
getMediaRenderer()LLMediaEngine
getNetworkProxy(BOOL &enabledOut, LLString &addressOut, S32 &portOut, S32 &socksOut, LLString &excludeOuy)LLMediaEngine
getUrl()LLMediaEngine
handleSizeChangedRequest()LLMediaEngine
init()LLMediaEngine
initClass()LLMediaEngine [static]
isAutoScaled()LLMediaEngine
isAvailable()LLMediaEngine
isEnabled()LLMediaEngine
isLoaded()LLMediaEngine
LLMediaEngine()LLMediaEngine [protected]
load(const LLString &urlIn, bool web_url, const LLString &path, S32 width_pixels, S32 height_pixels)LLMediaEngine
loop()LLMediaEngine
mAutoScaledLLMediaEngine [private]
mAvailableLLMediaEngine [private]
mEnabledLLMediaEngine [private]
mImageRawLLMediaEngine [private]
mImageUUIDLLMediaEngine [private]
mMediaRendererLLMediaEngine [private]
mProxyAddressLLMediaEngine [private]
mProxyEnabledLLMediaEngine [private]
mProxyExludeLLMediaEngine [private]
mProxyPortLLMediaEngine [private]
mProxySocksLLMediaEngine [private]
mUrlLLMediaEngine [private]
mVolumeLLMediaEngine [private]
pause()LLMediaEngine
play()LLMediaEngine
process_parcel_media(LLMessageSystem *msg, void **)LLMediaEngine [static]
process_parcel_media_update(LLMessageSystem *msg, void **)LLMediaEngine [static]
seek(F64 time)LLMediaEngine
setAutoScaled(BOOL autoScaledIn)LLMediaEngine
setAvailable(BOOL availableIn)LLMediaEngine
setEnabled(BOOL enabledIn)LLMediaEngine
setImageUUID(LLUUID textureIdIn)LLMediaEngine
setNetworkProxy(BOOL enabledIn, const LLString &addressIn, S32 portIn, S32 socksIn, const LLString &excludeIn)LLMediaEngine
setUrl(const LLString &urlIn)LLMediaEngine
setVolume(F32 volumeIn)LLMediaEngine
sInstanceLLMediaEngine [private, static]
stop()LLMediaEngine
unload()LLMediaEngine
update()LLMediaEngine
updateClass(F32 volume)LLMediaEngine [static]
~LLMediaEngine()LLMediaEngine [virtual]


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