| addObject(LLViewerObject *obj) | LLPipeline | |
| addPool(LLDrawPool *poolp) | LLPipeline | |
| addToQuickLookup(LLDrawPool *new_poolp) | LLPipeline | [private] |
| allocDrawable(LLViewerObject *obj) | LLPipeline | |
| bindScreenToTexture() | LLPipeline | |
| blurReflectionMap(LLCubeMap *cube_in, LLCubeMap *cube_out, U32 res) | LLPipeline | |
| calcNearbyLights(LLCamera &camera) | LLPipeline | |
| calcPixelArea(LLVector3 center, LLVector3 size, LLCamera &camera) | LLPipeline | [static] |
| canUseVertexShaders() | LLPipeline | |
| cleanup() | LLPipeline | |
| clearRenderMap() | LLPipeline | |
| destroyGL() | LLPipeline | |
| dirtyPoolObjectTextures(const std::set< LLViewerImage * > &textures) | LLPipeline | |
| disableLights() | LLPipeline | |
| doOcclusion(LLCamera &camera) | LLPipeline | |
| enableLights(U32 mask, F32 shadow_factor) | LLPipeline | |
| enableLightsAvatar(F32 shadow_factor) | LLPipeline | |
| enableLightsAvatarEdit(const LLColor4 &color) | LLPipeline | |
| enableLightsDynamic(F32 shadow_factor) | LLPipeline | |
| enableLightsFullbright(const LLColor4 &color) | LLPipeline | |
| enableLightsStatic(F32 shadow_factor) | LLPipeline | |
| enableShadows(const BOOL enable_shadows) | LLPipeline | |
| eObjectPartitions enum name | LLPipeline | |
| findPool(const U32 pool_type, LLViewerImage *tex0=NULL) | LLPipeline | |
| findReferences(LLDrawable *drawablep) | LLPipeline | |
| forAllDrawables(LLSpatialGroup::sg_vector_t &groups, void(*func)(LLDrawable *)) | LLPipeline | |
| forAllVisibleDrawables(void(*func)(LLDrawable *)) | LLPipeline | |
| generateReflectionMap(LLCubeMap *cube_map, LLCamera &camera, GLsizei res) | LLPipeline | |
| getLightCount() const | LLPipeline | [inline] |
| getLightingDetail() const | LLPipeline | [inline] |
| getMaxLightingDetail() const | LLPipeline | |
| getPool(const U32 pool_type, LLViewerImage *tex0=NULL) | LLPipeline | |
| getPoolFromTE(const LLTextureEntry *te, LLViewerImage *te_image) | LLPipeline | [static] |
| getPoolTypeFromTE(const LLTextureEntry *te, LLViewerImage *imagep) | LLPipeline | [static] |
| getProcessBeacons(void *data) | LLPipeline | [static] |
| getRenderBeacons(void *data) | LLPipeline | [static] |
| getRenderHighlights(void *data) | LLPipeline | [static] |
| getRenderParticleBeacons(void *data) | LLPipeline | [static] |
| getRenderPhysicalBeacons(void *data) | LLPipeline | [static] |
| getRenderScriptedBeacons(void *data) | LLPipeline | [static] |
| getRenderScriptedTouchBeacons(void *data) | LLPipeline | [static] |
| getRenderSoundBeacons(void *data) | LLPipeline | [static] |
| getRenderTypeMask() const | LLPipeline | [inline] |
| getSpatialPartition(LLViewerObject *vobj) | LLPipeline | |
| getSpatialPartition(U32 index) | LLPipeline | |
| getUseVertexShaders() const | LLPipeline | [inline] |
| getVisibleCount() const | LLPipeline | [inline] |
| GPU_CLASS_MAX enum value | LLPipeline | |
| hasRenderDebugFeatureMask(const U32 mask) const | LLPipeline | [inline] |
| hasRenderDebugMask(const U32 mask) const | LLPipeline | [inline] |
| hasRenderFeatureMask(const U32 mask) const | LLPipeline | [inline] |
| hasRenderType(const U32 type) const | LLPipeline | [inline] |
| hasRenderTypeControl(void *data) | LLPipeline | [static] |
| init() | LLPipeline | |
| initShaders(BOOL force) | LLPipeline | [private] |
| light_set_t typedef | LLPipeline | [protected] |
| LLPipeline() | LLPipeline | |
| LLRenderDebugFeatureMask enum name | LLPipeline | |
| LLRenderDebugMask enum name | LLPipeline | |
| LLRenderFeatureMask enum name | LLPipeline | |
| LLRenderTypeMask enum name | LLPipeline | |
| loadShaders() | LLPipeline | [private] |
| mActiveGroups | LLPipeline | |
| mActiveQ | LLPipeline | [protected] |
| mAlphaGroups | LLPipeline | |
| mAlphaGroupsPostWater | LLPipeline | |
| mAlphaPool | LLPipeline | [protected] |
| mAlphaPoolPostWater | LLPipeline | [protected] |
| mAlphaSizzleImagep | LLPipeline | |
| markMoved(LLDrawable *drawablep, BOOL damped_motion=FALSE) | LLPipeline | |
| markNotCulled(LLSpatialGroup *group, LLCamera &camera, BOOL active=FALSE) | LLPipeline | |
| markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag=LLDrawable::REBUILD_ALL, BOOL priority=FALSE) | LLPipeline | |
| markRelight(LLDrawable *drawablep, const BOOL now=FALSE) | LLPipeline | |
| markShift(LLDrawable *drawablep) | LLPipeline | |
| markTextured(LLDrawable *drawablep) | LLPipeline | |
| markVisible(LLDrawable *drawablep, LLCamera &camera) | LLPipeline | |
| mBackfaceCull | LLPipeline | |
| mBloomImage2p | LLPipeline | [protected] |
| mBloomImagep | LLPipeline | [protected] |
| mBuildQ1 | LLPipeline | [protected] |
| mBuildQ2 | LLPipeline | [protected] |
| mBumpPool | LLPipeline | [protected] |
| mCubeBuffer | LLPipeline | |
| mCubeDepth | LLPipeline | |
| mCubeFrameBuffer | LLPipeline | |
| mDrawableGroups | LLPipeline | |
| mFaceSelectImagep | LLPipeline | [protected] |
| mFlyCamPosition | LLPipeline | |
| mFlyCamRotation | LLPipeline | |
| mFramebuffer | LLPipeline | |
| mGeometryChanges | LLPipeline | |
| mGlowBuffer | LLPipeline | |
| mGlowMap | LLPipeline | |
| mGlowPool | LLPipeline | [protected] |
| mGroundPool | LLPipeline | [protected] |
| mHighlightFaces | LLPipeline | |
| mHWLightColors | LLPipeline | [protected] |
| mInitialized | LLPipeline | |
| mLastRebuildPool | LLPipeline | [protected] |
| mLightingChanges | LLPipeline | |
| mLightingDetail | LLPipeline | [protected] |
| mLightMask | LLPipeline | [protected] |
| mLightMovingMask | LLPipeline | [protected] |
| mLights | LLPipeline | [protected] |
| mMovedBridge | LLPipeline | [protected] |
| mMovedList | LLPipeline | [protected] |
| mNearbyLights | LLPipeline | [protected] |
| mNumVisibleFaces | LLPipeline | |
| mObjectPartition | LLPipeline | [private] |
| mOccludedBridge | LLPipeline | [protected] |
| mOldRenderDebugMask | LLPipeline | [protected] |
| mPools | LLPipeline | [protected] |
| mRenderDebugFeatureMask | LLPipeline | [protected] |
| mRenderDebugMask | LLPipeline | [protected] |
| mRenderFeatureMask | LLPipeline | [protected] |
| mRenderMap | LLPipeline | |
| mRenderTypeMask | LLPipeline | [protected] |
| mRetexturedList | LLPipeline | [protected] |
| mScreenScale | LLPipeline | |
| mScreenTex | LLPipeline | |
| mSelectedFaces | LLPipeline | [protected] |
| mShiftList | LLPipeline | [protected] |
| mSimplePool | LLPipeline | [protected] |
| mSkyPool | LLPipeline | [protected] |
| mStarsPool | LLPipeline | [protected] |
| mSunDiffuse | LLPipeline | |
| mSunDir | LLPipeline | |
| mSunShadowFactor | LLPipeline | [protected] |
| mTerrainPool | LLPipeline | [protected] |
| mTerrainPools | LLPipeline | [protected] |
| mTreePools | LLPipeline | [protected] |
| mTrianglesDrawn | LLPipeline | |
| mTrianglesDrawnStat | LLPipeline | |
| mVertexShadersEnabled | LLPipeline | |
| mVertexShadersLoaded | LLPipeline | |
| mVerticesRelit | LLPipeline | |
| mVisibleBridge | LLPipeline | [protected] |
| mVisibleGroups | LLPipeline | |
| mVisibleList | LLPipeline | [protected] |
| mWaterPool | LLPipeline | [protected] |
| NUM_PARTITIONS enum value | LLPipeline | |
| PARTITION_BRIDGE enum value | LLPipeline | |
| PARTITION_CLOUD enum value | LLPipeline | |
| PARTITION_GRASS enum value | LLPipeline | |
| PARTITION_HUD enum value | LLPipeline | |
| PARTITION_NONE enum value | LLPipeline | |
| PARTITION_PARTICLE enum value | LLPipeline | |
| PARTITION_TERRAIN enum value | LLPipeline | |
| PARTITION_TREE enum value | LLPipeline | |
| PARTITION_VOLUME enum value | LLPipeline | |
| PARTITION_WATER enum value | LLPipeline | |
| pickObject(const LLVector3 &start, const LLVector3 &end, LLVector3 &collision) | LLPipeline | |
| pool_set_t typedef | LLPipeline | [protected] |
| postSort(LLCamera &camera) | LLPipeline | |
| processOcclusion(LLCamera &camera) | LLPipeline | |
| rebuildPools() | LLPipeline | |
| releaseGLBuffers() | LLPipeline | |
| removeFromQuickLookup(LLDrawPool *poolp) | LLPipeline | [private] |
| removePool(LLDrawPool *poolp) | LLPipeline | |
| RENDER_DEBUG_BBOXES enum value | LLPipeline | |
| RENDER_DEBUG_COMPOSITION enum value | LLPipeline | |
| RENDER_DEBUG_FACE_AREA enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_DYNAMIC_TEXTURES enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_FLEXIBLE enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_FOG enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_FOOT_SHADOWS enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_FR_INFO enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_HIGHLIGHTED enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_PALETTE enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_SELECTED enum value | LLPipeline | |
| RENDER_DEBUG_FEATURE_UI enum value | LLPipeline | |
| RENDER_DEBUG_GLOW enum value | LLPipeline | |
| RENDER_DEBUG_LIGHT_TRACE enum value | LLPipeline | |
| RENDER_DEBUG_OCCLUSION enum value | LLPipeline | |
| RENDER_DEBUG_OCTREE enum value | LLPipeline | |
| RENDER_DEBUG_PARTICLES enum value | LLPipeline | |
| RENDER_DEBUG_PICKING enum value | LLPipeline | |
| RENDER_DEBUG_POINTS enum value | LLPipeline | |
| RENDER_DEBUG_SHADOW_MAP enum value | LLPipeline | |
| RENDER_DEBUG_TEXTURE_ANIM enum value | LLPipeline | |
| RENDER_DEBUG_TEXTURE_AREA enum value | LLPipeline | |
| RENDER_DEBUG_TEXTURE_PRIORITY enum value | LLPipeline | |
| RENDER_DEBUG_VERIFY enum value | LLPipeline | |
| RENDER_FEATURE_AVATAR_BUMP enum value | LLPipeline | |
| RENDER_FEATURE_LOCAL_LIGHTING enum value | LLPipeline | |
| RENDER_FEATURE_OBJECT_BUMP enum value | LLPipeline | |
| RENDER_FEATURE_RIPPLE_WATER enum value | LLPipeline | |
| RENDER_TYPE_ALPHA enum value | LLPipeline | |
| RENDER_TYPE_AVATAR enum value | LLPipeline | |
| RENDER_TYPE_BUMP enum value | LLPipeline | |
| RENDER_TYPE_CLOUDS enum value | LLPipeline | |
| RENDER_TYPE_GLOW enum value | LLPipeline | |
| RENDER_TYPE_GRASS enum value | LLPipeline | |
| RENDER_TYPE_GROUND enum value | LLPipeline | |
| RENDER_TYPE_HUD enum value | LLPipeline | |
| RENDER_TYPE_PARTICLES enum value | LLPipeline | |
| RENDER_TYPE_SIMPLE enum value | LLPipeline | |
| RENDER_TYPE_SKY enum value | LLPipeline | |
| RENDER_TYPE_STARS enum value | LLPipeline | |
| RENDER_TYPE_TERRAIN enum value | LLPipeline | |
| RENDER_TYPE_TREE enum value | LLPipeline | |
| RENDER_TYPE_VOLUME enum value | LLPipeline | |
| RENDER_TYPE_WATER enum value | LLPipeline | |
| renderBloom(GLuint source, GLuint dest, GLuint buffer, U32 res, LLVector2 tc1, LLVector2 tc2) | LLPipeline | |
| renderDebug() | LLPipeline | |
| renderFaceForUVSelect(LLFace *facep) | LLPipeline | |
| renderForSelect(std::set< LLViewerObject * > &objects) | LLPipeline | |
| renderGeom(LLCamera &camera) | LLPipeline | |
| renderHighlights() | LLPipeline | |
| renderObjects(U32 type, U32 mask, BOOL texture=TRUE) | LLPipeline | |
| resetDrawOrders() | LLPipeline | |
| resetFrameStats() | LLPipeline | |
| resetVertexBuffers() | LLPipeline | |
| resetVertexBuffers(LLDrawable *drawable) | LLPipeline | |
| restoreGL() | LLPipeline | |
| saveVertexShaderLevel(S32 type, S32 level, S32 max) | LLPipeline | [private] |
| sCompiles | LLPipeline | [static] |
| sDynamicReflections | LLPipeline | [static] |
| setActive(LLDrawable *drawablep, BOOL active) | LLPipeline | |
| setAmbient(const LLColor4 &ambient) | LLPipeline | |
| setLight(LLDrawable *drawablep, BOOL is_light) | LLPipeline | |
| setLightingDetail(S32 level) | LLPipeline | |
| setRenderBeacons(BOOL val) | LLPipeline | [static] |
| setRenderHighlights(BOOL val) | LLPipeline | [static] |
| setRenderParticleBeacons(BOOL val) | LLPipeline | [static] |
| setRenderPhysicalBeacons(BOOL val) | LLPipeline | [static] |
| setRenderScriptedBeacons(BOOL val) | LLPipeline | [static] |
| setRenderScriptedTouchBeacons(BOOL val) | LLPipeline | [static] |
| setRenderSoundBeacons(BOOL val) | LLPipeline | [static] |
| setRenderTypeMask(const U32 mask) | LLPipeline | [inline] |
| setupAvatarLights(BOOL for_edit=FALSE) | LLPipeline | |
| setupHWLights(LLDrawPool *pool) | LLPipeline | |
| setUseVBO(BOOL use_vbo) | LLPipeline | |
| setUseVertexShaders(BOOL use_shaders) | LLPipeline | |
| shiftObjects(const LLVector3 &offset) | LLPipeline | |
| sRenderBeacons | LLPipeline | [static] |
| sRenderGlow | LLPipeline | [static] |
| sRenderHighlight | LLPipeline | [static] |
| sRenderParticleBeacons | LLPipeline | [protected, static] |
| sRenderPhysicalBeacons | LLPipeline | [protected, static] |
| sRenderProcessBeacons | LLPipeline | [static] |
| sRenderScriptedBeacons | LLPipeline | [protected, static] |
| sRenderScriptedTouchBeacons | LLPipeline | [protected, static] |
| sRenderSoundBeacons | LLPipeline | [protected, static] |
| sShowHUDAttachments | LLPipeline | [static] |
| sSkipUpdate | LLPipeline | [static] |
| stateSort(LLCamera &camera) | LLPipeline | |
| stateSort(LLSpatialGroup *group, LLCamera &camera) | LLPipeline | |
| stateSort(LLSpatialBridge *bridge, LLCamera &camera) | LLPipeline | |
| stateSort(LLDrawable *drawablep, LLCamera &camera) | LLPipeline | |
| sUseOcclusion | LLPipeline | [static] |
| toggleRenderBeacons(void *data) | LLPipeline | [static] |
| toggleRenderDebug(void *data) | LLPipeline | [static] |
| toggleRenderDebugControl(void *data) | LLPipeline | [static] |
| toggleRenderDebugFeature(void *data) | LLPipeline | [static] |
| toggleRenderDebugFeatureControl(void *data) | LLPipeline | [static] |
| toggleRenderHighlights(void *data) | LLPipeline | [static] |
| toggleRenderParticleBeacons(void *data) | LLPipeline | [static] |
| toggleRenderPhysicalBeacons(void *data) | LLPipeline | [static] |
| toggleRenderScriptedBeacons(void *data) | LLPipeline | [static] |
| toggleRenderScriptedTouchBeacons(void *data) | LLPipeline | [static] |
| toggleRenderSoundBeacons(void *data) | LLPipeline | [static] |
| toggleRenderType(U32 type) | LLPipeline | [static] |
| toggleRenderTypeControl(void *data) | LLPipeline | [static] |
| toggleRenderTypeControlNegated(void *data) | LLPipeline | [static] |
| unlinkDrawable(LLDrawable *) | LLPipeline | |
| unloadShaders() | LLPipeline | [private] |
| updateCamera(BOOL reset=FALSE) | LLPipeline | |
| updateCull(LLCamera &camera) | LLPipeline | |
| updateDrawableGeom(LLDrawable *drawable, BOOL priority) | LLPipeline | [private] |
| updateGeom(F32 max_dtime) | LLPipeline | |
| updateMove() | LLPipeline | |
| updateMoveDampedAsync(LLDrawable *drawablep) | LLPipeline | |
| updateMovedList(LLDrawable::drawable_vector_t &move_list) | LLPipeline | |
| updateMoveNormalAsync(LLDrawable *drawablep) | LLPipeline | |
| verify() | LLPipeline | |
| ~LLPipeline() | LLPipeline | |