| applyUndoRedo() | LLUndoWearable |  | 
  | cleanup() | LLUndoAction |  [inline, virtual] | 
  | create() | LLUndoWearable |  [inline, static] | 
  | LLUndoAction() | LLUndoAction |  [inline, protected] | 
  | LLUndoWearable() | LLUndoWearable |  [inline, protected] | 
  | mAppearance | LLUndoWearable |  [protected] | 
  | mClusterID | LLUndoAction |  [protected] | 
  | redo() | LLUndoWearable |  [inline, virtual] | 
  | setColor(LLVOAvatar::ETextureIndex te, const LLColor4 &color) | LLUndoWearable |  | 
  | setTexture(LLVOAvatar::ETextureIndex te, const LLUUID &asset_id) | LLUndoWearable |  | 
  | setVisualParam(S32 param_id, F32 weight) | LLUndoWearable |  | 
  | setWearable(EWearableType type) | LLUndoWearable |  | 
  | undo() | LLUndoWearable |  [inline, virtual] | 
  | ~LLUndoAction() | LLUndoAction |  [inline, protected, virtual] | 
  | ~LLUndoWearable() | LLUndoWearable |  [inline, protected, virtual] |