LLViewerImage Member List

This is the complete list of members for LLViewerImage, including all inherited members.

addTextureStats(F32 pixel_area) const LLViewerImage [inline]
addTextureStats(F32 pixel_area, F32 texel_area_ratio) const LLViewerImage [inline]
addTextureStats(F32 pixel_area, F32 texel_area_ratio, F32 cos_center_angle) const LLViewerImage
bind(const S32 stage=0) const LLViewerImage [virtual]
bindExternalTexture(LLGLuint gl_name, S32 stage, LLGLenum bind_target)LLImageGL [static]
bindTexture(LLImageGL *image, const U32 stage=0)LLViewerImage [inline, static]
bindTextureInternal(const S32 stage=0) const LLImageGL [protected]
BOOST_AVATAR enum valueLLViewerImage
BOOST_AVATAR_BAKED enum valueLLViewerImage
BOOST_AVATAR_BAKED_SELF enum valueLLViewerImage
BOOST_AVATAR_SELF enum valueLLViewerImage
BOOST_CLOUDS enum valueLLViewerImage
BOOST_HIGH enum valueLLViewerImage
BOOST_HUD enum valueLLViewerImage
BOOST_MAP enum valueLLViewerImage
BOOST_MAP_LAYER enum valueLLViewerImage
BOOST_MAX_LEVEL enum valueLLViewerImage
BOOST_NONE enum valueLLViewerImage
BOOST_PREVIEW enum valueLLViewerImage
BOOST_SCULPTED enum valueLLViewerImage
BOOST_SELECTED enum valueLLViewerImage
BOOST_TERRAIN enum valueLLViewerImage
BOOST_UI enum valueLLViewerImage
calcDecodePriority()LLViewerImage
callback_list_t typedefLLViewerImage [private]
checkSize(S32 width, S32 height)LLImageGL [static]
cleanup()LLViewerImage [private, virtual]
cleanupClass()LLViewerImage [static]
create(LLPointer< LLImageGL > &dest, BOOL usemipmaps=TRUE)LLImageGL [static]
create(LLPointer< LLImageGL > &dest, U32 width, U32 height, U8 components, BOOL usemipmaps=TRUE)LLImageGL [static]
create(LLPointer< LLImageGL > &dest, const LLImageRaw *imageraw, BOOL usemipmaps=TRUE)LLImageGL [static]
createGLTexture(S32 discard_level, const LLImageRaw *imageraw, S32 usename=0)LLImageGL
createGLTexture(S32 discard_level, const U8 *data, BOOL data_hasmips=FALSE, S32 usename=0)LLImageGL
createRawImage(S8 discard_level=0, BOOL allocate=FALSE)LLViewerImage [private]
createTexture(S32 usename=0)LLViewerImage
dataFormatBits(S32 dataformat)LLImageGL [static]
dataFormatBytes(S32 dataformat, S32 width, S32 height)LLImageGL [static]
dataFormatComponents(S32 dataformat)LLImageGL [static]
destroyGL(BOOL save_state=TRUE)LLImageGL [static]
destroyGLTexture()LLImageGL
destroyRawImage()LLViewerImage [private]
doLoadedCallbacks()LLViewerImage
dontDiscard()LLImageGL [inline]
dump()LLViewerImage [virtual]
getBoostLevel()LLViewerImage [inline]
getBoundRecently() const LLImageGL
getBytes(S32 discard_level=-1) const LLImageGL
getClampS() const LLImageGL [inline]
getClampT() const LLImageGL [inline]
getComponents() const LLImageGL [inline]
getDecodePriority() const LLViewerImage [inline]
getDesiredDiscardLevel()LLViewerImage [inline]
getDiscardLevel() const LLImageGL [inline]
getDontDiscard() const LLImageGL [inline]
getHasGLTexture() const LLImageGL [inline]
getHeight(S32 discard_level=-1) const LLImageGL
getID()LLViewerImage [inline]
getIsResident(BOOL test_now=FALSE)LLImageGL
getMaxDiscardLevel() const LLImageGL [inline]
getMipBytes(S32 discard_level=-1) const LLImageGL
getMipFilterNearest() const LLImageGL [inline]
getMissed() const LLImageGL [inline]
getNumRefs() const LLRefCount [inline]
getPrimaryFormat() const LLImageGL [inline]
getTargetHost() const LLViewerImage [inline]
getTexName() const LLImageGL [inline]
getUseDiscard() const LLImageGL [inline]
getUseMipMaps() const LLImageGL [inline]
getWidth(S32 discard_level=-1) const LLImageGL
hasCallbacks()LLViewerImage [inline]
init(bool firstinit)LLViewerImage [private]
LLImageGL::init(BOOL usemipmaps)LLImageGL [protected]
initClass()LLViewerImage [static]
INVALID_DISCARD_LEVEL enum valueLLViewerImage
isMissingAsset()LLViewerImage [inline]
LLImageGL(BOOL usemipmaps=TRUE)LLImageGL
LLImageGL(U32 width, U32 height, U8 components, BOOL usemipmaps=TRUE)LLImageGL
LLImageGL(const LLImageRaw *imageraw, BOOL usemipmaps=TRUE)LLImageGL
LLRefCount(const LLRefCount &)LLRefCount [protected]
LLRefCount()LLRefCount
LLTextureBar classLLViewerImage [friend]
LLTextureView classLLViewerImage [friend]
LLViewerImage(const LLUUID &id, BOOL usemipmaps=TRUE)LLViewerImage
LLViewerImage(const U32 width, const U32 height, const U8 components, BOOL usemipmaps)LLViewerImage
LLViewerImage(const LLImageRaw *raw, BOOL usemipmaps)LLViewerImage
LOG_CLASS(LLViewerImage)LLViewerImage [private]
mAuxRawImageLLViewerImage [private]
MAX_IMAGE_SIZE_DEFAULT enum valueLLViewerImage
maxDecodePriority()LLViewerImage [static]
mBindTargetLLImageGL [protected]
mBoostLevelLLViewerImage [private]
mCalculatedDiscardLevelLLViewerImage [private]
mClampSLLImageGL [protected]
mClampTLLImageGL [protected]
mComponentsLLImageGL [protected]
mCurrentDiscardLevelLLImageGL [protected]
mDecodeFrameLLViewerImage
mDecodePriorityLLViewerImage [private]
mDecodingAuxLLViewerImage [private]
mDesiredDiscardLevelLLViewerImage [private]
mDiscardVirtualSizeLLViewerImage
mDontDiscardLLImageGL [protected]
mDownloadProgressLLViewerImage
mFetchDeltaTimeLLViewerImage
mFetchPriorityLLViewerImage
mFetchStateLLViewerImage
mFormatInternalLLImageGL [protected]
mFormatPrimaryLLImageGL [protected]
mFormatSwapBytesLLImageGL [protected]
mFormatTypeLLImageGL [protected]
mFullHeightLLViewerImage
mFullWidthLLViewerImage
mFullyLoadedLLViewerImage [private]
mHasFetcherLLViewerImage [private]
mHeightLLImageGL [protected]
mIDLLViewerImage [private]
mInImageListLLViewerImage
mIsFetchingLLViewerImage [private]
mIsMediaTextureLLViewerImage
mIsMissingAssetLLViewerImage [mutable, private]
mIsRawImageValidLLViewerImage [private]
mIsResidentLLImageGL [protected]
mKnownDrawHeightLLViewerImage [private]
mKnownDrawWidthLLViewerImage [private]
mLastBindTimeLLImageGL [mutable]
mLastPacketTimerLLViewerImage
mLastReferencedTimerLLViewerImage
mLoadedCallbackListLLViewerImage [private]
mMaxCosAngleLLViewerImage [mutable]
mMaxDiscardLevelLLImageGL [protected]
mMaxVirtualSizeLLViewerImage [mutable]
mMinDesiredDiscardLevelLLViewerImage [private]
mMinDiscardLevelLLViewerImage [private]
mMipFilterNearestLLImageGL [protected]
mNeedsAuxLLViewerImage [private]
mNeedsCreateTextureLLViewerImage [private]
mRawDiscardLevelLLViewerImage [private]
mRawImageLLViewerImage [private]
mRequestDeltaTimeLLViewerImage
mRequestedDiscardLevelLLViewerImage
mRequestedDownloadPriorityLLViewerImage
mTargetLLImageGL [protected]
mTargetHostLLViewerImage [private]
mTexelsPerImageLLViewerImage
mTexNameLLImageGL [protected]
mTextureMemoryLLImageGL
mVisibleFrameLLViewerImage
mWidthLLImageGL [protected]
needsAux() const LLViewerImage [inline]
processTextureStats()LLViewerImage
readBackRaw(S32 discard_level, LLImageRaw *imageraw, bool compressed_ok)LLImageGL
ref()LLRefCount [inline]
reinit(BOOL usemipmaps=TRUE)LLViewerImage
resetTextureStats(BOOL zero=FALSE)LLViewerImage
restoreGL()LLImageGL [static]
sBoundTextureMemoryLLViewerImage [static]
sCountLLImageGL [static]
sCurBoundTextureMemoryLLImageGL [static]
sCurrentBoundTexturesLLImageGL [static]
sCurrentFileVersionLLViewerImage [static]
sDefaultImagepLLViewerImage [static]
sDesiredDiscardBiasLLViewerImage [static]
sDesiredDiscardScaleLLViewerImage [static]
sDontLoadVolumeTexturesLLViewerImage [static]
setBoostLevel(S32 level)LLViewerImage
setClamp(BOOL clamps, BOOL clampt)LLImageGL
setDecodePriority(F32 priority=-1.0f)LLViewerImage
setDesiredDiscardLevel(S32 discard)LLViewerImage [inline]
setDiscardLevel(S32 discard_level)LLImageGL
setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format=0, BOOL swap_bytes=FALSE)LLImageGL
setImage(const LLImageRaw *imageraw)LLImageGL
setImage(const U8 *data_in, BOOL data_hasmips=FALSE)LLImageGL
setIsMissingAsset()LLViewerImage
setKnownDrawSize(S32 width, S32 height)LLViewerImage
setLoadedCallback(loaded_callback_func cb, S32 discard_level, BOOL keep_imageraw, void *userdata)LLViewerImage
setMinDiscardLevel(S32 discard)LLViewerImage [inline]
setMipFilterNearest(BOOL nearest, BOOL min_nearest=FALSE)LLImageGL
setNeedsAux(const BOOL needs_aux)LLViewerImage [inline]
setSize(S32 width, S32 height, S32 ncomponents)LLImageGL
setSubImage(const LLImageRaw *imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height)LLImageGL
setSubImage(const U8 *datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height)LLImageGL
setSubImageFromFrameBuffer(S32 fb_x, S32 fb_y, S32 x_pos, S32 y_pos, S32 width, S32 height)LLImageGL
setTarget(const LLGLenum target, const LLGLenum bind_target)LLImageGL
setTargetHost(LLHost host)LLViewerImage [inline]
setUseMipMaps(BOOL usemips)LLImageGL [inline]
sEvaluationTimerLLViewerImage [static]
sGlobalTextureMemoryLLImageGL [static]
sGlobalUseAnisotropicLLImageGL [static]
sImageCountLLViewerImage [static]
sImageListLLImageGL [static]
sLastFrameTimeLLImageGL [static]
sMaxBoundTextureMemLLViewerImage [static]
sMaxTotalTextureMemLLViewerImage [static]
sMissingAssetImagepLLViewerImage [static]
sNullImagepLLViewerImage [static]
sSmokeImagepLLViewerImage [static]
sTotalTextureMemoryLLViewerImage [static]
sWhiteImagepLLViewerImage [static]
unbindTexture(S32 stage, LLGLenum target)LLImageGL [static]
unbindTexture(S32 stage)LLImageGL [static]
unref()LLRefCount [inline]
updateBoundTexMem(const S32 delta)LLImageGL [static]
updateClass(const F32 velocity, const F32 angular_velocity)LLViewerImage [static]
updateFetch()LLViewerImage
updateStats(F32 current_time)LLImageGL [static]
~LLImageGL()LLImageGL [protected, virtual]
~LLRefCount()LLRefCount [protected, virtual]
~LLViewerImage()LLViewerImage [protected]


Generated on Thu Jul 1 06:11:57 2010 for Second Life Viewer by  doxygen 1.4.7