LLDrawPoolTree Member List
This is the complete list of members for
LLDrawPoolTree, including all inherited members.
| addFace(LLFace *face) | LLFacePool | [virtual] |
| addFaceReference(LLFace *facep) | LLFacePool | |
| beginRenderPass(S32 pass) | LLDrawPoolTree | [virtual] |
| buildEdges() | LLFacePool | |
| createPool(const U32 type, LLViewerImage *tex0=NULL) | LLDrawPool | [static] |
| destroy() | LLFacePool | |
| dirtyTextures(const std::set< LLViewerImage * > &textures) | LLFacePool | [virtual] |
| drawLoop(face_array_t &face_list) | LLFacePool | [static] |
| drawLoop() | LLFacePool | |
| drawLoopSetTex(face_array_t &face_list, S32 stage) | LLFacePool | [static] |
| endRenderPass(S32 pass) | LLDrawPoolTree | [virtual] |
| enqueue(LLFace *face) | LLFacePool | [virtual] |
| face_array_t typedef | LLFacePool | |
| getDebugColor() const | LLDrawPoolTree | |
| getDebugTexture() | LLDrawPoolTree | [virtual] |
| getId() const | LLDrawPool | [inline] |
| getNumPasses() | LLDrawPoolTree | [inline, virtual] |
| getTexture() | LLDrawPoolTree | [virtual] |
| getType() const | LLDrawPool | [inline] |
| getVertexDataMask() | LLDrawPoolTree | [inline, virtual] |
| getVertexShaderLevel() const | LLDrawPool | [inline, virtual] |
| instancePool() | LLDrawPoolTree | [virtual] |
| isDead() | LLFacePool | [inline, virtual] |
| isFacePool() | LLFacePool | [inline, virtual] |
| LLDrawPool(const U32 type) | LLDrawPool | |
| LLDrawPoolTree(LLViewerImage *texturep) | LLDrawPoolTree | |
| LLFace class | LLFacePool | [friend] |
| LLFacePool(const U32 type) | LLFacePool | |
| LLPipeline class | LLFacePool | [friend] |
| mDrawFace | LLFacePool | |
| mId | LLDrawPool | [protected] |
| mMoveFace | LLFacePool | |
| moveFace(LLFace *face, LLDrawPool *poolp, BOOL copy_data=FALSE) | LLFacePool | |
| mReferences | LLFacePool | |
| mTexturep | LLDrawPoolTree | [private] |
| mType | LLDrawPool | [protected] |
| mVertexShaderLevel | LLDrawPool | [protected] |
| NUM_POOL_TYPES enum value | LLDrawPool | |
| POOL_ALPHA enum value | LLDrawPool | |
| POOL_AVATAR enum value | LLDrawPool | |
| POOL_BUMP enum value | LLDrawPool | |
| POOL_GLOW enum value | LLDrawPool | |
| POOL_GROUND enum value | LLDrawPool | |
| POOL_INVISIBLE enum value | LLDrawPool | |
| POOL_SIMPLE enum value | LLDrawPool | |
| POOL_SKY enum value | LLDrawPool | |
| POOL_TERRAIN enum value | LLDrawPool | |
| POOL_TREE enum value | LLDrawPool | |
| POOL_WATER enum value | LLDrawPool | |
| POOL_WL_SKY enum value | LLDrawPool | |
| prerender() | LLDrawPoolTree | [virtual] |
| printDebugInfo() const | LLFacePool | |
| removeFace(LLFace *face) | LLFacePool | [virtual] |
| removeFaceReference(LLFace *facep) | LLFacePool | |
| render(S32 pass=0) | LLDrawPoolTree | [virtual] |
| renderFaceSelected(LLFace *facep, LLImageGL *image, const LLColor4 &color, const S32 index_offset=0, const S32 index_count=0) | LLFacePool | [virtual] |
| renderForSelect() | LLDrawPoolTree | [virtual] |
| renderTree(BOOL selecting=FALSE) | LLDrawPoolTree | [private] |
| resetAll() | LLFacePool | |
| resetDrawOrders() | LLFacePool | [virtual] |
| sDiffTex | LLDrawPoolTree | [static] |
| SHADER_LEVEL_SCATTERING enum value | LLFacePool | |
| sNumDrawPools | LLDrawPool | [static] |
| verify() const | LLDrawPoolTree | [virtual] |
| VERTEX_DATA_MASK enum value | LLDrawPoolTree | |
| ~LLDrawPool() | LLDrawPool | [virtual] |
| ~LLFacePool() | LLFacePool | [virtual] |