collapse(std::vector< LLSphere > &sphere_list) | LLSphere | [static] |
contains(const LLSphere &other_sphere) const | LLSphere | |
getBoundingSphere(const LLSphere &first_sphere, const LLSphere &second_sphere) | LLSphere | [static] |
getBoundingSphere(const std::vector< LLSphere > &sphere_list) | LLSphere | [static] |
getCenter() const | LLSphere | |
getOverlap(const LLSphere &other_sphere) const | LLSphere | |
getRadius() const | LLSphere | |
LLSphere() | LLSphere | |
LLSphere(const LLVector3 ¢er, F32 radius) | LLSphere | |
mCenter | LLSphere | [protected] |
mRadius | LLSphere | [protected] |
operator<<(std::ostream &output_stream, const LLSphere &line) | LLSphere | [friend] |
operator==(const LLSphere &rhs) const | LLSphere | |
overlaps(const LLSphere &other_sphere) const | LLSphere | |
set(const LLVector3 ¢er, F32 radius) | LLSphere | |
setCenter(const LLVector3 ¢er) | LLSphere | |
setRadius(F32 radius) | LLSphere |