LLRenderPass Member List
This is the complete list of members for
LLRenderPass, including all inherited members.
| applyModelMatrix(LLDrawInfo ¶ms) | LLRenderPass | [static] |
| beginRenderPass(S32 pass) | LLDrawPool | [virtual] |
| createPool(const U32 type, LLViewerImage *tex0=NULL) | LLDrawPool | [static] |
| endRenderPass(S32 pass) | LLDrawPool | [virtual] |
| getDebugTexture() | LLRenderPass | [inline, virtual] |
| getId() const | LLDrawPool | [inline] |
| getNumPasses() | LLDrawPool | [inline, virtual] |
| getTexture() | LLRenderPass | [inline, virtual] |
| getType() const | LLDrawPool | [inline] |
| getVertexDataMask()=0 | LLDrawPool | [pure virtual] |
| getVertexShaderLevel() const | LLDrawPool | [inline, virtual] |
| instancePool() | LLRenderPass | [virtual] |
| isDead() | LLRenderPass | [inline, virtual] |
| isFacePool() | LLDrawPool | [inline, virtual] |
| LLDrawPool(const U32 type) | LLDrawPool | |
| LLRenderPass(const U32 type) | LLRenderPass | |
| mId | LLDrawPool | [protected] |
| mType | LLDrawPool | [protected] |
| mVertexShaderLevel | LLDrawPool | [protected] |
| NUM_POOL_TYPES enum value | LLDrawPool | |
| NUM_RENDER_TYPES enum value | LLRenderPass | |
| PASS_ALPHA enum value | LLRenderPass | |
| PASS_BUMP enum value | LLRenderPass | |
| PASS_FULLBRIGHT enum value | LLRenderPass | |
| PASS_FULLBRIGHT_SHINY enum value | LLRenderPass | |
| PASS_GLOW enum value | LLRenderPass | |
| PASS_GRASS enum value | LLRenderPass | |
| PASS_INVISI_SHINY enum value | LLRenderPass | |
| PASS_INVISIBLE enum value | LLRenderPass | |
| PASS_SHINY enum value | LLRenderPass | |
| PASS_SIMPLE enum value | LLRenderPass | |
| POOL_ALPHA enum value | LLDrawPool | |
| POOL_AVATAR enum value | LLDrawPool | |
| POOL_BUMP enum value | LLDrawPool | |
| POOL_GLOW enum value | LLDrawPool | |
| POOL_GROUND enum value | LLDrawPool | |
| POOL_INVISIBLE enum value | LLDrawPool | |
| POOL_SIMPLE enum value | LLDrawPool | |
| POOL_SKY enum value | LLDrawPool | |
| POOL_TERRAIN enum value | LLDrawPool | |
| POOL_TREE enum value | LLDrawPool | |
| POOL_WATER enum value | LLDrawPool | |
| POOL_WL_SKY enum value | LLDrawPool | |
| prerender()=0 | LLDrawPool | [pure virtual] |
| pushBatch(LLDrawInfo ¶ms, U32 mask, BOOL texture) | LLRenderPass | [virtual] |
| pushBatches(U32 type, U32 mask, BOOL texture=TRUE) | LLRenderPass | [virtual] |
| render(S32 pass=0)=0 | LLDrawPool | [pure virtual] |
| renderGroup(LLSpatialGroup *group, U32 type, U32 mask, BOOL texture=TRUE) | LLRenderPass | [virtual] |
| renderGroups(U32 type, U32 mask, BOOL texture=TRUE) | LLRenderPass | [virtual] |
| renderTexture(U32 type, U32 mask) | LLRenderPass | [virtual] |
| resetDrawOrders() | LLRenderPass | [inline, virtual] |
| sNumDrawPools | LLDrawPool | [static] |
| verify() const | LLDrawPool | [inline, virtual] |
| ~LLDrawPool() | LLDrawPool | [virtual] |
| ~LLRenderPass() | LLRenderPass | [virtual] |