allocate() | LLGLNamePool | |
allocateName()=0 | LLGLNamePool | [protected, pure virtual] |
cleanup() | LLGLNamePool | |
cleanupPools() | LLGLNamePool | [static] |
LLGLNamePool() | LLGLNamePool | |
mNameList | LLGLNamePool | |
name_list_t typedef | LLGLNamePool | |
pool_list_t typedef | LLGLNamePool | [protected] |
registerPool(LLGLNamePool *pool) | LLGLNamePool | [static] |
release(GLuint name) | LLGLNamePool | |
releaseName(GLuint name)=0 | LLGLNamePool | [protected, pure virtual] |
sInstances | LLGLNamePool | [protected, static] |
upkeep() | LLGLNamePool | |
upkeepPools() | LLGLNamePool | [static] |
~LLGLNamePool() | LLGLNamePool | [virtual] |