, including all inherited members.
AMBIENT enum value | LLShaderMgr | |
attachShaderFeatures(LLGLSLShader *shader) | LLShaderMgr | [static] |
AVATAR_CLOTHING enum value | LLShaderMgr | |
AVATAR_GRAVITY enum value | LLShaderMgr | |
AVATAR_MATRIX enum value | LLShaderMgr | |
AVATAR_SINWAVE enum value | LLShaderMgr | |
AVATAR_WEIGHT enum value | LLShaderMgr | |
AVATAR_WIND enum value | LLShaderMgr | |
beginShaders() | LLShaderMgr | [inline, static] |
BINORMAL enum value | LLShaderMgr | |
BLUE_DENSITY enum value | LLShaderMgr | |
BLUE_HORIZON enum value | LLShaderMgr | |
BUMP_MAP enum value | LLShaderMgr | |
CLOUD_COLOR enum value | LLShaderMgr | |
CLOUD_NOISE_MAP enum value | LLShaderMgr | |
CLOUD_POS_DENSITY1 enum value | LLShaderMgr | |
CLOUD_POS_DENSITY2 enum value | LLShaderMgr | |
CLOUD_SCALE enum value | LLShaderMgr | |
CLOUD_SHADOW enum value | LLShaderMgr | |
DENSITY_MULTIPLIER enum value | LLShaderMgr | |
DIFFUSE_MAP enum value | LLShaderMgr | |
DISTANCE_MULTIPLIER enum value | LLShaderMgr | |
dumpObjectLog(GLhandleARB ret, BOOL warns=TRUE) | LLShaderMgr | [static] |
eAvatarAttribs enum name | LLShaderMgr | |
eAvatarUniforms enum name | LLShaderMgr | |
eGlowUniforms enum name | LLShaderMgr | |
eGLSLReservedAttribs enum name | LLShaderMgr | |
eGLSLReservedUniforms enum name | LLShaderMgr | |
END_RESERVED_ATTRIBS enum value | LLShaderMgr | |
END_RESERVED_UNIFORMS enum value | LLShaderMgr | |
endShaders() | LLShaderMgr | [inline, static] |
ENVIRONMENT_MAP enum value | LLShaderMgr | |
EShaderClass enum name | LLShaderMgr | |
eShinyUniforms enum name | LLShaderMgr | |
eTerrainUniforms enum name | LLShaderMgr | |
eWaterUniforms enum name | LLShaderMgr | |
eWLUniforms enum name | LLShaderMgr | |
FULLBRIGHT enum value | LLShaderMgr | |
GAMMA enum value | LLShaderMgr | |
getVertexShaderLevel(S32 type) | LLShaderMgr | [static] |
GLOW enum value | LLShaderMgr | |
GLOW_DELTA enum value | LLShaderMgr | |
HAZE_DENSITY enum value | LLShaderMgr | |
HAZE_HORIZON enum value | LLShaderMgr | |
initAttribsAndUniforms(void) | LLShaderMgr | [static] |
LIGHTNORM enum value | LLShaderMgr | |
linkProgramObject(GLhandleARB obj, BOOL suppress_errors=FALSE) | LLShaderMgr | [static] |
LLGLSLShader class | LLShaderMgr | [friend] |
loadBasicShaders() | LLShaderMgr | [static] |
loadShaderFile(const LLString &filename, S32 &shader_level, GLenum type) | LLShaderMgr | [static] |
loadShadersAvatar() | LLShaderMgr | [static] |
loadShadersDeferred() | LLShaderMgr | [static] |
loadShadersEffects() | LLShaderMgr | [static] |
loadShadersEnvironment() | LLShaderMgr | [static] |
loadShadersInterface() | LLShaderMgr | [static] |
loadShadersObject() | LLShaderMgr | [static] |
loadShadersWater() | LLShaderMgr | [static] |
loadShadersWindLight() | LLShaderMgr | [static] |
MATERIAL_COLOR enum value | LLShaderMgr | |
MAX_Y enum value | LLShaderMgr | |
sAvatarAttribs | LLShaderMgr | [private, static] |
sAvatarUniforms | LLShaderMgr | [private, static] |
SCENE_LIGHT_STRENGTH enum value | LLShaderMgr | |
setShaders() | LLShaderMgr | [static] |
sGlowExtractUniforms | LLShaderMgr | [private, static] |
sGlowUniforms | LLShaderMgr | [private, static] |
SHADER_AVATAR enum value | LLShaderMgr | |
SHADER_COUNT enum value | LLShaderMgr | |
SHADER_DEFERRED enum value | LLShaderMgr | |
SHADER_EFFECT enum value | LLShaderMgr | |
SHADER_ENVIRONMENT enum value | LLShaderMgr | |
SHADER_INTERFACE enum value | LLShaderMgr | |
SHADER_LIGHTING enum value | LLShaderMgr | |
SHADER_OBJECT enum value | LLShaderMgr | |
SHADER_WATER enum value | LLShaderMgr | |
SHADER_WINDLIGHT enum value | LLShaderMgr | |
SHINY_ORIGIN enum value | LLShaderMgr | |
sMaxAvatarShaderLevel | LLShaderMgr | [static] |
sNumShaders | LLShaderMgr | [private, static] |
SPECULAR_COLOR enum value | LLShaderMgr | |
SPECULAR_MAP enum value | LLShaderMgr | |
sReservedAttribs | LLShaderMgr | [private, static] |
sReservedUniforms | LLShaderMgr | [private, static] |
sShaderList | LLShaderMgr | [private, static] |
sShaderObjects | LLShaderMgr | [private, static] |
sShinyUniforms | LLShaderMgr | [private, static] |
sTerrainUniforms | LLShaderMgr | [private, static] |
SUNLIGHT_COLOR enum value | LLShaderMgr | |
sVertexShaderLevel | LLShaderMgr | [static] |
sWaterUniforms | LLShaderMgr | [private, static] |
sWLUniforms | LLShaderMgr | [private, static] |
TERRAIN_ALPHARAMP enum value | LLShaderMgr | |
TERRAIN_DETAIL0 enum value | LLShaderMgr | |
TERRAIN_DETAIL1 enum value | LLShaderMgr | |
TERRAIN_DETAIL2 enum value | LLShaderMgr | |
TERRAIN_DETAIL3 enum value | LLShaderMgr | |
unloadShaders() | LLShaderMgr | [static] |
validateProgramObject(GLhandleARB obj) | LLShaderMgr | [static] |
WATER_EYEVEC enum value | LLShaderMgr | |
WATER_FOGCOLOR enum value | LLShaderMgr | |
WATER_FOGDENSITY enum value | LLShaderMgr | |
WATER_LIGHT_DIR enum value | LLShaderMgr | |
WATER_REFSCALE enum value | LLShaderMgr | |
WATER_REFTEX enum value | LLShaderMgr | |
WATER_SCREENDEPTH enum value | LLShaderMgr | |
WATER_SCREENTEX enum value | LLShaderMgr | |
WATER_SPECULAR enum value | LLShaderMgr | |
WATER_SPECULAR_EXP enum value | LLShaderMgr | |
WATER_TIME enum value | LLShaderMgr | |
WATER_WATERHEIGHT enum value | LLShaderMgr | |
WATER_WAVE_DIR1 enum value | LLShaderMgr | |
WATER_WAVE_DIR2 enum value | LLShaderMgr | |
WL_CAMPOSLOCAL enum value | LLShaderMgr | |
WL_WATERHEIGHT enum value | LLShaderMgr | |