LLHandMotion Member List
This is the complete list of members for
LLHandMotion, including all inherited members.
| activate() | LLMotion | |
| ADDITIVE_BLEND enum value | LLMotion | |
| addJointState(const LLPointer< LLJointState > &jointState) | LLMotion | [protected] |
| canDeprecate() | LLHandMotion | [inline, virtual] |
| create(const LLUUID &id) | LLHandMotion | [inline, static] |
| deactivate() | LLMotion | |
| e_hand_pose enum name | LLHandMotion | |
| eHandPose typedef | LLHandMotion | |
| fadeIn() | LLMotion | |
| fadeOut() | LLMotion | |
| getBlendType() | LLHandMotion | [inline, virtual] |
| getDuration() | LLHandMotion | [inline, virtual] |
| getEaseInDuration() | LLHandMotion | [inline, virtual] |
| getEaseOutDuration() | LLHandMotion | [inline, virtual] |
| getFadeWeight() const | LLMotion | [inline] |
| getHandPose(LLString posename) | LLHandMotion | [static] |
| getHandPoseName(eHandPose pose) | LLHandMotion | [static] |
| getID() const | LLMotion | [inline] |
| getLoop() | LLHandMotion | [inline, virtual] |
| getMinPixelArea() | LLHandMotion | [inline, virtual] |
| getName() const | LLMotion | [inline] |
| getPose() | LLMotion | [inline, virtual] |
| getPriority() | LLHandMotion | [inline, virtual] |
| getStopTime() const | LLMotion | [inline] |
| HAND_POSE_FIST enum value | LLHandMotion | |
| HAND_POSE_FIST_L enum value | LLHandMotion | |
| HAND_POSE_FIST_R enum value | LLHandMotion | |
| HAND_POSE_PALM_R enum value | LLHandMotion | |
| HAND_POSE_PEACE_R enum value | LLHandMotion | |
| HAND_POSE_POINT enum value | LLHandMotion | |
| HAND_POSE_POINT_L enum value | LLHandMotion | |
| HAND_POSE_POINT_R enum value | LLHandMotion | |
| HAND_POSE_RELAXED enum value | LLHandMotion | |
| HAND_POSE_RELAXED_L enum value | LLHandMotion | |
| HAND_POSE_RELAXED_R enum value | LLHandMotion | |
| HAND_POSE_SALUTE_R enum value | LLHandMotion | |
| HAND_POSE_SPREAD enum value | LLHandMotion | |
| HAND_POSE_TYPING enum value | LLHandMotion | |
| isActive() | LLMotion | [inline] |
| isBlending() | LLMotion | |
| isStopped() const | LLMotion | [inline] |
| LLHandMotion(const LLUUID &id) | LLHandMotion | |
| LLMotion(const LLUUID &id) | LLMotion | |
| LLMotionBlendType enum name | LLMotion | |
| LLMotionInitStatus enum name | LLMotion | |
| mActivationTimestamp | LLMotion | |
| mActive | LLMotion | [protected] |
| mCharacter | LLHandMotion | |
| mCurrentPose | LLHandMotion | |
| mDeactivateCallback | LLMotion | |
| mDeactivateCallbackUserData | LLMotion | |
| mFadeWeight | LLMotion | |
| mID | LLMotion | |
| mJointSignature | LLMotion | |
| mLastTime | LLHandMotion | |
| mName | LLMotion | |
| mNewPose | LLHandMotion | |
| mPose | LLMotion | [protected] |
| mResidualWeight | LLMotion | |
| mSendStopTimestamp | LLMotion | |
| mStopped | LLMotion | [protected] |
| mStopTimestamp | LLMotion | |
| NORMAL_BLEND enum value | LLMotion | |
| NUM_HAND_POSES enum value | LLHandMotion | |
| onActivate() | LLHandMotion | [virtual] |
| onDeactivate() | LLHandMotion | [virtual] |
| onInitialize(LLCharacter *character) | LLHandMotion | [virtual] |
| onUpdate(F32 time, U8 *joint_mask) | LLHandMotion | [virtual] |
| setDeactivateCallback(void(*cb)(void *), void *userdata) | LLMotion | |
| setName(const std::string &name) | LLMotion | [inline] |
| setStopped(BOOL stopped) | LLMotion | [inline] |
| setStopTime(F32 time) | LLMotion | [inline, virtual] |
| STATUS_FAILURE enum value | LLMotion | |
| STATUS_HOLD enum value | LLMotion | |
| STATUS_SUCCESS enum value | LLMotion | |
| ~LLHandMotion() | LLHandMotion | [virtual] |
| ~LLMotion() | LLMotion | [virtual] |