LLSpatialGroup Member List

This is the complete list of members for LLSpatialGroup, including all inherited members.

ACTIVE_OCCLUSION enum valueLLSpatialGroup
addObject(LLDrawable *drawablep, BOOL add_all=FALSE, BOOL from_octree=FALSE)LLSpatialGroup
ALPHA_DIRTY enum valueLLSpatialGroup
BaseType typedefLLSpatialGroup
boundObjects(BOOL empty, LLVector3 &newMin, LLVector3 &newMax)LLSpatialGroup
bridge_list_t typedefLLSpatialGroup
buffer_list_t typedefLLSpatialGroup
buffer_map_t typedefLLSpatialGroup
buildOcclusion()LLSpatialGroup
changeLOD()LLSpatialGroup
checkOcclusion()LLSpatialGroup
checkStates()LLSpatialGroup
clearDrawMap()LLSpatialGroup
clearState(U32 state)LLSpatialGroup
clearState(U32 state, S32 mode)LLSpatialGroup
DEAD enum valueLLSpatialGroup
destroyGL()LLSpatialGroup
DIRTY enum valueLLSpatialGroup
dirtyGeom()LLSpatialGroup [inline]
dirtyMesh()LLSpatialGroup [inline]
DISCARD_QUERY enum valueLLSpatialGroup
doOcclusion(LLCamera *camera)LLSpatialGroup
draw_map_t typedefLLSpatialGroup
drawmap_elem_t typedefLLSpatialGroup
EARLY_FAIL enum valueLLSpatialGroup
element_iter typedefLLSpatialGroup
element_list typedefLLSpatialGroup
eSetStateMode enum nameLLSpatialGroup
eSpatialState enum nameLLSpatialGroup
GEOM_DIRTY enum valueLLSpatialGroup
getData()LLSpatialGroup [inline]
getElementCount() const LLSpatialGroup [inline]
getNumRefs() const LLRefCount [inline]
getParent()LLSpatialGroup
getState()LLSpatialGroup [inline]
handleChildAddition(const OctreeNode *parent, OctreeNode *child)LLSpatialGroup [virtual]
handleChildRemoval(const OctreeNode *parent, const OctreeNode *child)LLSpatialGroup [virtual]
handleDestruction(const TreeNode *node)LLSpatialGroup [virtual]
LLOctreeListener< LLDrawable >::handleDestruction(const LLTreeNode< LLDrawable > *node)=0LLTreeListener< LLDrawable > [pure virtual]
handleInsertion(const TreeNode *node, LLDrawable *face)LLSpatialGroup [virtual]
LLOctreeListener< LLDrawable >::handleInsertion(const LLTreeNode< LLDrawable > *node, LLDrawable *data)=0LLTreeListener< LLDrawable > [pure virtual]
handleRemoval(const TreeNode *node, LLDrawable *face)LLSpatialGroup [virtual]
LLOctreeListener< LLDrawable >::handleRemoval(const LLTreeNode< LLDrawable > *node, LLDrawable *data)=0LLTreeListener< LLDrawable > [pure virtual]
handleStateChange(const TreeNode *node)LLSpatialGroup [virtual]
LLOctreeListener< LLDrawable >::handleStateChange(const LLTreeNode< LLDrawable > *node)=0LLTreeListener< LLDrawable > [pure virtual]
IMAGE_DIRTY enum valueLLSpatialGroup
IN_IMAGE_QUEUE enum valueLLSpatialGroup
IN_QUEUE enum valueLLSpatialGroup
isDead()LLSpatialGroup [inline]
isState(U32 state) const LLSpatialGroup [inline]
isVisible() const LLSpatialGroup
LLRefCount(const LLRefCount &)LLRefCount [protected]
LLRefCount()LLRefCount
LLSpatialGroup(OctreeNode *node, LLSpatialPartition *part)LLSpatialGroup
LLSpatialPartition classLLSpatialGroup [friend]
mBoundsLLSpatialGroup
mBridgeListLLSpatialGroup
mBufferMapLLSpatialGroup
mBufferUsageLLSpatialGroup
mBuiltLLSpatialGroup
mDepthLLSpatialGroup
mDistanceLLSpatialGroup
mDrawMapLLSpatialGroup
MESH_DIRTY enum valueLLSpatialGroup
mExtentsLLSpatialGroup
mLastUpdateDistanceLLSpatialGroup
mLastUpdateTimeLLSpatialGroup
mLastUpdateViewAngleLLSpatialGroup
mLODHashLLSpatialGroup [protected]
mObjectBoundsLLSpatialGroup
mObjectExtentsLLSpatialGroup
mOcclusionQueryLLSpatialGroup
mOcclusionVertsLLSpatialGroup
mOctreeNodeLLSpatialGroup
mPixelAreaLLSpatialGroup
mRadiusLLSpatialGroup
mReflectionMapLLSpatialGroup
mSpatialPartitionLLSpatialGroup
mStateLLSpatialGroup [protected]
mVertexBufferLLSpatialGroup
mViewAngleLLSpatialGroup
mVisibleLLSpatialGroup
needsUpdate()LLSpatialGroup
OBJECT_DIRTY enum valueLLSpatialGroup
OCCLUDED enum valueLLSpatialGroup
OCCLUSION_DIRTY enum valueLLSpatialGroup
oct_node typedefLLOctreeListener< LLDrawable >
OctreeListener typedefLLSpatialGroup
OctreeNode typedefLLSpatialGroup
OctreeRoot typedefLLSpatialGroup
OctreeTraveler typedefLLSpatialGroup
QUERY_PENDING enum valueLLSpatialGroup
rebound()LLSpatialGroup
rebuildGeom()LLSpatialGroup
ref()LLRefCount [inline]
removeObject(LLDrawable *drawablep, BOOL from_octree=FALSE)LLSpatialGroup
setState(U32 state)LLSpatialGroup
setState(U32 state, S32 mode)LLSpatialGroup
setVisible()LLSpatialGroup
sg_set_t typedefLLSpatialGroup
sg_vector_t typedefLLSpatialGroup
shift(const LLVector3 &offset)LLSpatialGroup
SKIP_FRUSTUM_CHECK enum valueLLSpatialGroup
sLODSeedLLSpatialGroup [protected, static]
sNodeCountLLSpatialGroup [static]
STATE_MODE_BRANCH enum valueLLSpatialGroup
STATE_MODE_DIFF enum valueLLSpatialGroup
STATE_MODE_SINGLE enum valueLLSpatialGroup
TreeNode typedefLLSpatialGroup
unbound()LLSpatialGroup
unref()LLRefCount [inline]
updateDistance(LLCamera &camera)LLSpatialGroup
updateInGroup(LLDrawable *drawablep, BOOL immediate=FALSE)LLSpatialGroup
validate()LLSpatialGroup
validateDrawMap()LLSpatialGroup
~LLRefCount()LLRefCount [protected, virtual]
~LLSpatialGroup()LLSpatialGroup [protected, virtual]


Generated on Fri May 16 09:06:00 2008 for SecondLife by  doxygen 1.5.5