| lerp(const LLV4Matrix3 &a, const LLV4Matrix3 &b, const F32 &w) | LLV4Matrix3 | [inline] |
| mMatrix | LLV4Matrix3 | |
| multiply(const LLVector3 &a, LLVector3 &out) const | LLV4Matrix3 | [inline] |
| multiply(const LLVector4 &a, LLV4Vector3 &out) const | LLV4Matrix3 | [inline] |
| multiply(const LLVector3 &a, LLV4Vector3 &out) const | LLV4Matrix3 | [inline] |
| mV | LLV4Matrix3 | |
| operator LLMatrix3() const | LLV4Matrix3 | [inline] |
| operator*(const LLVector3 &a, const LLV4Matrix3 &b) | LLV4Matrix3 | [friend] |
| operator=(const LLMatrix3 &a) | LLV4Matrix3 | [inline] |
| transpose() | LLV4Matrix3 | [inline] |
1.5.5