LLTexLayerSetBuffer Member List
This is the complete list of members for
LLTexLayerSetBuffer, including all inherited members.
| bindBumpTexture(U32 stage) | LLTexLayerSetBuffer | |
| bindTexture() | LLTexLayerSetBuffer | [virtual] |
| cancelUpload() | LLTexLayerSetBuffer | |
| destroyGL() | LLDynamicTexture | [static] |
| dumpTotalByteCount() | LLTexLayerSetBuffer | [static] |
| EOrder enum name | LLDynamicTexture | |
| generateGLTexture() | LLDynamicTexture | [protected] |
| generateGLTexture(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format, BOOL swap_bytes=FALSE) | LLDynamicTexture | [protected] |
| getComponents() | LLDynamicTexture | [inline] |
| getHeight() | LLDynamicTexture | [inline] |
| getOriginX() | LLDynamicTexture | [inline] |
| getOriginY() | LLDynamicTexture | [inline] |
| getSize() | LLDynamicTexture | [inline] |
| getWidth() | LLDynamicTexture | [inline] |
| instance_list_t typedef | LLDynamicTexture | [protected] |
| isInitialized() | LLTexLayerSetBuffer | [inline] |
| LLDynamicTexture(S32 width, S32 height, S32 components, EOrder order, BOOL clamp) | LLDynamicTexture | |
| LLTexLayerSetBuffer(LLTexLayerSet *owner, S32 width, S32 height, BOOL has_bump) | LLTexLayerSetBuffer | |
| mBumpTexName | LLTexLayerSetBuffer | [private] |
| mCamera | LLDynamicTexture | [protected] |
| mClamp | LLDynamicTexture | [protected] |
| mComponents | LLDynamicTexture | [protected] |
| mHeight | LLDynamicTexture | [protected] |
| mInitialized | LLTexLayerSetBuffer | [private] |
| mLastBindTime | LLDynamicTexture | [protected] |
| mNeedsUpdate | LLTexLayerSetBuffer | [private] |
| mNeedsUpload | LLTexLayerSetBuffer | [private] |
| mOrigin | LLDynamicTexture | [protected] |
| mTexLayerSet | LLTexLayerSetBuffer | [private] |
| mTexture | LLDynamicTexture | [protected] |
| mUploadID | LLTexLayerSetBuffer | [private] |
| mUploadPending | LLTexLayerSetBuffer | [private] |
| mWidth | LLDynamicTexture | [protected] |
| needsRender() | LLTexLayerSetBuffer | [virtual] |
| onTextureUploadComplete(const LLUUID &uuid, void *userdata, S32 result, LLExtStat ext_status) | LLTexLayerSetBuffer | [static] |
| ORDER_COUNT enum value | LLDynamicTexture | |
| ORDER_FIRST enum value | LLDynamicTexture | |
| ORDER_LAST enum value | LLDynamicTexture | |
| ORDER_MIDDLE enum value | LLDynamicTexture | |
| ORDER_RESET enum value | LLDynamicTexture | |
| popProjection() | LLTexLayerSetBuffer | [private] |
| postRender(BOOL success) | LLTexLayerSetBuffer | [virtual] |
| preRender(BOOL clear_depth) | LLTexLayerSetBuffer | [virtual] |
| pushProjection() | LLTexLayerSetBuffer | [private] |
| readBackAndUpload(U8 *baked_bump_data) | LLTexLayerSetBuffer | |
| releaseGLTexture() | LLDynamicTexture | [protected] |
| render() | LLTexLayerSetBuffer | [virtual] |
| render(S32 x, S32 y, S32 width, S32 height) | LLTexLayerSetBuffer | |
| requestUpdate() | LLTexLayerSetBuffer | |
| requestUpload() | LLTexLayerSetBuffer | |
| restoreGL() | LLDynamicTexture | [static] |
| sGLBumpByteCount | LLTexLayerSetBuffer | [private, static] |
| sGLByteCount | LLTexLayerSetBuffer | [private, static] |
| sInstances | LLDynamicTexture | [protected, static] |
| sNumRenders | LLDynamicTexture | [protected, static] |
| unbindTexture() | LLDynamicTexture | [virtual] |
| updateAllInstances() | LLDynamicTexture | [static] |
| updateImmediate() | LLTexLayerSetBuffer | |
| uploadPending() | LLTexLayerSetBuffer | [inline] |
| ~LLDynamicTexture() | LLDynamicTexture | [virtual] |
| ~LLTexLayerSetBuffer() | LLTexLayerSetBuffer | [virtual] |