LLDrawPoolAlpha Member List
This is the complete list of members for
LLDrawPoolAlpha, including all inherited members.
applyModelMatrix(LLDrawInfo ¶ms) | LLRenderPass | [static] |
beginRenderPass(S32 pass=0) | LLDrawPoolAlpha | [virtual] |
createPool(const U32 type, LLViewerImage *tex0=NULL) | LLDrawPool | [static] |
current_shader | LLDrawPoolAlpha | [private] |
endRenderPass(S32 pass) | LLDrawPoolAlpha | [virtual] |
fullbright_shader | LLDrawPoolAlpha | [private] |
getDebugTexture() | LLRenderPass | [inline, virtual] |
getId() const | LLDrawPool | [inline] |
getNumPasses() | LLDrawPoolAlpha | [inline, virtual] |
getTexture() | LLRenderPass | [inline, virtual] |
getType() const | LLDrawPool | [inline] |
getVertexDataMask() | LLDrawPoolAlpha | [inline, virtual] |
getVertexShaderLevel() const | LLDrawPool | [inline, virtual] |
instancePool() | LLRenderPass | [virtual] |
isDead() | LLRenderPass | [inline, virtual] |
isFacePool() | LLDrawPool | [inline, virtual] |
LLDrawPool(const U32 type) | LLDrawPool | |
LLDrawPoolAlpha(U32 type=LLDrawPool::POOL_ALPHA) | LLDrawPoolAlpha | |
LLRenderPass(const U32 type) | LLRenderPass | |
mId | LLDrawPool | [protected] |
mType | LLDrawPool | [protected] |
mVertexShaderLevel | LLDrawPool | [protected] |
NUM_POOL_TYPES enum value | LLDrawPool | |
NUM_RENDER_TYPES enum value | LLRenderPass | |
PASS_ALPHA enum value | LLRenderPass | |
PASS_BUMP enum value | LLRenderPass | |
PASS_FULLBRIGHT enum value | LLRenderPass | |
PASS_FULLBRIGHT_SHINY enum value | LLRenderPass | |
PASS_GLOW enum value | LLRenderPass | |
PASS_GRASS enum value | LLRenderPass | |
PASS_INVISI_SHINY enum value | LLRenderPass | |
PASS_INVISIBLE enum value | LLRenderPass | |
PASS_SHINY enum value | LLRenderPass | |
PASS_SIMPLE enum value | LLRenderPass | |
POOL_ALPHA enum value | LLDrawPool | |
POOL_AVATAR enum value | LLDrawPool | |
POOL_BUMP enum value | LLDrawPool | |
POOL_GLOW enum value | LLDrawPool | |
POOL_GROUND enum value | LLDrawPool | |
POOL_INVISIBLE enum value | LLDrawPool | |
POOL_SIMPLE enum value | LLDrawPool | |
POOL_SKY enum value | LLDrawPool | |
POOL_TERRAIN enum value | LLDrawPool | |
POOL_TREE enum value | LLDrawPool | |
POOL_WATER enum value | LLDrawPool | |
POOL_WL_SKY enum value | LLDrawPool | |
prerender() | LLDrawPoolAlpha | [virtual] |
pushBatch(LLDrawInfo ¶ms, U32 mask, BOOL texture) | LLRenderPass | [virtual] |
pushBatches(U32 type, U32 mask, BOOL texture=TRUE) | LLRenderPass | [virtual] |
render(S32 pass=0) | LLDrawPoolAlpha | [virtual] |
renderAlpha(U32 mask) | LLDrawPoolAlpha | |
renderAlphaHighlight(U32 mask) | LLDrawPoolAlpha | |
renderGroup(LLSpatialGroup *group, U32 type, U32 mask, BOOL texture=TRUE) | LLRenderPass | [virtual] |
renderGroupAlpha(LLSpatialGroup *group, U32 type, U32 mask, BOOL texture=TRUE) | LLDrawPoolAlpha | |
renderGroups(U32 type, U32 mask, BOOL texture=TRUE) | LLRenderPass | [virtual] |
renderTexture(U32 type, U32 mask) | LLRenderPass | [virtual] |
resetDrawOrders() | LLRenderPass | [inline, virtual] |
simple_shader | LLDrawPoolAlpha | [private] |
sNumDrawPools | LLDrawPool | [static] |
sShowDebugAlpha | LLDrawPoolAlpha | [static] |
target_shader | LLDrawPoolAlpha | [private] |
verify() const | LLDrawPool | [inline, virtual] |
VERTEX_DATA_MASK enum value | LLDrawPoolAlpha | |
~LLDrawPool() | LLDrawPool | [virtual] |
~LLDrawPoolAlpha() | LLDrawPoolAlpha | |
~LLRenderPass() | LLRenderPass | [virtual] |