llfloaterwater.h

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00001 
00032 /*
00033  * Menu for adjusting the atmospheric settings of the world
00034  */
00035 
00036 #ifndef LL_LLFLOATER_WATER_H
00037 #define LL_LLFLOATER_WATER_H
00038 
00039 #include "llfloater.h"
00040 
00041 #include <vector>
00042 #include "llwlparamset.h"
00043 
00044 struct WaterColorControl;
00045 struct WaterloatControl;
00046 
00047 
00049 class LLFloaterWater : public LLFloater
00050 {
00051 public:
00052 
00053         LLFloaterWater();
00054         virtual ~LLFloaterWater();
00055         
00057         void initCallbacks(void);
00058 
00060         static LLFloaterWater* instance();
00061 
00062         // help button stuff
00063         static void onClickHelp(void* data);
00064         void initHelpBtn(const char* name, const char* xml_alert);
00065 
00066         static void newPromptCallback(S32 option, const LLString& text, void* userData);
00067 
00069         static void onColorControlRMoved(LLUICtrl* ctrl, void* userData);
00070         static void onColorControlGMoved(LLUICtrl* ctrl, void* userData);
00071         static void onColorControlBMoved(LLUICtrl* ctrl, void* userData);
00072         static void onColorControlAMoved(LLUICtrl* ctrl, void* userData);
00073         static void onColorControlIMoved(LLUICtrl* ctrl, void* userData);
00074 
00075         static void onVector3ControlXMoved(LLUICtrl* ctrl, void* userData);
00076         static void onVector3ControlYMoved(LLUICtrl* ctrl, void* userData);
00077         static void onVector3ControlZMoved(LLUICtrl* ctrl, void* userData);
00078 
00079         static void onVector2ControlXMoved(LLUICtrl* ctrl, void* userData);
00080         static void onVector2ControlYMoved(LLUICtrl* ctrl, void* userData);
00081 
00082         static void onFloatControlMoved(LLUICtrl* ctrl, void* userData);
00083 
00084         static void onExpFloatControlMoved(LLUICtrl* ctrl, void* userData);
00085 
00086         static void onWaterFogColorMoved(LLUICtrl* ctrl, void* userData);
00087 
00088         static void onBoolToggle(LLUICtrl* ctrl, void* userData);
00089 
00091         static void onNormalMapPicked(LLUICtrl* ctrl, void* userData);
00092 
00094         static void onNewPreset(void* userData);
00095 
00097         static void onSavePreset(void* userData);
00098 
00100         static void saveAlertCallback(S32 option, void* userdata);
00101 
00103         static void onDeletePreset(void* userData);
00104 
00106         static void deleteAlertCallback(S32 option, void* userdata);
00107 
00109         static void onChangePresetName(LLUICtrl* ctrl, void* userData);
00110 
00112 
00114         static void show();
00115 
00117         static bool isOpen();
00118 
00120         virtual void onClose(bool app_quitting);
00121 
00123         void syncMenu();
00124 
00125 private:
00126         // one instance on the inside
00127         static LLFloaterWater* sWaterMenu;
00128 
00129         static std::set<std::string> sDefaultPresets;
00130 };
00131 
00132 
00133 #endif

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