LLDrawPoolWLSky Member List
This is the complete list of members for
LLDrawPoolWLSky, including all inherited members.
| beginRenderPass(S32 pass) | LLDrawPoolWLSky | [virtual] |
| cleanupGL() | LLDrawPoolWLSky | [static] |
| createPool(const U32 type, LLViewerImage *tex0=NULL) | LLDrawPool | [static] |
| endRenderPass(S32 pass) | LLDrawPoolWLSky | [virtual] |
| getDebugTexture() | LLDrawPoolWLSky | [virtual] |
| getId() const | LLDrawPool | [inline] |
| getNumPasses() | LLDrawPoolWLSky | [inline, virtual] |
| getTexture() | LLDrawPoolWLSky | [virtual] |
| getType() const | LLDrawPool | [inline] |
| getVertexDataMask() | LLDrawPoolWLSky | [inline, virtual] |
| getVertexShaderLevel() const | LLDrawPoolWLSky | [inline, virtual] |
| instancePool() | LLDrawPoolWLSky | [virtual] |
| isDead() | LLDrawPoolWLSky | [inline, virtual] |
| isFacePool() | LLDrawPoolWLSky | [inline, virtual] |
| LLDrawPool(const U32 type) | LLDrawPool | |
| LLDrawPoolWLSky(void) | LLDrawPoolWLSky | |
| mId | LLDrawPool | [protected] |
| mType | LLDrawPool | [protected] |
| mVertexShaderLevel | LLDrawPool | [protected] |
| NUM_POOL_TYPES enum value | LLDrawPool | |
| POOL_ALPHA enum value | LLDrawPool | |
| POOL_AVATAR enum value | LLDrawPool | |
| POOL_BUMP enum value | LLDrawPool | |
| POOL_GLOW enum value | LLDrawPool | |
| POOL_GROUND enum value | LLDrawPool | |
| POOL_INVISIBLE enum value | LLDrawPool | |
| POOL_SIMPLE enum value | LLDrawPool | |
| POOL_SKY enum value | LLDrawPool | |
| POOL_TERRAIN enum value | LLDrawPool | |
| POOL_TREE enum value | LLDrawPool | |
| POOL_WATER enum value | LLDrawPool | |
| POOL_WL_SKY enum value | LLDrawPool | |
| prerender() | LLDrawPoolWLSky | [virtual] |
| render(S32 pass=0) | LLDrawPoolWLSky | [virtual] |
| renderDome(F32 camHeightLocal, LLGLSLShader *shader) const | LLDrawPoolWLSky | [private] |
| renderHeavenlyBodies() | LLDrawPoolWLSky | [private] |
| renderSkyClouds(F32 camHeightLocal) const | LLDrawPoolWLSky | [private] |
| renderSkyHaze(F32 camHeightLocal) const | LLDrawPoolWLSky | [private] |
| renderStars(void) const | LLDrawPoolWLSky | [private] |
| resetDrawOrders() | LLDrawPoolWLSky | [virtual] |
| restoreGL() | LLDrawPoolWLSky | [static] |
| sCloudNoiseRawImage | LLDrawPoolWLSky | [private, static] |
| sCloudNoiseTexture | LLDrawPoolWLSky | [private, static] |
| SKY_VERTEX_DATA_MASK | LLDrawPoolWLSky | [static] |
| sNumDrawPools | LLDrawPool | [static] |
| STAR_VERTEX_DATA_MASK | LLDrawPoolWLSky | [static] |
| verify() const | LLDrawPoolWLSky | [inline, virtual] |
| ~LLDrawPool() | LLDrawPool | [virtual] |
| ~LLDrawPoolWLSky() | LLDrawPoolWLSky | |