LLDrawPoolWLSky Member List

This is the complete list of members for LLDrawPoolWLSky, including all inherited members.

beginRenderPass(S32 pass)LLDrawPoolWLSky [virtual]
cleanupGL()LLDrawPoolWLSky [static]
createPool(const U32 type, LLViewerImage *tex0=NULL)LLDrawPool [static]
endRenderPass(S32 pass)LLDrawPoolWLSky [virtual]
getDebugTexture()LLDrawPoolWLSky [virtual]
getId() const LLDrawPool [inline]
getNumPasses()LLDrawPoolWLSky [inline, virtual]
getTexture()LLDrawPoolWLSky [virtual]
getType() const LLDrawPool [inline]
getVertexDataMask()LLDrawPoolWLSky [inline, virtual]
getVertexShaderLevel() const LLDrawPoolWLSky [inline, virtual]
instancePool()LLDrawPoolWLSky [virtual]
isDead()LLDrawPoolWLSky [inline, virtual]
isFacePool()LLDrawPoolWLSky [inline, virtual]
LLDrawPool(const U32 type)LLDrawPool
LLDrawPoolWLSky(void)LLDrawPoolWLSky
mIdLLDrawPool [protected]
mTypeLLDrawPool [protected]
mVertexShaderLevelLLDrawPool [protected]
NUM_POOL_TYPES enum valueLLDrawPool
POOL_ALPHA enum valueLLDrawPool
POOL_AVATAR enum valueLLDrawPool
POOL_BUMP enum valueLLDrawPool
POOL_GLOW enum valueLLDrawPool
POOL_GROUND enum valueLLDrawPool
POOL_INVISIBLE enum valueLLDrawPool
POOL_SIMPLE enum valueLLDrawPool
POOL_SKY enum valueLLDrawPool
POOL_TERRAIN enum valueLLDrawPool
POOL_TREE enum valueLLDrawPool
POOL_WATER enum valueLLDrawPool
POOL_WL_SKY enum valueLLDrawPool
prerender()LLDrawPoolWLSky [virtual]
render(S32 pass=0)LLDrawPoolWLSky [virtual]
renderDome(F32 camHeightLocal, LLGLSLShader *shader) const LLDrawPoolWLSky [private]
renderHeavenlyBodies()LLDrawPoolWLSky [private]
renderSkyClouds(F32 camHeightLocal) const LLDrawPoolWLSky [private]
renderSkyHaze(F32 camHeightLocal) const LLDrawPoolWLSky [private]
renderStars(void) const LLDrawPoolWLSky [private]
resetDrawOrders()LLDrawPoolWLSky [virtual]
restoreGL()LLDrawPoolWLSky [static]
sCloudNoiseRawImageLLDrawPoolWLSky [private, static]
sCloudNoiseTextureLLDrawPoolWLSky [private, static]
SKY_VERTEX_DATA_MASKLLDrawPoolWLSky [static]
sNumDrawPoolsLLDrawPool [static]
STAR_VERTEX_DATA_MASKLLDrawPoolWLSky [static]
verify() const LLDrawPoolWLSky [inline, virtual]
~LLDrawPool()LLDrawPool [virtual]
~LLDrawPoolWLSky()LLDrawPoolWLSky


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