LLDrawPoolWLSky Member List
This is the complete list of members for
LLDrawPoolWLSky, including all inherited members.
beginRenderPass(S32 pass) | LLDrawPoolWLSky | [virtual] |
cleanupGL() | LLDrawPoolWLSky | [static] |
createPool(const U32 type, LLViewerImage *tex0=NULL) | LLDrawPool | [static] |
endRenderPass(S32 pass) | LLDrawPoolWLSky | [virtual] |
getDebugTexture() | LLDrawPoolWLSky | [virtual] |
getId() const | LLDrawPool | [inline] |
getNumPasses() | LLDrawPoolWLSky | [inline, virtual] |
getTexture() | LLDrawPoolWLSky | [virtual] |
getType() const | LLDrawPool | [inline] |
getVertexDataMask() | LLDrawPoolWLSky | [inline, virtual] |
getVertexShaderLevel() const | LLDrawPoolWLSky | [inline, virtual] |
instancePool() | LLDrawPoolWLSky | [virtual] |
isDead() | LLDrawPoolWLSky | [inline, virtual] |
isFacePool() | LLDrawPoolWLSky | [inline, virtual] |
LLDrawPool(const U32 type) | LLDrawPool | |
LLDrawPoolWLSky(void) | LLDrawPoolWLSky | |
mId | LLDrawPool | [protected] |
mType | LLDrawPool | [protected] |
mVertexShaderLevel | LLDrawPool | [protected] |
NUM_POOL_TYPES enum value | LLDrawPool | |
POOL_ALPHA enum value | LLDrawPool | |
POOL_AVATAR enum value | LLDrawPool | |
POOL_BUMP enum value | LLDrawPool | |
POOL_GLOW enum value | LLDrawPool | |
POOL_GROUND enum value | LLDrawPool | |
POOL_INVISIBLE enum value | LLDrawPool | |
POOL_SIMPLE enum value | LLDrawPool | |
POOL_SKY enum value | LLDrawPool | |
POOL_TERRAIN enum value | LLDrawPool | |
POOL_TREE enum value | LLDrawPool | |
POOL_WATER enum value | LLDrawPool | |
POOL_WL_SKY enum value | LLDrawPool | |
prerender() | LLDrawPoolWLSky | [virtual] |
render(S32 pass=0) | LLDrawPoolWLSky | [virtual] |
renderDome(F32 camHeightLocal, LLGLSLShader *shader) const | LLDrawPoolWLSky | [private] |
renderHeavenlyBodies() | LLDrawPoolWLSky | [private] |
renderSkyClouds(F32 camHeightLocal) const | LLDrawPoolWLSky | [private] |
renderSkyHaze(F32 camHeightLocal) const | LLDrawPoolWLSky | [private] |
renderStars(void) const | LLDrawPoolWLSky | [private] |
resetDrawOrders() | LLDrawPoolWLSky | [virtual] |
restoreGL() | LLDrawPoolWLSky | [static] |
sCloudNoiseRawImage | LLDrawPoolWLSky | [private, static] |
sCloudNoiseTexture | LLDrawPoolWLSky | [private, static] |
SKY_VERTEX_DATA_MASK | LLDrawPoolWLSky | [static] |
sNumDrawPools | LLDrawPool | [static] |
STAR_VERTEX_DATA_MASK | LLDrawPoolWLSky | [static] |
verify() const | LLDrawPoolWLSky | [inline, virtual] |
~LLDrawPool() | LLDrawPool | [virtual] |
~LLDrawPoolWLSky() | LLDrawPoolWLSky | |