| checkClientArrays(U32 data_mask=0x0001) | LLGLState | [static] |
| checkStates() | LLGLState | [static] |
| checkTextureChannels() | LLGLState | [static] |
| CURRENT_STATE enum value | LLGLState | |
| disable() | LLGLState | [inline] |
| dumpStates() | LLGLState | [static] |
| enable() | LLGLState | [inline] |
| initClass() | LLGLState | [static] |
| LLGLEnable(LLGLenum state) | LLGLEnable | [inline] |
| LLGLState(LLGLenum state, S32 enabled=CURRENT_STATE) | LLGLState | |
| mIsEnabled | LLGLState | [protected] |
| mState | LLGLState | [protected] |
| mWasEnabled | LLGLState | [protected] |
| resetTextureStates() | LLGLState | [static] |
| restoreGL() | LLGLState | [static] |
| setEnabled(S32 enabled) | LLGLState | |
| sStateMap | LLGLState | [protected, static] |
| ~LLGLState() | LLGLState |
1.5.5