llcolorscheme.cpp

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00001 
00032 #include "llviewerprecompiledheaders.h"
00033 
00034 #include "llcolorscheme.h"
00035 
00036 #include "llviewercontrol.h"
00037 
00038 LLColor4 gTrackColor;
00039 LLColor4 gSelfMapColor;
00040 LLColor4 gAvatarMapColor;
00041 LLColor4 gFriendMapColor;
00042 LLColor4 gLandmarkMapColor;
00043 LLColor4 gLocationMapColor;
00044 LLColor4 gTelehubMapColor;
00045 LLColor4 gFrustumMapColor;
00046 LLColor4 gRotatingFrustumMapColor;
00047 LLColor4 gEventColor;
00048 LLColor4 gPopularColor;
00049 LLColor4 gPickColor;
00050 LLColor4 gHomeColor;
00051 LLColor4 gDisabledTrackColor;
00052 
00053 void init_colors()
00054 {
00055         gTrackColor     = LLColor4::red;
00056         gDisabledTrackColor.setVec(             0.5f, 0.f, 0.f, 1.f );
00057 
00058         gSelfMapColor     = LLColor4::white;
00059         gAvatarMapColor   = LLColor4::green;
00060         gFriendMapColor   = LLColor4::yellow;
00061         // fleshy color
00062         //gAvatarMapColor.setVec( 255.f/255.f, 223.f/255.f, 170.f/255.f, 1.f);
00063 
00064         gLandmarkMapColor = LLColor4::red;
00065         gLocationMapColor.setVec(               0.f, 0.72f, 1.f, 1.f);
00066         gTelehubMapColor.setVec(                0.9f, 0.9f, 0.f, 1.f); // dk yellow
00067         gFrustumMapColor.setVec(                1.f, 1.f, 1.f, 0.08f);
00068         gRotatingFrustumMapColor.setVec(1.f, 1.f, 1.f, 0.2f);
00069         gEventColor.setVec(                             1.f, 0.5f, 1.f, 1.f );
00070         gPopularColor.setVec(                   1.f, 0.0f, 0.f, 1.f );
00071         gPickColor.setVec(                              1.f, 0.0f, 0.f, 1.f );
00072         gHomeColor.setVec(                              0.f, 0.5f, 1.f, 1.f );
00073 }

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