00001 00031 #ifndef LL_LLPARCEL_FLAGS_H 00032 #define LL_LLPARCEL_FLAGS_H 00033 00034 //--------------------------------------------------------------------------- 00035 // Parcel Flags (PF) constants 00036 //--------------------------------------------------------------------------- 00037 const U32 PF_ALLOW_FLY = 1 << 0;// Can start flying 00038 const U32 PF_ALLOW_OTHER_SCRIPTS= 1 << 1;// Scripts by others can run. 00039 const U32 PF_FOR_SALE = 1 << 2;// Can buy this land 00040 const U32 PF_FOR_SALE_OBJECTS = 1 << 7;// Can buy all objects on this land 00041 const U32 PF_ALLOW_LANDMARK = 1 << 3; 00042 const U32 PF_ALLOW_TERRAFORM = 1 << 4; 00043 const U32 PF_ALLOW_DAMAGE = 1 << 5; 00044 const U32 PF_CREATE_OBJECTS = 1 << 6; 00045 // 7 is moved above 00046 const U32 PF_USE_ACCESS_GROUP = 1 << 8; 00047 const U32 PF_USE_ACCESS_LIST = 1 << 9; 00048 const U32 PF_USE_BAN_LIST = 1 << 10; 00049 const U32 PF_USE_PASS_LIST = 1 << 11; 00050 const U32 PF_SHOW_DIRECTORY = 1 << 12; 00051 const U32 PF_ALLOW_DEED_TO_GROUP = 1 << 13; 00052 const U32 PF_CONTRIBUTE_WITH_DEED = 1 << 14; 00053 const U32 PF_SOUND_LOCAL = 1 << 15; // Hear sounds in this parcel only 00054 const U32 PF_SELL_PARCEL_OBJECTS = 1 << 16; // Objects on land are included as part of the land when the land is sold 00055 const U32 PF_ALLOW_PUBLISH = 1 << 17; // Allow publishing of parcel information on the web 00056 const U32 PF_MATURE_PUBLISH = 1 << 18; // The information on this parcel is mature 00057 const U32 PF_URL_WEB_PAGE = 1 << 19; // The "media URL" is an HTML page 00058 const U32 PF_URL_RAW_HTML = 1 << 20; // The "media URL" is a raw HTML string like <H1>Foo</H1> 00059 const U32 PF_RESTRICT_PUSHOBJECT = 1 << 21; // Restrict push object to either on agent or on scripts owned by parcel owner 00060 const U32 PF_DENY_ANONYMOUS = 1 << 22; // Deny all non identified/transacted accounts 00061 const U32 PF_DENY_IDENTIFIED = 1 << 23; // Deny identified accounts 00062 const U32 PF_DENY_TRANSACTED = 1 << 24; // Deny identified accounts 00063 const U32 PF_ALLOW_GROUP_SCRIPTS = 1 << 25; // Allow scripts owned by group 00064 const U32 PF_CREATE_GROUP_OBJECTS = 1 << 26; // Allow object creation by group members or objects 00065 const U32 PF_ALLOW_ALL_OBJECT_ENTRY = 1 << 27; // Allow all objects to enter a parcel 00066 const U32 PF_ALLOW_GROUP_OBJECT_ENTRY = 1 << 28; // Only allow group (and owner) objects to enter the parcel 00067 const U32 PF_ALLOW_VOICE_CHAT = 1 << 29; // Allow residents to use voice chat on this parcel 00068 const U32 PF_USE_ESTATE_VOICE_CHAN = 1 << 30; 00069 00070 const U32 PF_RESERVED = 1U << 31; 00071 00072 // If any of these are true the parcel is restricting access in some maner. 00073 const U32 PF_USE_RESTRICTED_ACCESS = PF_USE_ACCESS_GROUP 00074 | PF_USE_ACCESS_LIST 00075 | PF_USE_BAN_LIST 00076 | PF_USE_PASS_LIST 00077 | PF_DENY_ANONYMOUS 00078 | PF_DENY_IDENTIFIED 00079 | PF_DENY_TRANSACTED; 00080 const U32 PF_NONE = 0x00000000; 00081 const U32 PF_ALL = 0x7FFFFFFF; 00082 const U32 PF_DEFAULT = PF_ALLOW_FLY 00083 | PF_ALLOW_OTHER_SCRIPTS 00084 | PF_ALLOW_GROUP_SCRIPTS 00085 | PF_ALLOW_LANDMARK 00086 | PF_CREATE_OBJECTS 00087 | PF_CREATE_GROUP_OBJECTS 00088 | PF_USE_BAN_LIST 00089 | PF_ALLOW_ALL_OBJECT_ENTRY 00090 | PF_ALLOW_GROUP_OBJECT_ENTRY 00091 | PF_ALLOW_VOICE_CHAT 00092 | PF_USE_ESTATE_VOICE_CHAN; 00093 00094 // Access list flags 00095 const U32 AL_ACCESS = (1 << 0); 00096 const U32 AL_BAN = (1 << 1); 00097 //const U32 AL_RENTER = (1 << 2); 00098 00099 // Block access return values. BA_ALLOWED is the only success case 00100 // since some code in the simulator relies on that assumption. All 00101 // other BA_ values should be reasons why you are not allowed. 00102 const S32 BA_ALLOWED = 0; 00103 const S32 BA_NOT_IN_GROUP = 1; 00104 const S32 BA_NOT_ON_LIST = 2; 00105 const S32 BA_BANNED = 3; 00106 const S32 BA_NO_ACCESS_LEVEL = 4; 00107 00108 // ParcelRelease flags 00109 const U32 PR_NONE = 0x0; 00110 const U32 PR_GOD_FORCE = (1 << 0); 00111 00112 enum EObjectCategory 00113 { 00114 OC_INVALID = -1, 00115 OC_NONE = 0, 00116 OC_TOTAL = 0, // yes zero, like OC_NONE 00117 OC_OWNER, 00118 OC_GROUP, 00119 OC_OTHER, 00120 OC_SELECTED, 00121 OC_TEMP, 00122 OC_COUNT 00123 }; 00124 00125 const S32 PARCEL_DETAILS_NAME = 0; 00126 const S32 PARCEL_DETAILS_DESC = 1; 00127 const S32 PARCEL_DETAILS_OWNER = 2; 00128 const S32 PARCEL_DETAILS_GROUP = 3; 00129 const S32 PARCEL_DETAILS_AREA = 4; 00130 00131 #endif