00001
00035 #include <tut/tut.h>
00036 #include "linden_common.h"
00037 #include "lltut.h"
00038 #include "v4coloru.h"
00039 #include "llsd.h"
00040 #include "v3color.h"
00041 #include "v4color.h"
00042
00043
00044 namespace tut
00045 {
00046 struct v4color_data
00047 {
00048 };
00049 typedef test_group<v4color_data> v4color_test;
00050 typedef v4color_test::object v4color_object;
00051 tut::v4color_test v4color_testcase("v4color");
00052
00053 template<> template<>
00054 void v4color_object::test<1>()
00055 {
00056 LLColor4 llcolor4;
00057 ensure("1:LLColor4:Fail to initialize ", ((0 == llcolor4.mV[VX]) && (0 == llcolor4.mV[VY]) && (0 == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
00058
00059 F32 r = 0x20, g = 0xFFFF, b = 0xFF, a = 0xAF;
00060 LLColor4 llcolor4a(r,g,b);
00061 ensure("2:LLColor4:Fail to initialize ", ((r == llcolor4a.mV[VX]) && (g == llcolor4a.mV[VY]) && (b == llcolor4a.mV[VZ])&& (1.0f == llcolor4a.mV[VW])));
00062
00063 LLColor4 llcolor4b(r,g,b,a);
00064 ensure("3:LLColor4:Fail to initialize ", ((r == llcolor4b.mV[VX]) && (g == llcolor4b.mV[VY]) && (b == llcolor4b.mV[VZ])&& (a == llcolor4b.mV[VW])));
00065
00066 const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f};
00067 LLColor4 llcolor4c(vec);
00068 ensure("4:LLColor4:Fail to initialize ", ((vec[0] == llcolor4c.mV[VX]) && (vec[1] == llcolor4c.mV[VY]) && (vec[2] == llcolor4c.mV[VZ])&& (vec[3] == llcolor4c.mV[VW])));
00069
00070 LLColor3 llcolor3(-2.23f,1.01f,42.3f);
00071 F32 val = -.1f;
00072 LLColor4 llcolor4d(llcolor3,val);
00073 ensure("5:LLColor4:Fail to initialize ", ((llcolor3.mV[VX] == llcolor4d.mV[VX]) && (llcolor3.mV[VY] == llcolor4d.mV[VY]) && (llcolor3.mV[VZ] == llcolor4d.mV[VZ])&& (val == llcolor4d.mV[VW])));
00074
00075 LLSD sd = llcolor4d.getValue();
00076 LLColor4 llcolor4e(sd);
00077 ensure_equals("6:LLColor4:(LLSD) failed ", llcolor4d, llcolor4e);
00078
00079 U8 r1 = 0xF2, g1 = 0xFA, b1 = 0xBF;
00080 LLColor4U color4u(r1,g1,b1);
00081 LLColor4 llcolor4g(color4u);
00082 const F32 SCALE = 1.f/255.f;
00083 F32 r2 = r1*SCALE, g2 = g1* SCALE, b2 = b1* SCALE;
00084 ensure("7:LLColor4:Fail to initialize ", ((r2 == llcolor4g.mV[VX]) && (g2 == llcolor4g.mV[VY]) && (b2 == llcolor4g.mV[VZ])));
00085 }
00086
00087 template<> template<>
00088 void v4color_object::test<2>()
00089 {
00090 LLColor4 llcolor(1.0, 2.0, 3.0, 4.0);
00091 LLSD llsd = llcolor.getValue();
00092 LLColor4 llcolor4(llsd), llcolor4a;
00093 llcolor4a.setValue(llsd);
00094 ensure("setValue: failed", (llcolor4 == llcolor4a));
00095 LLSD sd = llcolor4a.getValue();
00096 LLColor4 llcolor4b(sd);
00097 ensure("getValue: Failed ", (llcolor4b == llcolor4a));
00098 }
00099
00100 template<> template<>
00101 void v4color_object::test<3>()
00102 {
00103 F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0xAF;
00104 LLColor4 llcolor4(r,g,b,a);
00105 llcolor4.setToBlack();
00106 ensure("setToBlack:Fail to set the black ", ((0 == llcolor4.mV[VX]) && (0 == llcolor4.mV[VY]) && (0 == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
00107
00108 llcolor4.setToWhite();
00109 ensure("setToWhite:Fail to set the white ", ((1.f == llcolor4.mV[VX]) && (1.f == llcolor4.mV[VY]) && (1.f == llcolor4.mV[VZ])&& (1.0f == llcolor4.mV[VW])));
00110 }
00111
00112 template<> template<>
00113 void v4color_object::test<4>()
00114 {
00115 F32 r = 0x20, g = 0xFFFF, b = 0xFF, a = 0xAF;
00116 LLColor4 llcolor4;
00117 llcolor4.setVec(r,g,b);
00118 ensure("1:setVec:Fail to set the values ", ((r == llcolor4.mV[VX]) && (g == llcolor4.mV[VY]) && (b == llcolor4.mV[VZ])&& (1.f == llcolor4.mV[VW])));
00119
00120 llcolor4.setVec(r,g,b,a);
00121 ensure("2:setVec:Fail to set the values ", ((r == llcolor4.mV[VX]) && (g == llcolor4.mV[VY]) && (b == llcolor4.mV[VZ])&& (a == llcolor4.mV[VW])));
00122
00123 LLColor4 llcolor4a;
00124 llcolor4a.setVec(llcolor4);
00125 ensure_equals("3:setVec:Fail to set the values ", llcolor4a,llcolor4);
00126
00127 LLColor3 llcolor3(-2.23f,1.01f,42.3f);
00128 llcolor4a.setVec(llcolor3);
00129 ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VX] == llcolor4a.mV[VX]) && (llcolor3.mV[VY] == llcolor4a.mV[VY]) && (llcolor3.mV[VZ] == llcolor4a.mV[VZ])));
00130
00131 F32 val = -.33f;
00132 llcolor4a.setVec(llcolor3,val);
00133 ensure("4:setVec:Fail to set the values ", ((llcolor3.mV[VX] == llcolor4a.mV[VX]) && (llcolor3.mV[VY] == llcolor4a.mV[VY]) && (llcolor3.mV[VZ] == llcolor4a.mV[VZ]) && (val == llcolor4a.mV[VW])));
00134
00135 const F32 vec[4] = {.112f ,23.2f, -4.2f, -.0001f};
00136 LLColor4 llcolor4c;
00137 llcolor4c.setVec(vec);
00138 ensure("5:setVec:Fail to initialize ", ((vec[0] == llcolor4c.mV[VX]) && (vec[1] == llcolor4c.mV[VY]) && (vec[2] == llcolor4c.mV[VZ])&& (vec[3] == llcolor4c.mV[VW])));
00139
00140 U8 r1 = 0xF2, g1 = 0xFA, b1= 0xBF;
00141 LLColor4U color4u(r1,g1,b1);
00142 llcolor4.setVec(color4u);
00143 const F32 SCALE = 1.f/255.f;
00144 F32 r2 = r1*SCALE, g2 = g1* SCALE, b2 = b1* SCALE;
00145 ensure("6:setVec:Fail to initialize ", ((r2 == llcolor4.mV[VX]) && (g2 == llcolor4.mV[VY]) && (b2 == llcolor4.mV[VZ])));
00146 }
00147
00148 template<> template<>
00149 void v4color_object::test<5>()
00150 {
00151 F32 alpha = 0xAF;
00152 LLColor4 llcolor4;
00153 llcolor4.setAlpha(alpha);
00154 ensure("setAlpha:Fail to initialize ", (alpha == llcolor4.mV[VW]));
00155 }
00156
00157 template<> template<>
00158 void v4color_object::test<6>()
00159 {
00160 F32 r = 0x20, g = 0xFFFF, b = 0xFF;
00161 LLColor4 llcolor4(r,g,b);
00162 ensure("magVecSquared:Fail ", is_approx_equal(llcolor4.magVecSquared(), (r*r + g*g + b*b)));
00163 ensure("magVec:Fail ", is_approx_equal(llcolor4.magVec(), fsqrtf(r*r + g*g + b*b)));
00164 }
00165
00166 template<> template<>
00167 void v4color_object::test<7>()
00168 {
00169 F32 r = 0x20, g = 0xFFFF, b = 0xFF;
00170 LLColor4 llcolor4(r,g,b);
00171 F32 vecMag = llcolor4.normVec();
00172 F32 mag = fsqrtf(r*r + g*g + b*b);
00173 F32 oomag = 1.f / mag;
00174 F32 val1 = r * oomag, val2 = g * oomag, val3 = b * oomag;
00175 ensure("1:normVec failed ", (is_approx_equal(val1, llcolor4.mV[0]) && is_approx_equal(val2, llcolor4.mV[1]) && is_approx_equal(val3, llcolor4.mV[2]) && is_approx_equal(vecMag, mag)));
00176 }
00177
00178 template<> template<>
00179 void v4color_object::test<8>()
00180 {
00181 LLColor4 llcolor4;
00182 ensure("1:isOpaque failed ",(1 == llcolor4.isOpaque()));
00183 F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 1.f;
00184 llcolor4.setVec(r,g,b,a);
00185 ensure("2:isOpaque failed ",(1 == llcolor4.isOpaque()));
00186 a = 2.f;
00187 llcolor4.setVec(r,g,b,a);
00188 ensure("3:isOpaque failed ",(0 == llcolor4.isOpaque()));
00189 }
00190
00191 template<> template<>
00192 void v4color_object::test<9>()
00193 {
00194 F32 r = 0x20, g = 0xFFFF, b = 0xFF;
00195 LLColor4 llcolor4(r,g,b);
00196 ensure("1:operator [] failed",( r == llcolor4[0]));
00197 ensure("2:operator [] failed",( g == llcolor4[1]));
00198 ensure("3:operator [] failed",( b == llcolor4[2]));
00199
00200 r = 0xA20, g = 0xFBFF, b = 0xFFF;
00201 llcolor4.setVec(r,g,b);
00202 F32 &ref1 = llcolor4[0];
00203 ensure("4:operator [] failed",( ref1 == llcolor4[0]));
00204 F32 &ref2 = llcolor4[1];
00205 ensure("5:operator [] failed",( ref2 == llcolor4[1]));
00206 F32 &ref3 = llcolor4[2];
00207 ensure("6:operator [] failed",( ref3 == llcolor4[2]));
00208 }
00209
00210 template<> template<>
00211 void v4color_object::test<10>()
00212 {
00213 F32 r = 0x20, g = 0xFFFF, b = 0xFF;
00214 LLColor3 llcolor3(r,g,b);
00215 LLColor4 llcolor4a,llcolor4b;
00216 llcolor4a = llcolor3;
00217 ensure("Operator=:Fail to initialize ", ((llcolor3.mV[0] == llcolor4a.mV[VX]) && (llcolor3.mV[1] == llcolor4a.mV[VY]) && (llcolor3.mV[2] == llcolor4a.mV[VZ])));
00218 LLSD sd = llcolor4a.getValue();
00219 llcolor4b = sd;
00220 ensure_equals("Operator= LLSD:Fail ", llcolor4a, llcolor4b);
00221 }
00222
00223 template<> template<>
00224 void v4color_object::test<11>()
00225 {
00226 F32 r = 0x20, g = 0xFFFF, b = 0xFF;
00227 std::ostringstream stream1, stream2;
00228 LLColor4 llcolor4a(r,g,b),llcolor4b;
00229 stream1 << llcolor4a;
00230 llcolor4b.setVec(r,g,b);
00231 stream2 << llcolor4b;
00232 ensure("operator << failed ", (stream1.str() == stream2.str()));
00233 }
00234
00235 template<> template<>
00236 void v4color_object::test<12>()
00237 {
00238 F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
00239 F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
00240 LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
00241 llcolor4c = llcolor4b + llcolor4a;
00242 ensure("operator+:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4c.mV[VX]) && is_approx_equal(g1+g2,llcolor4c.mV[VY]) && is_approx_equal(b1+b2,llcolor4c.mV[VZ])));
00243
00244 llcolor4b += llcolor4a;
00245 ensure("operator+=:Fail to Add the values ", (is_approx_equal(r1+r2,llcolor4b.mV[VX]) && is_approx_equal(g1+g2,llcolor4b.mV[VY]) && is_approx_equal(b1+b2,llcolor4b.mV[VZ])));
00246 }
00247
00248 template<> template<>
00249 void v4color_object::test<13>()
00250 {
00251 F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
00252 F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
00253 LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
00254 llcolor4c = llcolor4a - llcolor4b;
00255 ensure("operator-:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4c.mV[VX]) && is_approx_equal(g1-g2,llcolor4c.mV[VY]) && is_approx_equal(b1-b2,llcolor4c.mV[VZ])));
00256
00257 llcolor4a -= llcolor4b;
00258 ensure("operator-=:Fail to subtract the values ", (is_approx_equal(r1-r2,llcolor4a.mV[VX]) && is_approx_equal(g1-g2,llcolor4a.mV[VY]) && is_approx_equal(b1-b2,llcolor4a.mV[VZ])));
00259 }
00260
00261 template<> template<>
00262 void v4color_object::test<14>()
00263 {
00264 F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF;
00265 F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
00266 LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
00267 llcolor4c = llcolor4a * llcolor4b;
00268 ensure("1:operator*:Fail to multiply the values", (is_approx_equal(r1*r2,llcolor4c.mV[VX]) && is_approx_equal(g1*g2,llcolor4c.mV[VY]) && is_approx_equal(b1*b2,llcolor4c.mV[VZ])));
00269
00270 F32 mulVal = 3.33f;
00271 llcolor4c = llcolor4a * mulVal;
00272 ensure("2:operator*:Fail ", (is_approx_equal(r1*mulVal,llcolor4c.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VZ])));
00273 llcolor4c = mulVal * llcolor4a;
00274 ensure("3:operator*:Fail to multiply the values", (is_approx_equal(r1*mulVal,llcolor4c.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4c.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4c.mV[VZ])));
00275
00276 llcolor4a *= mulVal;
00277 ensure("4:operator*=:Fail to multiply the values ", (is_approx_equal(r1*mulVal,llcolor4a.mV[VX]) && is_approx_equal(g1*mulVal,llcolor4a.mV[VY]) && is_approx_equal(b1*mulVal,llcolor4a.mV[VZ])));
00278
00279 LLColor4 llcolor4d(r1,g1,b1),llcolor4e(r2,g2,b2);
00280 llcolor4e *= llcolor4d;
00281 ensure("5:operator*=:Fail to multiply the values ", (is_approx_equal(r1*r2,llcolor4e.mV[VX]) && is_approx_equal(g1*g2,llcolor4e.mV[VY]) && is_approx_equal(b1*b2,llcolor4e.mV[VZ])));
00282 }
00283
00284 template<> template<>
00285 void v4color_object::test<15>()
00286 {
00287 F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0x30;
00288 F32 div = 12.345f;
00289 LLColor4 llcolor4a(r,g,b,a),llcolor4b;
00290 llcolor4b = llcolor4a % div;
00291 ensure("1operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VX]) && is_approx_equal(g,llcolor4b.mV[VY]) && is_approx_equal(b,llcolor4b.mV[VZ])&& is_approx_equal(div*a,llcolor4b.mV[VW])));
00292
00293 llcolor4b = div % llcolor4a;
00294 ensure("2operator%:Fail ", (is_approx_equal(r,llcolor4b.mV[VX]) && is_approx_equal(g,llcolor4b.mV[VY]) && is_approx_equal(b,llcolor4b.mV[VZ])&& is_approx_equal(div*a,llcolor4b.mV[VW])));
00295
00296 llcolor4a %= div;
00297 ensure("operator%=:Fail ", (is_approx_equal(a*div,llcolor4a.mV[VW])));
00298 }
00299
00300 template<> template<>
00301 void v4color_object::test<16>()
00302 {
00303 F32 r = 0x20, g = 0xFFFF, b = 0xFF,a = 0x30;
00304 LLColor4 llcolor4a(r,g,b,a),llcolor4b;
00305 llcolor4b = llcolor4a;
00306 ensure("1:operator== failed to ensure the equality ", (llcolor4b == llcolor4a));
00307 F32 r1 = 0x2, g1 = 0xFF, b1 = 0xFA;
00308 LLColor3 llcolor3(r1,g1,b1);
00309 llcolor4b = llcolor3;
00310 ensure("2:operator== failed to ensure the equality ", (llcolor4b == llcolor3));
00311 ensure("2:operator!= failed to ensure the equality ", (llcolor4a != llcolor3));
00312 }
00313
00314 template<> template<>
00315 void v4color_object::test<17>()
00316 {
00317 F32 r = 0x20, g = 0xFFFF, b = 0xFF;
00318 LLColor4 llcolor4a(r,g,b),llcolor4b;
00319 LLColor3 llcolor3 = vec4to3(llcolor4a);
00320 ensure("vec4to3:Fail to convert vec4 to vec3 ", (is_approx_equal(llcolor3.mV[VX],llcolor4a.mV[VX]) && is_approx_equal(llcolor3.mV[VY],llcolor4a.mV[VY]) && is_approx_equal(llcolor3.mV[VZ],llcolor4a.mV[VZ])));
00321 llcolor4b = vec3to4(llcolor3);
00322 ensure_equals("vec3to4:Fail to convert vec3 to vec4 ", llcolor4b, llcolor4a);
00323 }
00324
00325 template<> template<>
00326 void v4color_object::test<18>()
00327 {
00328 F32 r1 = 0x20, g1 = 0xFFFF, b1 = 0xFF, val = 0x20;
00329 F32 r2 = 0xABF, g2 = 0xFB, b2 = 0xFFF;
00330 LLColor4 llcolor4a(r1,g1,b1),llcolor4b(r2,g2,b2),llcolor4c;
00331 llcolor4c = lerp(llcolor4a,llcolor4b,val);
00332 ensure("lerp:Fail ", (is_approx_equal(r1 + (r2 - r1)* val,llcolor4c.mV[VX]) && is_approx_equal(g1 + (g2 - g1)* val,llcolor4c.mV[VY]) && is_approx_equal(b1 + (b2 - b1)* val,llcolor4c.mV[VZ])));
00333 }
00334
00335 template<> template<>
00336 void v4color_object::test<19>()
00337 {
00338 F32 r = 12.0f, g = -2.3f, b = 1.32f, a = 5.0f;
00339 LLColor4 llcolor4a(r,g,b,a),llcolor4b;
00340 const char *color = "red";
00341 LLColor4::parseColor(color, &llcolor4b);
00342 ensure_equals("1:parseColor() failed to parse the color value ", llcolor4b, LLColor4::red);
00343
00344 color = "12.0, -2.3, 1.32, 5.0";
00345 LLColor4::parseColor(color, &llcolor4b);
00346 llcolor4a = llcolor4a * (1.f / 255.f);
00347 ensure_equals("2:parseColor() failed to parse the color value ", llcolor4a,llcolor4b);
00348
00349 color = "yellow5";
00350 llcolor4a.setVec(r,g,b);
00351 LLColor4::parseColor(color, &llcolor4a);
00352 ensure_equals("3:parseColor() failed to parse the color value ", llcolor4a, LLColor4::yellow5);
00353 }
00354
00355 template<> template<>
00356 void v4color_object::test<20>()
00357 {
00358 F32 r = 12.0f, g = -2.3f, b = 1.32f, a = 5.0f;
00359 LLColor4 llcolor4a(r,g,b,a),llcolor4b;
00360 const char *color = "12.0, -2.3, 1.32, 5.0";
00361 LLColor4::parseColor4(color, &llcolor4b);
00362 ensure_equals("parseColor4() failed to parse the color value ", llcolor4a, llcolor4b);
00363 }
00364 }