#include <lldrawpoolsimple.h>
Inheritance diagram for LLDrawPoolGlow:
Public Types | |
VERTEX_DATA_MASK | |
enum | { VERTEX_DATA_MASK } |
Public Member Functions | |
LLDrawPoolGlow () | |
virtual U32 | getVertexDataMask () |
virtual void | prerender () |
void | render (S32 pass=0) |
void | pushBatch (LLDrawInfo ¶ms, U32 mask, BOOL texture=TRUE) |
Definition at line 57 of file lldrawpoolsimple.h.
anonymous enum |
LLDrawPoolGlow::LLDrawPoolGlow | ( | ) | [inline] |
Definition at line 60 of file lldrawpoolsimple.h.
virtual U32 LLDrawPoolGlow::getVertexDataMask | ( | ) | [inline, virtual] |
Implements LLDrawPool.
Definition at line 68 of file lldrawpoolsimple.h.
References VERTEX_DATA_MASK.
Referenced by render().
virtual void LLDrawPoolGlow::prerender | ( | ) | [inline, virtual] |
void LLDrawPoolGlow::pushBatch | ( | LLDrawInfo & | params, | |
U32 | mask, | |||
BOOL | texture = TRUE | |||
) | [virtual] |
Reimplemented from LLRenderPass.
Definition at line 124 of file lldrawpoolsimple.cpp.
References glColor4ubv, params, and LLRenderPass::pushBatch().
Implements LLDrawPool.
Definition at line 73 of file lldrawpoolsimple.cpp.
References LLViewerImage::bind(), LLPipeline::enableLightsFullbright(), LLVOSky::FACE_BLOOM, gCamera, LLCoordFrame::getOrigin(), LLFace::getTexture(), getVertexDataMask(), glBlendFunc, glColor4f, glGetBooleanv, glPopMatrix, glTranslatef, gPipeline, gSky, mask, LLVector3::mV, LLSky::mVOSkyp, LLRenderPass::PASS_GLOW, LLRenderShinyGlow::render(), LLRenderPass::renderActive(), LLFace::renderIndexed(), LLRenderPass::renderTexture(), and LLPipeline::sDynamicReflections.