LLDrawPoolTerrain Class Reference

#include <lldrawpoolterrain.h>

Inheritance diagram for LLDrawPoolTerrain:

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Collaboration diagram for LLDrawPoolTerrain:

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List of all members.

Public Types

 VERTEX_DATA_MASK
enum  { VERTEX_DATA_MASK }

Public Member Functions

virtual U32 getVertexDataMask ()
 LLDrawPoolTerrain (LLViewerImage *texturep)
virtual ~LLDrawPoolTerrain ()
LLDrawPoolinstancePool ()
void render (S32 pass=0)
void prerender ()
void renderForSelect ()
void dirtyTextures (const std::set< LLViewerImage * > &textures)
LLViewerImagegetTexture ()
LLViewerImagegetDebugTexture ()
LLColor3 getDebugColor () const
virtual S32 getMaterialAttribIndex ()

Static Public Member Functions

static S32 getDetailMode ()

Public Attributes

LLPointer< LLViewerImagemAlphaRampImagep
LLPointer< LLViewerImagem2DAlphaRampImagep
LLPointer< LLViewerImagemAlphaNoiseImagep

Static Public Attributes

static S32 sDetailMode = 1
static F32 sDetailScale = DETAIL_SCALE

Protected Member Functions

void renderSimple ()
void renderOwnership ()
void renderFull2TU ()
void renderFull4TU ()
void renderFull4TUShader ()

Private Attributes

LLPointer< LLViewerImagemTexturep

Detailed Description

Definition at line 37 of file lldrawpoolterrain.h.


Member Enumeration Documentation

anonymous enum

Enumerator:
VERTEX_DATA_MASK 

Definition at line 41 of file lldrawpoolterrain.h.


Constructor & Destructor Documentation

LLDrawPoolTerrain::LLDrawPoolTerrain ( LLViewerImage texturep  ) 

Definition at line 62 of file lldrawpoolterrain.cpp.

References LLViewerImage::BOOST_TERRAIN, LLControlGroup::getF32(), LLViewerImageList::getImageFromUUID(), LLControlGroup::getS32(), LLControlGroup::getString(), gImageList, gSavedSettings, gViewerArt, m2DAlphaRampImagep, mAlphaRampImagep, mTexturep, sDetailMode, sDetailScale, TRUE, and LLImageGL::unbindTexture().

Referenced by instancePool().

LLDrawPoolTerrain::~LLDrawPoolTerrain (  )  [virtual]

Definition at line 84 of file lldrawpoolterrain.cpp.

References LLPipeline::findPool(), getTexture(), LLDrawPool::getType(), gPipeline, llassert, and NULL.


Member Function Documentation

void LLDrawPoolTerrain::dirtyTextures ( const std::set< LLViewerImage * > &  textures  )  [virtual]

Reimplemented from LLFacePool.

Definition at line 1057 of file lldrawpoolterrain.cpp.

References gPipeline, LLPipeline::markTextured(), LLFacePool::mReferences, and mTexturep.

LLColor3 LLDrawPoolTerrain::getDebugColor (  )  const

Definition at line 1081 of file lldrawpoolterrain.cpp.

References f.

LLViewerImage * LLDrawPoolTerrain::getDebugTexture (  )  [virtual]

Reimplemented from LLDrawPool.

Definition at line 1075 of file lldrawpoolterrain.cpp.

References mTexturep.

S32 LLDrawPoolTerrain::getDetailMode (  )  [static]

Definition at line 105 of file lldrawpoolterrain.cpp.

References sDetailMode.

Referenced by LLVertexBufferTerrain::setupVertexBuffer().

S32 LLDrawPoolTerrain::getMaterialAttribIndex (  )  [virtual]

Implements LLDrawPool.

Definition at line 1086 of file lldrawpoolterrain.cpp.

References gTerrainProgram, LLShaderMgr::MATERIAL_COLOR, and LLGLSLShader::mAttribute.

LLViewerImage * LLDrawPoolTerrain::getTexture (  )  [virtual]

Reimplemented from LLFacePool.

Definition at line 1070 of file lldrawpoolterrain.cpp.

References mTexturep.

Referenced by ~LLDrawPoolTerrain().

virtual U32 LLDrawPoolTerrain::getVertexDataMask (  )  [inline, virtual]

Implements LLDrawPool.

Definition at line 50 of file lldrawpoolterrain.h.

References VERTEX_DATA_MASK.

LLDrawPool * LLDrawPoolTerrain::instancePool (  )  [virtual]

Implements LLDrawPool.

Definition at line 90 of file lldrawpoolterrain.cpp.

References LLDrawPoolTerrain(), and mTexturep.

void LLDrawPoolTerrain::prerender (  )  [virtual]

Implements LLDrawPool.

Definition at line 96 of file lldrawpoolterrain.cpp.

References LLControlGroup::getS32(), gPipeline, gSavedSettings, LLDrawPool::mVertexShaderLevel, and sDetailMode.

void LLDrawPoolTerrain::render ( S32  pass = 0  )  [virtual]

Implements LLDrawPool.

Definition at line 110 of file lldrawpoolterrain.cpp.

References LLGLSLShader::bind(), LLViewerImage::BOOST_TERRAIN, LLPipeline::disableLights(), LLPipeline::enableLightsDynamic(), LLPipeline::enableLightsStatic(), f, LLFastTimer::FTM_RENDER_TERRAIN, LLControlGroup::getBOOL(), LLViewerRegion::getComposition(), gGLManager, gHighlightProgram, gPipeline, gSavedSettings, gTerrainProgram, i, LLShaderMgr::MATERIAL_COLOR, LLVLComposition::mDetailTextures, LLFacePool::mDrawFace, LLGLManager::mHasARBEnvCombine, LLGLManager::mHasMultitexture, LLGLManager::mNumTextureUnits, LLDrawPool::mVertexShaderLevel, renderFull2TU(), renderFull4TU(), renderFull4TUShader(), renderOwnership(), renderSimple(), S32, sDetailMode, t, and LLGLSLShader::vertexAttrib4f().

void LLDrawPoolTerrain::renderForSelect (  )  [virtual]

Implements LLFacePool.

Definition at line 1036 of file lldrawpoolterrain.cpp.

References LLVertexBuffer::MAP_VERTEX, LLFacePool::mDrawFace, and LLImageGL::unbindTexture().

void LLDrawPoolTerrain::renderFull2TU (  )  [protected]

Definition at line 671 of file lldrawpoolterrain.cpp.

References LLViewerImage::bindTexture(), LLFacePool::drawLoop(), f, gAgent, LLViewerRegion::getComposition(), LLViewerRegion::getOriginGlobal(), LLAgent::getRegion(), glBlendFunc, glClientActiveTextureARB, glDisable, glEnable, glTexGenfv, glTranslatef, m2DAlphaRampImagep, LLVLComposition::mDetailTextures, LLFacePool::mDrawFace, LLVector3d::mdV, LLVector4::mV, sDetailScale, LLVector4::setVec(), LLImageGL::unbindTexture(), VX, and VY.

Referenced by render().

void LLDrawPoolTerrain::renderFull4TU (  )  [protected]

Definition at line 397 of file lldrawpoolterrain.cpp.

References LLViewerImage::bindTexture(), LLFacePool::drawLoop(), f, gAgent, LLViewerRegion::getComposition(), LLViewerRegion::getOriginGlobal(), LLAgent::getRegion(), glBlendFunc, glClientActiveTextureARB, glDisable, glEnable, glTexGenfv, glTranslatef, m2DAlphaRampImagep, LLVLComposition::mDetailTextures, LLFacePool::mDrawFace, LLVector3d::mdV, LLVector4::mV, sDetailScale, LLVector4::setVec(), LLImageGL::unbindTexture(), VX, and VY.

Referenced by render().

void LLDrawPoolTerrain::renderFull4TUShader (  )  [protected]

Definition at line 189 of file lldrawpoolterrain.cpp.

References LLViewerImage::bindTexture(), LLGLSLShader::disableTexture(), LLFacePool::drawLoop(), LLGLSLShader::enableTexture(), f, gAgent, LLViewerRegion::getComposition(), LLFrameTimer::getElapsedTimeAndResetF32(), LLPipeline::getLightingDetail(), LLViewerRegion::getOriginGlobal(), LLAgent::getRegion(), glBlendFunc, glClientActiveTextureARB, glDisable, glEnable, glTexGenfv, glTranslatef, gPipeline, gTerrainProgram, m2DAlphaRampImagep, LLVLComposition::mDetailTextures, LLFacePool::mDrawFace, LLVector3d::mdV, LLVector4::mV, S32, sDetailScale, LLVector4::setVec(), LLShaderMgr::TERRAIN_ALPHARAMP, LLShaderMgr::TERRAIN_DETAIL0, LLShaderMgr::TERRAIN_DETAIL1, VX, and VY.

Referenced by render().

void LLDrawPoolTerrain::renderOwnership (  )  [protected]

Definition at line 982 of file lldrawpoolterrain.cpp.

References LLViewerImage::bindTexture(), f, LLViewerRegion::getParcelOverlay(), LLVOSurfacePatch::getPatch(), LLSurface::getRegion(), LLSurfacePatch::getSurface(), LLViewerParcelOverlay::getTexture(), LLDrawable::getVObj(), glClientActiveTextureARB, glPopMatrix, llassert, LLVertexBuffer::MAP_TEXCOORD, LLVertexBuffer::MAP_VERTEX, and LLFacePool::mDrawFace.

Referenced by render().

void LLDrawPoolTerrain::renderSimple (  )  [protected]

Definition at line 922 of file lldrawpoolterrain.cpp.

References LLFacePool::drawLoop(), f, glClientActiveTextureARB, glDisable, glEnable, glTexGenfv, LLFacePool::mDrawFace, mTexturep, LLVector4::mV, LLVector3::mV, LLVector4::setVec(), and LLImageGL::unbindTexture().

Referenced by render().


Member Data Documentation

LLPointer<LLViewerImage> LLDrawPoolTerrain::m2DAlphaRampImagep

Definition at line 68 of file lldrawpoolterrain.h.

Referenced by LLDrawPoolTerrain(), renderFull2TU(), renderFull4TU(), and renderFull4TUShader().

LLPointer<LLViewerImage> LLDrawPoolTerrain::mAlphaNoiseImagep

Definition at line 69 of file lldrawpoolterrain.h.

LLPointer<LLViewerImage> LLDrawPoolTerrain::mAlphaRampImagep

Definition at line 67 of file lldrawpoolterrain.h.

Referenced by LLDrawPoolTerrain().

LLPointer<LLViewerImage> LLDrawPoolTerrain::mTexturep [private]

Definition at line 39 of file lldrawpoolterrain.h.

Referenced by dirtyTextures(), getDebugTexture(), getTexture(), instancePool(), LLDrawPoolTerrain(), and renderSimple().

S32 LLDrawPoolTerrain::sDetailMode = 1 [static]

Definition at line 73 of file lldrawpoolterrain.h.

Referenced by LLFeatureManager::applyRecommendedFeatures(), getDetailMode(), LLTerrainDetailListener::handleEvent(), LLDrawPoolTerrain(), prerender(), and render().

F32 LLDrawPoolTerrain::sDetailScale = DETAIL_SCALE [static]

Definition at line 74 of file lldrawpoolterrain.h.

Referenced by LLDrawPoolTerrain(), renderFull2TU(), renderFull4TU(), and renderFull4TUShader().


The documentation for this class was generated from the following files:
Generated on Thu Jul 1 06:11:15 2010 for Second Life Viewer by  doxygen 1.4.7