connectNeighbor(LLSurface *neighborp, U32 direction) | LLSurface | |
containsPosition(const LLVector3 &position) | LLSurface | |
create(const S32 surface_grid_width, const S32 surface_patch_width, const LLVector3d &origin_global, const F32 width) | LLSurface | |
createPatchData() | LLSurface | [protected] |
createSTexture() | LLSurface | [protected] |
createWaterTexture() | LLSurface | [protected] |
decompressDCTPatch(LLBitPack &bitpack, LLGroupHeader *gopp, BOOL b_large_patch) | LLSurface | [virtual] |
destroyPatchData() | LLSurface | [protected] |
dirtyAllPatches() | LLSurface | |
dirtySurfacePatch(LLSurfacePatch *patchp) | LLSurface | |
disconnectAllNeighbors() | LLSurface | |
disconnectNeighbor(LLSurface *neighborp) | LLSurface | |
generateWaterTexture(const F32 x, const F32 y, const F32 width, const F32 height) | LLSurface | [protected] |
getGridsPerEdge() const | LLSurface | |
getGridsPerPatchEdge() const | LLSurface | |
getMaxZ() const | LLSurface | [inline] |
getMetersPerGrid() const | LLSurface | |
getMinZ() const | LLSurface | [inline] |
getOriginAgent() const | LLSurface | |
getOriginGlobal() const | LLSurface | |
getPatch(const S32 x, const S32 y) const | LLSurface | [protected] |
getPatchesPerEdge() const | LLSurface | |
getRegion() const | LLSurface | [inline] |
getRenderLevel(const U32 render_stride) const | LLSurface | |
getRenderStride(const U32 render_level) const | LLSurface | |
getSTexture() | LLSurface | |
getWaterHeight() const | LLSurface | |
getWaterObj() | LLSurface | [inline] |
getWaterTexture() | LLSurface | |
getZ(const U32 k) const | LLSurface | [inline] |
getZ(const S32 i, const S32 j) const | LLSurface | [inline] |
hasZData() const | LLSurface | [inline] |
idleUpdate(F32 max_update_time) | LLSurface | |
initClasses() | LLSurface | [static] |
initTextures() | LLSurface | [protected] |
initWater() | LLSurface | [protected] |
LLSurface(U32 type, LLViewerRegion *regionp=NULL) | LLSurface | |
LLSurfacePatch class | LLSurface | [friend] |
mDetailTexScale | LLSurface | [protected] |
mDetailTextureScale | LLSurface | |
mDirtyPatchList | LLSurface | [protected] |
mGridsPerEdge | LLSurface | |
mGridsPerPatchEdge | LLSurface | [protected] |
mHasZData | LLSurface | [protected] |
mMaxZ | LLSurface | [protected] |
mMetersPerEdge | LLSurface | [protected] |
mMetersPerGrid | LLSurface | [protected] |
mMinZ | LLSurface | [protected] |
mNeighbors | LLSurface | |
mNorm | LLSurface | [protected] |
mNumberOfPatches | LLSurface | |
mOOGridsPerEdge | LLSurface | |
mOriginGlobal | LLSurface | [protected] |
moveZ(const S32 x, const S32 y, const F32 delta) | LLSurface | |
mPatchesPerEdge | LLSurface | |
mPatchList | LLSurface | [protected] |
mPVArray | LLSurface | [protected] |
mRegionp | LLSurface | [private] |
mSTexturep | LLSurface | [protected] |
mSurfacePatchUpdateCount | LLSurface | [protected] |
mSurfaceTexScale | LLSurface | [protected] |
mSurfaceZ | LLSurface | [protected] |
mType | LLSurface | |
mVisiblePatchCount | LLSurface | [protected] |
mWaterObjp | LLSurface | [protected] |
mWaterTexturep | LLSurface | [protected] |
operator<<(std::ostream &s, const LLSurface &S) | LLSurface | [friend] |
renderSurfaceBounds() | LLSurface | |
resolveHeightGlobal(const LLVector3d &position_global) const | LLSurface | |
resolveHeightRegion(const F32 x, const F32 y) const | LLSurface | |
resolveHeightRegion(const LLVector3 &location) const | LLSurface | [inline] |
resolveNormalGlobal(const LLVector3d &v) const | LLSurface | |
resolvePatchGlobal(const LLVector3d &position_global) const | LLSurface | |
resolvePatchRegion(const F32 x, const F32 y) const | LLSurface | |
resolvePatchRegion(const LLVector3 &position_region) const | LLSurface | |
setOriginGlobal(const LLVector3d &origin_global) | LLSurface | |
setRegion(LLViewerRegion *regionp) | LLSurface | |
setTextureSize(const S32 texture_size) | LLSurface | [static] |
setWaterHeight(F32 height) | LLSurface | |
sTexelsUpdated | LLSurface | [static] |
sTexelsUpdatedPerSecStat | LLSurface | [static] |
sTextureSize | LLSurface | [private, static] |
sTextureUpdateTime | LLSurface | [static] |
updatePatchVisibilities(LLAgent &agent) | LLSurface | [virtual] |
~LLSurface() | LLSurface | [virtual] |