v4math.h File Reference

LLVector4 class header file. More...

#include "llerror.h"
#include "llmath.h"
#include "v3math.h"

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Classes

class  LLVector4

Functions

F32 angle_between (const LLVector4 &a, const LLVector4 &b)
BOOL are_parallel (const LLVector4 &a, const LLVector4 &b, F32 epsilon=F_APPROXIMATELY_ZERO)
F32 dist_vec (const LLVector4 &a, const LLVector4 &b)
F32 dist_vec_squared (const LLVector4 &a, const LLVector4 &b)
LLVector3 vec4to3 (const LLVector4 &vec)
LLVector4 vec3to4 (const LLVector3 &vec)
LLVector4 lerp (const LLVector4 &a, const LLVector4 &b, F32 u)
LLVector4 operator+ (const LLVector4 &a, const LLVector4 &b)
LLVector4 operator- (const LLVector4 &a, const LLVector4 &b)
F32 operator* (const LLVector4 &a, const LLVector4 &b)
LLVector4 operator% (const LLVector4 &a, const LLVector4 &b)
LLVector4 operator/ (const LLVector4 &a, F32 k)
LLVector4 operator* (const LLVector4 &a, F32 k)
LLVector4 operator* (F32 k, const LLVector4 &a)
bool operator== (const LLVector4 &a, const LLVector4 &b)
bool operator!= (const LLVector4 &a, const LLVector4 &b)
const LLVector4operator+= (LLVector4 &a, const LLVector4 &b)
const LLVector4operator-= (LLVector4 &a, const LLVector4 &b)
const LLVector4operator%= (LLVector4 &a, const LLVector4 &b)
const LLVector4operator*= (LLVector4 &a, F32 k)
const LLVector4operator/= (LLVector4 &a, F32 k)
LLVector4 operator- (const LLVector4 &a)

Variables

static const U32 LENGTHOFVECTOR4 = 4


Detailed Description

LLVector4 class header file.

LicenseInfo
firstyear=2000&license=viewergpl

Copyright (c) 2000-2008, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlifegrid.net/programs/open_source/licensing/gplv2

There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlifegrid.net/programs/open_source/licensing/flossexception

By copying, modifying or distributing this software, you acknowledge that you have read and understood your obligations described above, and agree to abide by those obligations.

ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, COMPLETENESS OR PERFORMANCE. $/LicenseInfo$

Definition in file v4math.h.


Function Documentation

F32 angle_between ( const LLVector4 a,
const LLVector4 b 
)

Definition at line 112 of file v4math.cpp.

References F_PI, and LLVector4::normalize().

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BOOL are_parallel ( const LLVector4 a,
const LLVector4 b,
F32  epsilon = F_APPROXIMATELY_ZERO 
)

Definition at line 125 of file v4math.cpp.

References dot(), FALSE, LLVector4::normalize(), and TRUE.

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F32 dist_vec ( const LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 442 of file v4math.h.

References LLVector4::length().

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F32 dist_vec_squared ( const LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 448 of file v4math.h.

References LLVector4::lengthSquared().

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LLVector4 lerp ( const LLVector4 a,
const LLVector4 b,
F32  u 
) [inline]

Definition at line 454 of file v4math.h.

References LLVector4::LLVector4(), LLVector4::mV, VW, VX, VY, and VZ.

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bool operator!= ( const LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 389 of file v4math.h.

References LLVector4::mV, VW, VX, VY, and VZ.

LLVector4 operator% ( const LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 360 of file v4math.h.

References LLVector4::LLVector4(), LLVector4::mV, VX, VY, and VZ.

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const LLVector4& operator%= ( LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 413 of file v4math.h.

References LLVector4::mV, VX, VY, and VZ.

LLVector4 operator* ( F32  k,
const LLVector4 a 
) [inline]

Definition at line 377 of file v4math.h.

References LLVector4::LLVector4(), LLVector4::mV, VX, VY, and VZ.

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LLVector4 operator* ( const LLVector4 a,
F32  k 
) [inline]

Definition at line 372 of file v4math.h.

References LLVector4::LLVector4(), LLVector4::mV, VX, VY, and VZ.

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F32 operator* ( const LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 355 of file v4math.h.

References LLVector4::mV, VX, VY, and VZ.

const LLVector4& operator*= ( LLVector4 a,
F32  k 
) [inline]

Definition at line 420 of file v4math.h.

References LLVector4::mV, VX, VY, and VZ.

LLVector4 operator+ ( const LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 343 of file v4math.h.

const LLVector4& operator+= ( LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 397 of file v4math.h.

References LLVector4::mV, VX, VY, and VZ.

LLVector4 operator- ( const LLVector4 a  )  [inline]

Definition at line 437 of file v4math.h.

References LLVector4::LLVector4(), LLVector4::mV, VX, VY, and VZ.

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LLVector4 operator- ( const LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 349 of file v4math.h.

const LLVector4& operator-= ( LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 405 of file v4math.h.

References LLVector4::mV, VX, VY, and VZ.

LLVector4 operator/ ( const LLVector4 a,
F32  k 
) [inline]

Definition at line 365 of file v4math.h.

References LLVector4::LLVector4(), LLVector4::mV, VX, VY, and VZ.

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const LLVector4& operator/= ( LLVector4 a,
F32  k 
) [inline]

Definition at line 428 of file v4math.h.

References LLVector4::mV, VX, VY, and VZ.

bool operator== ( const LLVector4 a,
const LLVector4 b 
) [inline]

Definition at line 382 of file v4math.h.

References LLVector4::mV, VX, VY, and VZ.

LLVector4 vec3to4 ( const LLVector3 vec  ) 

Definition at line 143 of file v4math.cpp.

References LLVector4::LLVector4(), LLVector3::mV, VX, VY, and VZ.

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LLVector3 vec4to3 ( const LLVector4 vec  ) 

Definition at line 138 of file v4math.cpp.

References LLVector4::mV, VX, VY, and VZ.


Variable Documentation

const U32 LENGTHOFVECTOR4 = 4 [static]

Definition at line 45 of file v4math.h.


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