llglslshader.h File Reference

GLSL shader wrappers. More...

#include "llgl.h"

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Classes

class  LLShaderFeatures
class  LLGLSLShader
class  LLShaderMgr
class  LLShaderMgr::shader_iter

Functions

bool operator== (LLShaderMgr::shader_iter const &a, LLShaderMgr::shader_iter const &b)
bool operator!= (LLShaderMgr::shader_iter const &a, LLShaderMgr::shader_iter const &b)

Variables

LLVector4 gShinyOrigin
LLGLSLShader gObjectSimpleProgram
LLGLSLShader gObjectSimpleWaterProgram
LLGLSLShader gObjectFullbrightProgram
LLGLSLShader gObjectFullbrightWaterProgram
LLGLSLShader gObjectSimpleLODProgram
LLGLSLShader gObjectFullbrightLODProgram
LLGLSLShader gObjectFullbrightShinyProgram
LLGLSLShader gObjectShinyProgram
LLGLSLShader gObjectShinyWaterProgram
LLGLSLShader gTerrainProgram
LLGLSLShader gTerrainWaterProgram
LLGLSLShader gWaterProgram
LLGLSLShader gUnderWaterProgram
LLGLSLShader gGlowProgram
LLGLSLShader gGlowExtractProgram
LLGLSLShader gHighlightProgram
LLGLSLShader gAvatarProgram
LLGLSLShader gAvatarWaterProgram
LLGLSLShader gAvatarEyeballProgram
LLGLSLShader gAvatarPickProgram
LLGLSLShader gWLSkyProgram
LLGLSLShader gWLCloudProgram
LLGLSLShader gPostColorFilterProgram
LLGLSLShader gPostNightVisionProgram
LLGLSLShader gDeferredDiffuseProgram
GLint gAvatarMatrixParam


Detailed Description

GLSL shader wrappers.

LicenseInfo
firstyear=2001&license=viewergpl

Copyright (c) 2001-2008, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlifegrid.net/programs/open_source/licensing/gplv2

There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlifegrid.net/programs/open_source/licensing/flossexception

By copying, modifying or distributing this software, you acknowledge that you have read and understood your obligations described above, and agree to abide by those obligations.

ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, COMPLETENESS OR PERFORMANCE. $/LicenseInfo$

Definition in file llglslshader.h.


Function Documentation

bool operator!= ( LLShaderMgr::shader_iter const &  a,
LLShaderMgr::shader_iter const &  b 
) [inline]

Definition at line 365 of file llglslshader.h.

References LLShaderMgr::shader_iter::mPtr.

bool operator== ( LLShaderMgr::shader_iter const &  a,
LLShaderMgr::shader_iter const &  b 
) [inline]

Definition at line 360 of file llglslshader.h.

References LLShaderMgr::shader_iter::mPtr.


Variable Documentation

Definition at line 91 of file llglslshader.cpp.

Definition at line 92 of file llglslshader.cpp.

Referenced by LLDrawPoolAvatar::renderForSelect().

Definition at line 89 of file llglslshader.cpp.

Referenced by LLDrawPoolAvatar::beginSkinned().

Definition at line 90 of file llglslshader.cpp.

Referenced by LLDrawPoolAvatar::beginSkinned().

Definition at line 105 of file llglslshader.cpp.

Referenced by LLPipeline::renderGeomDeferred().

Definition at line 100 of file llglslshader.cpp.

Referenced by LLPipeline::renderBloom().

Definition at line 99 of file llglslshader.cpp.

Referenced by LLPipeline::renderBloom().

Definition at line 83 of file llglslshader.cpp.

Referenced by LLPipeline::renderHighlights().

Definition at line 72 of file llglslshader.cpp.

Referenced by LLDrawPoolBump::beginFullbrightShiny().

Definition at line 73 of file llglslshader.cpp.

Referenced by LLDrawPoolBump::beginShiny().

Definition at line 101 of file llglslshader.cpp.

Referenced by LLPostProcess::applyColorFilterShader().

Definition at line 102 of file llglslshader.cpp.

Referenced by LLPostProcess::applyNightVisionShader().

Definition at line 77 of file llglslshader.cpp.

Referenced by LLDrawPoolTerrain::beginRenderPass().

Definition at line 78 of file llglslshader.cpp.

Referenced by LLDrawPoolTerrain::beginRenderPass().

Definition at line 80 of file llglslshader.cpp.

Referenced by LLDrawPoolWater::shade().

Definition at line 79 of file llglslshader.cpp.

Referenced by LLDrawPoolWater::shade().

Definition at line 96 of file llglslshader.cpp.

Referenced by LLDrawPoolWLSky::renderSkyClouds().


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