#include "linden_common.h"
#include "v3math.h"
#include "v4math.h"
#include "m4math.h"
#include "m3math.h"
#include "llquaternion.h"
Go to the source code of this file.
Functions | |
LLVector3 | operator* (const LLVector3 &a, const LLMatrix4 &b) |
LLVector4 | operator* (const LLVector4 &a, const LLMatrix4 &b) |
LLVector4 | rotate_vector (const LLVector4 &a, const LLMatrix4 &b) |
LLVector3 | rotate_vector (const LLVector3 &a, const LLMatrix4 &b) |
bool | operator== (const LLMatrix4 &a, const LLMatrix4 &b) |
bool | operator!= (const LLMatrix4 &a, const LLMatrix4 &b) |
const LLMatrix4 & | operator*= (LLMatrix4 &a, F32 k) |
std::ostream & | operator<< (std::ostream &s, const LLMatrix4 &a) |
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Definition in file m4math.cpp.
Definition at line 788 of file m4math.cpp.
References FALSE, i, j, LLMatrix4::mMatrix, NUM_VALUES_IN_MAT4, and TRUE.
Definition at line 707 of file m4math.cpp.
References LLMatrix4::mMatrix, LLVector4::mV, VW, VX, VY, and VZ.
Definition at line 685 of file m4math.cpp.
References LLMatrix4::mMatrix, LLVector3::mV, VW, VX, VY, and VZ.
Definition at line 802 of file m4math.cpp.
References i, j, LLMatrix4::mMatrix, and NUM_VALUES_IN_MAT4.
std::ostream& operator<< | ( | std::ostream & | s, | |
const LLMatrix4 & | a | |||
) |
Definition at line 774 of file m4math.cpp.
References FALSE, i, j, LLMatrix4::mMatrix, NUM_VALUES_IN_MAT4, and TRUE.
Definition at line 755 of file m4math.cpp.
References LLMatrix4::mMatrix, LLVector3::mV, VX, VY, and VZ.
Definition at line 731 of file m4math.cpp.
References LLMatrix4::mMatrix, LLVector4::mV, VW, VX, VY, and VZ.
Referenced by LLJointSolverRP3::solve().