llrand.h File Reference

Information, functions, and typedefs for randomness. More...

#include <boost/random/lagged_fibonacci.hpp>
#include <boost/random/mersenne_twister.hpp>

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Typedefs

typedef boost::lagged_fibonacci607 LLRandLagFib607
 typedefs for good boost lagged fibonacci.
typedef boost::lagged_fibonacci2281 LLRandLagFib2281
typedef boost::mt11213b LLRandMT19937

Functions

S32 ll_rand ()
 Generate a float from [0, RAND_MAX).
S32 ll_rand (S32 val)
 Generate a float from [0, val) or (val, 0].
F32 ll_frand ()
 Generate a float from [0, 1.0).
F32 ll_frand (F32 val)
 Generate a float from [0, val) or (val, 0].
F64 ll_drand ()
 Generate a double from [0, 1.0).
F64 ll_drand (F64 val)
 Generate a double from [0, val) or (val, 0].


Detailed Description

Information, functions, and typedefs for randomness.

LicenseInfo
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Copyright (c) 2000-2008, Linden Research, Inc.

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Definition in file llrand.h.


Typedef Documentation

typedef boost::lagged_fibonacci2281 LLRandLagFib2281

lengh of cycle: 2^120,000 memory: 2281*sizeof(double) (about 17K)

Definition at line 114 of file llrand.h.

typedef boost::lagged_fibonacci607 LLRandLagFib607

typedefs for good boost lagged fibonacci.

See also:
boost::lagged_fibonacci
These generators will quickly generate doubles. Note the memory requirements, because they are somewhat high. I chose the smallest one, and one comparable in speed but higher periodicity without outrageous memory requirements. To use: LLRandLagFib607 foo((U32)time(NULL)); double bar = foo(); lengh of cycle: 2^32,000 memory: 607*sizeof(double) (about 5K)

Definition at line 108 of file llrand.h.

typedef boost::mt11213b LLRandMT19937

typedefs for a good boost mersenne twister implementation.

See also:
boost::mersenne_twister
This fairly quickly generates U32 values To use: LLRandMT19937 foo((U32)time(NULL)); U32 bar = foo();

lengh of cycle: 2^19,937-1 memory: about 2496 bytes

Definition at line 131 of file llrand.h.


Function Documentation

F64 ll_drand ( F64  val  ) 

Generate a double from [0, val) or (val, 0].

Definition at line 163 of file llrand.cpp.

References ll_internal_random_double().

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F64 ll_drand (  ) 

Generate a double from [0, 1.0).

Definition at line 158 of file llrand.cpp.

References ll_internal_random_double().

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F32 ll_frand ( F32  val  ) 

Generate a float from [0, val) or (val, 0].

Definition at line 143 of file llrand.cpp.

References ll_internal_random_float().

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F32 ll_frand (  ) 

S32 ll_rand ( S32  val  ) 

Generate a float from [0, val) or (val, 0].

Definition at line 130 of file llrand.cpp.

References ll_internal_random_double(), and S32.

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S32 ll_rand (  ) 

Generate a float from [0, RAND_MAX).

Use the boost random number generators if you want a stateful random numbers. If you want more random numbers, use the c-functions since they will generate faster/better randomness across the process.

I tested some of the boost random engines, and picked a good double generator and a good integer generator. I also took some timings for them on linux using gcc 3.3.5. The harness also did some other fairly trivial operations to try to limit compiler optimizations, so these numbers are only good for relative comparisons.

usec/inter algorithm 0.21 boost::minstd_rand0 0.039 boost:lagged_fibonacci19937 0.036 boost:lagged_fibonacci607 0.44 boost::hellekalek1995 0.44 boost::ecuyer1988 0.042 boost::rand48 0.043 boost::mt11213b 0.028 stdlib random() 0.05 stdlib lrand48() 0.034 stdlib rand() 0.020 the old & lame LLRand

Definition at line 125 of file llrand.cpp.

References ll_rand().

Referenced by LLFetchInWelcomeArea::done(), encode_vorbis_file(), LLAgent::fidget(), LLUUID::generate(), get_random_bytes(), LLDir_Solaris::getRandomFileInDir(), LLDir_Linux::getRandomFileInDir(), LLAgent::heardChat(), ll_rand(), LLVOTreeNew::llrand_signed(), lsa_randomize(), random_sort(), LLDoubleLinkedList< DATA_TYPE >::scramble(), LLGestureManager::triggerAndReviseString(), and LLGestureManager::triggerGesture().

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