llfloatereventlog.h File Reference

#include "llviewerprecompiledheaders.h"
#include "llfloater.h"
#include "viewer.h"
#include "llviewerobject.h"
#include "lltexturectrl.h"
#include "llpartdata.h"
#include <map>

Include dependency graph for llfloatereventlog.h:

This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  LLWorldEvent
 Event. More...
class  LLParticleEvent
 Particle event Represents a particle emission. More...
class  LLSoundEvent
class  LLEventEmitter
 Emitter of events This object represents something that emits events, such as an avatar or an object. More...
class  LLAvatarOwnedEmitter
 Base class for objects owned by an avatar This handles the part of looking up the avatar's name if needed. More...
class  LLAvatarEmitter
 Avatar emitter Emitter for avatars -- the avatar itself is producing the event. More...
class  LLObjectEmitter
 Object emitter An object, owned by an avatar, is producing this event. More...
class  LLFloaterEventLog

Variables

const S32 MAX_INTERESTING_TEXTURES = 3
LLFloaterEventLoggFloaterEventLog


Variable Documentation

LLFloaterEventLog* gFloaterEventLog

Definition at line 47 of file llfloatereventlog.cpp.

Referenced by addSourcesToEventLog(), idle(), LLViewerWindow::initWorldUI(), LLFloaterEventLog::onClickQuickButton(), LLFloaterEventLog::processObjectProperties(), LLFloaterEventLog::processObjectPropertiesFamily(), LLFloaterEventLog::toggle(), LLFloaterEventLog::visible(), and LLViewerWindow::~LLViewerWindow().

const S32 MAX_INTERESTING_TEXTURES = 3

Definition at line 34 of file llfloatereventlog.h.

Referenced by LLFloaterEventLog::LLFloaterEventLog(), LLFloaterEventLog::onClickQuickButton(), LLFloaterEventLog::updateList(), and LLFloaterEventLog::updateQuickButtons().


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