llgltypes.h File Reference

LLGL definition. More...

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Defines

#define MAX_GL_TEXTURE_UNITS   16

Typedefs

typedef U32 LLGLenum
typedef U32 LLGLuint
typedef S32 LLGLint
typedef F32 LLGLfloat
typedef F64 LLGLdouble
typedef U8 LLGLboolean


Detailed Description

LLGL definition.

LicenseInfo
firstyear=2006&license=viewergpl

Copyright (c) 2006-2007, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlife.com/developers/opensource/gplv2

There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlife.com/developers/opensource/flossexception

By copying, modifying or distributing this software, you acknowledge that you have read and understood your obligations described above, and agree to abide by those obligations.

ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, COMPLETENESS OR PERFORMANCE. $/LicenseInfo$

Definition in file llgltypes.h.


Define Documentation

#define MAX_GL_TEXTURE_UNITS   16

Definition at line 35 of file llgltypes.h.

Referenced by LLGLManager::initGL().


Typedef Documentation

typedef U8 LLGLboolean

Definition at line 42 of file llgltypes.h.

typedef F64 LLGLdouble

Definition at line 41 of file llgltypes.h.

typedef U32 LLGLenum

Definition at line 37 of file llgltypes.h.

typedef F32 LLGLfloat

Definition at line 40 of file llgltypes.h.

typedef S32 LLGLint

Definition at line 39 of file llgltypes.h.

typedef U32 LLGLuint

Definition at line 38 of file llgltypes.h.


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