llsphere.h File Reference

interface for the LLSphere class. More...

#include "llmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m3math.h"
#include "m4math.h"
#include "v4color.h"
#include "llgl.h"

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Classes

class  LLSphere

Functions

void lat2xyz (LLVector3 *result, F32 lat, F32 lon)

Variables

LLSphere gSphere


Detailed Description

interface for the LLSphere class.

LicenseInfo
firstyear=2001&license=viewergpl

Copyright (c) 2001-2007, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlife.com/developers/opensource/gplv2

There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlife.com/developers/opensource/flossexception

By copying, modifying or distributing this software, you acknowledge that you have read and understood your obligations described above, and agree to abide by those obligations.

ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, COMPLETENESS OR PERFORMANCE. $/LicenseInfo$

Definition in file llsphere.h.


Function Documentation

void lat2xyz ( LLVector3 result,
F32  lat,
F32  lon 
)

Definition at line 71 of file llsphere.cpp.

References DEG_TO_RAD, f, LLVector3::mV, r, VX, VY, and VZ.


Variable Documentation

LLSphere gSphere

Definition at line 43 of file llsphere.cpp.

Referenced by LLViewerJointShape::drawShape(), LLViewerWindow::initGLDefaults(), LLVOCloth::render(), LLHUDConnector::render(), LLHUDEffectBeam::render(), LLViewerJointCollisionVolume::render(), LLAgent::renderAutoPilotTarget(), LLViewerWindow::renderSelections(), and LLViewerWindow::stopGL().


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