Include dependency graph for lltransfersourceasset.cpp:
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|bool||is_asset_fetch_by_id_allowed (LLAssetType::EType type)|
|Quick check to see if the asset allows direct download. |
|bool||is_asset_id_knowable (LLAssetType::EType type)|
|Quick check to see if all asset data can be known by the viewer. |
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Definition in file lltransfersourceasset.cpp.
Quick check to see if the asset allows direct download.
Referenced by LLTransferSourceAsset::initTransfer().
Quick check to see if all asset data can be known by the viewer.
This might not be the right place for this function call, but it originally started life inside the LLTransferSourceAsset code.
|type||The type of asset.|
References LLAssetType::AT_ANIMATION, LLAssetType::AT_BODYPART, LLAssetType::AT_CLOTHING, LLAssetType::AT_GESTURE, LLAssetType::AT_LANDMARK, LLAssetType::AT_NOTECARD, LLAssetType::AT_SOUND, and LLAssetType::AT_TEXTURE.