m4math.h File Reference

LLMatrix3 class header file. More...

#include "v3math.h"

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Classes

class  LLMatrix4

Functions

const LLMatrix4operator *= (LLMatrix4 &a, const LLMatrix4 &b)
const LLMatrix4operator *= (LLMatrix4 &a, const F32 &b)
const LLMatrix4operator+= (LLMatrix4 &a, const LLMatrix4 &b)
const LLMatrix4operator-= (LLMatrix4 &a, const LLMatrix4 &b)

Variables

static const U32 NUM_VALUES_IN_MAT4 = 4


Detailed Description

LLMatrix3 class header file.

LicenseInfo
firstyear=2000&license=viewergpl

Copyright (c) 2000-2007, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlife.com/developers/opensource/gplv2

There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlife.com/developers/opensource/flossexception

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ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, COMPLETENESS OR PERFORMANCE. $/LicenseInfo$

Definition in file m4math.h.


Function Documentation

const LLMatrix4& operator *= ( LLMatrix4 a,
const F32 b 
) [inline]

Definition at line 312 of file m4math.h.

References a, i, j, LLMatrix4::mMatrix, and NUM_VALUES_IN_MAT4.

const LLMatrix4& operator *= ( LLMatrix4 a,
const LLMatrix4 b 
) [inline]

Definition at line 294 of file m4math.h.

References a, b, i, j, LLMatrix4::mMatrix, and NUM_VALUES_IN_MAT4.

const LLMatrix4& operator+= ( LLMatrix4 a,
const LLMatrix4 b 
) [inline]

Definition at line 327 of file m4math.h.

References a, b, i, j, LLMatrix4::mMatrix, and NUM_VALUES_IN_MAT4.

const LLMatrix4& operator-= ( LLMatrix4 a,
const LLMatrix4 b 
) [inline]

Definition at line 342 of file m4math.h.

References a, b, i, j, LLMatrix4::mMatrix, and NUM_VALUES_IN_MAT4.


Variable Documentation

const U32 NUM_VALUES_IN_MAT4 = 4 [static]

Definition at line 97 of file m4math.h.

Referenced by operator *=(), operator!=(), operator+=(), operator-=(), and operator==().


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