#include "llcamera.h"
#include "lltimer.h"
#include "llstat.h"
#include "m4math.h"
Go to the source code of this file.
Classes | |
class | LLViewerCamera |
Variables | |
const F32 | OGL_TO_CFR_ROTATION [16] |
const BOOL | FOR_SELECTION = TRUE |
const BOOL | NOT_FOR_SELECTION = FALSE |
F64 | gGLModelView [16] |
F64 | gGLLastModelView [16] |
F64 | gGLProjection [16] |
S32 | gGLViewport [4] |
F32 | gGLZNear |
F32 | gGLZFar |
Copyright (c) 2002-2008, Linden Research, Inc.
Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
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Definition in file llviewercamera.h.
const BOOL FOR_SELECTION = TRUE |
Definition at line 50 of file llviewercamera.h.
Referenced by LLViewerWindow::analyzeHit(), LLToolSelectRect::handleRectangleSelection(), and LLViewerWindow::hitObjectOrLandGlobalAsync().
F64 gGLLastModelView[16] |
Definition at line 151 of file llviewercamera.cpp.
Referenced by display(), render_ui_and_swap(), LLPipeline::renderObjects(), and LLPipeline::updateCull().
F64 gGLModelView[16] |
Definition at line 150 of file llviewercamera.cpp.
F64 gGLProjection[16] |
Definition at line 152 of file llviewercamera.cpp.
Referenced by glh_get_current_projection(), glh_set_current_projection(), hud_render_text(), LLViewerCamera::projectPosAgentToScreen(), LLViewerCamera::projectPosAgentToScreenEdge(), LLViewerCamera::projectScreenToPosAgent(), LLPipeline::renderGeom(), LLViewerCamera::setPerspective(), and LLViewerCamera::updateFrustumPlanes().
S32 gGLViewport[4] |
Definition at line 153 of file llviewercamera.cpp.
Referenced by LLPipeline::generateImpostor(), LLPipeline::generateWaterReflection(), LLViewerWindow::hitObjectOrLandGlobalAsync(), hud_render_text(), LLViewerCamera::projectPosAgentToScreen(), LLViewerCamera::projectPosAgentToScreenEdge(), LLViewerCamera::projectScreenToPosAgent(), LLPipeline::renderForSelect(), LLViewerCamera::setPerspective(), LLViewerWindow::setupViewport(), LLDrawPoolWater::shade(), and LLViewerCamera::updateFrustumPlanes().
const BOOL NOT_FOR_SELECTION = FALSE |
const F32 OGL_TO_CFR_ROTATION[16] |
Initial value:
{ 0.f, 0.f, -1.f, 0.f, -1.f, 0.f, 0.f, 0.f, 0.f, 1.f, 0.f, 0.f, 0.f, 0.f, 0.f, 1.f }
Definition at line 45 of file llviewercamera.h.
Referenced by LLPipeline::generateImpostor(), LLViewerCamera::getModelview(), LLManipTranslate::highlightManipulators(), LLManipScale::highlightManipulators(), LLDrawPoolAvatar::renderAvatars(), LLViewerWindow::renderSelections(), LLSelectMgr::renderSilhouettes(), LLViewerCamera::setPerspective(), and setup_hud_matrices().