

Public Member Functions | |
| LLBodyNoiseMotion (const LLUUID &id) | |
| virtual | ~LLBodyNoiseMotion () |
| virtual BOOL | getLoop () |
| virtual F32 | getDuration () |
| virtual F32 | getEaseInDuration () |
| virtual F32 | getEaseOutDuration () |
| virtual LLJoint::JointPriority | getPriority () |
| virtual LLMotionBlendType | getBlendType () |
| virtual F32 | getMinPixelArea () |
| virtual LLMotionInitStatus | onInitialize (LLCharacter *character) |
| virtual BOOL | onActivate () |
| virtual BOOL | onUpdate (F32 time, U8 *joint_mask) |
| virtual void | onDeactivate () |
Static Public Member Functions | |
| static LLMotion * | create (const LLUUID &id) |
Public Attributes | |
| LLPointer< LLJointState > | mTorsoState |
Definition at line 306 of file llvoavatar.cpp.
| LLBodyNoiseMotion::LLBodyNoiseMotion | ( | const LLUUID & | id | ) | [inline] |
Definition at line 311 of file llvoavatar.cpp.
References LLMotion::mName, and mTorsoState.
Referenced by create().

| virtual LLBodyNoiseMotion::~LLBodyNoiseMotion | ( | ) | [inline, virtual] |
Definition at line 320 of file llvoavatar.cpp.
Reimplemented from LLMotion.
Definition at line 328 of file llvoavatar.cpp.
References LLBodyNoiseMotion().
Referenced by LLVOAvatar::LLVOAvatar().


| virtual BOOL LLBodyNoiseMotion::getLoop | ( | ) | [inline, virtual] |
| virtual F32 LLBodyNoiseMotion::getDuration | ( | ) | [inline, virtual] |
| virtual F32 LLBodyNoiseMotion::getEaseInDuration | ( | ) | [inline, virtual] |
| virtual F32 LLBodyNoiseMotion::getEaseOutDuration | ( | ) | [inline, virtual] |
| virtual LLJoint::JointPriority LLBodyNoiseMotion::getPriority | ( | ) | [inline, virtual] |
Implements LLMotion.
Definition at line 348 of file llvoavatar.cpp.
References LLJoint::HIGH_PRIORITY.
| virtual LLMotionBlendType LLBodyNoiseMotion::getBlendType | ( | ) | [inline, virtual] |
Implements LLMotion.
Definition at line 350 of file llvoavatar.cpp.
References LLMotion::ADDITIVE_BLEND.
| virtual F32 LLBodyNoiseMotion::getMinPixelArea | ( | ) | [inline, virtual] |
Implements LLMotion.
Definition at line 353 of file llvoavatar.cpp.
References MIN_REQUIRED_PIXEL_AREA_BODY_NOISE.
| virtual LLMotionInitStatus LLBodyNoiseMotion::onInitialize | ( | LLCharacter * | character | ) | [inline, virtual] |
Implements LLMotion.
Definition at line 358 of file llvoavatar.cpp.
References LLMotion::addJointState(), LLCharacter::getJoint(), mTorsoState, LLJointState::ROT, LLMotion::STATUS_FAILURE, and LLMotion::STATUS_SUCCESS.

| virtual BOOL LLBodyNoiseMotion::onActivate | ( | ) | [inline, virtual] |
Implements LLMotion.
Definition at line 379 of file llvoavatar.cpp.
References DEG_TO_RAD, mTorsoState, noise2(), LLQuaternion::setQuat(), TORSO_NOISE_AMOUNT, TORSO_NOISE_SPEED, and TRUE.

| virtual void LLBodyNoiseMotion::onDeactivate | ( | ) | [inline, virtual] |
Definition at line 406 of file llvoavatar.cpp.
Referenced by LLBodyNoiseMotion(), onInitialize(), and onUpdate().
1.5.5