llrendersphere.h File Reference

interface for the LLRenderSphere class. More...

#include "llmath.h"
#include "v3math.h"
#include "v4math.h"
#include "m3math.h"
#include "m4math.h"
#include "v4color.h"
#include "llgl.h"

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Classes

class  LLRenderSphere

Functions

void lat2xyz (LLVector3 *result, F32 lat, F32 lon)

Variables

LLRenderSphere gSphere


Detailed Description

interface for the LLRenderSphere class.

LicenseInfo
firstyear=2001&license=internal

Copyright (c) 2001-2008, Linden Research, Inc.

The following source code is PROPRIETARY AND CONFIDENTIAL. Use of this source code is governed by the Linden Lab Source Code Disclosure Agreement ("Agreement") previously entered between you and Linden Lab. By accessing, using, copying, modifying or distributing this software, you acknowledge that you have been informed of your obligations under the Agreement and agree to abide by those obligations.

ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, COMPLETENESS OR PERFORMANCE. $/LicenseInfo$

Definition in file llrendersphere.h.


Function Documentation

void lat2xyz ( LLVector3 result,
F32  lat,
F32  lon 
)

Definition at line 61 of file llrendersphere.cpp.

References DEG_TO_RAD, LLVector3::mV, r, VX, VY, and VZ.


Variable Documentation


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