llassettype.cpp File Reference

Implementatino of LLAssetType functionality. More...

#include "linden_common.h"
#include "llassettype.h"
#include "llstring.h"
#include "lltimer.h"

Include dependency graph for llassettype.cpp:

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Classes

struct  asset_info_t

Variables

asset_info_t asset_types []


Detailed Description

Implementatino of LLAssetType functionality.

LicenseInfo
firstyear=2001&license=viewergpl

Copyright (c) 2001-2007, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlife.com/developers/opensource/gplv2

There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlife.com/developers/opensource/flossexception

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Definition in file llassettype.cpp.


Variable Documentation

asset_info_t asset_types[]

Initial value:

{
        { LLAssetType::AT_TEXTURE, "TEXTURE" },
        { LLAssetType::AT_SOUND, "SOUND" },
        { LLAssetType::AT_CALLINGCARD, "CALLINGCARD" },
        { LLAssetType::AT_LANDMARK, "LANDMARK" },
        { LLAssetType::AT_SCRIPT, "SCRIPT" },
        { LLAssetType::AT_CLOTHING, "CLOTHING" },
        { LLAssetType::AT_OBJECT, "OBJECT" },
        { LLAssetType::AT_NOTECARD, "NOTECARD" },
        { LLAssetType::AT_CATEGORY, "CATEGORY" },
        { LLAssetType::AT_ROOT_CATEGORY, "ROOT_CATEGORY" },
        { LLAssetType::AT_LSL_TEXT, "LSL_TEXT" },
        { LLAssetType::AT_LSL_BYTECODE, "LSL_BYTECODE" },
        { LLAssetType::AT_TEXTURE_TGA, "TEXTURE_TGA" },
        { LLAssetType::AT_BODYPART, "BODYPART" },
        { LLAssetType::AT_TRASH, "TRASH" },
        { LLAssetType::AT_SNAPSHOT_CATEGORY, "SNAPSHOT_CATEGORY" },
        { LLAssetType::AT_LOST_AND_FOUND, "LOST_AND_FOUND" },
        { LLAssetType::AT_SOUND_WAV, "SOUND_WAV" },
        { LLAssetType::AT_IMAGE_TGA, "IMAGE_TGA" },
        { LLAssetType::AT_IMAGE_JPEG, "IMAGE_JPEG" },
        { LLAssetType::AT_ANIMATION, "ANIMATION" },
        { LLAssetType::AT_GESTURE, "GESTURE" },
        { LLAssetType::AT_SIMSTATE, "SIMSTATE" },
        { LLAssetType::AT_NONE, "NONE" },
}

Definition at line 47 of file llassettype.cpp.

Referenced by LLAssetType::getDesc(), and LLAssetType::getType().


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