lltracker.cpp

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00001 
00032 #include "llviewerprecompiledheaders.h"
00033 
00034 // library includes
00035 #include "llcoord.h"
00036 #include "lldarray.h"
00037 #include "llfontgl.h"
00038 #include "llgl.h"
00039 #include "llinventory.h"
00040 #include "llmemory.h"
00041 #include "llstring.h"
00042 #include "lluuid.h"
00043 #include "v3math.h"
00044 #include "v3dmath.h"
00045 #include "v4color.h"
00046 
00047 // viewer includes
00048 #include "viewer.h"
00049 #include "lltracker.h"
00050 #include "llagent.h"
00051 #include "llcallingcard.h"
00052 #include "llcolorscheme.h"
00053 #include "llcylinder.h"
00054 #include "llfloaterworldmap.h"
00055 #include "llhudtext.h"
00056 #include "llhudview.h"
00057 #include "llinventorymodel.h"
00058 #include "lllandmarklist.h"
00059 #include "llsky.h"
00060 #include "llui.h"
00061 #include "llviewercamera.h"
00062 #include "llviewerinventory.h"
00063 #include "llworld.h"
00064 #include "llworldmapview.h"
00065 
00066 const F32 DESTINATION_REACHED_RADIUS    = 3.0f;
00067 const F32 DESTINATION_VISITED_RADIUS    = 6.0f;
00068 
00069 // this last one is useful for when the landmark is
00070 // very close to agent when tracking is turned on
00071 const F32 DESTINATION_UNVISITED_RADIUS = 12.0f;
00072 
00073 const S32 ARROW_OFF_RADIUS_SQRD = 100;
00074 
00075 const S32 HUD_ARROW_SIZE = 32;
00076 
00077 // static
00078 LLTracker *LLTracker::sTrackerp = NULL;
00079 BOOL LLTracker::sCheesyBeacon = FALSE;
00080 
00081 LLTracker::LLTracker()
00082 :       mTrackingStatus(TRACKING_NOTHING),
00083         mTrackingLocationType(LOCATION_NOTHING),
00084         mHUDArrowCenterX(0),
00085         mHUDArrowCenterY(0),
00086         mToolTip( "" ),
00087         mTrackedLandmarkName(""),
00088         mHasReachedLandmark(FALSE),
00089         mHasLandmarkPosition(FALSE),
00090         mLandmarkHasBeenVisited(FALSE),
00091         mTrackedLocationName( "" ),
00092         mIsTrackingLocation(FALSE)
00093 { }
00094 
00095 
00096 LLTracker::~LLTracker()
00097 { 
00098         purgeBeaconText();
00099 }
00100 
00101 
00102 // static
00103 void LLTracker::stopTracking(void* userdata)
00104 {
00105         BOOL clear_ui = ((BOOL)(intptr_t)userdata);
00106         instance()->stopTrackingAll(clear_ui);
00107 }
00108 
00109 
00110 // static virtual
00111 void LLTracker::drawHUDArrow()
00112 {
00113         /* tracking autopilot destination has been disabled 
00114            -- 2004.01.09, Leviathan
00115         // Draw dot for autopilot target
00116         if (gAgent.getAutoPilot())
00117         {
00118                 instance()->drawMarker( gAgent.getAutoPilotTargetGlobal(), gTrackColor );
00119                 return;
00120         }
00121         */
00122         switch (getTrackingStatus())
00123         { 
00124         case TRACKING_AVATAR:
00125                 // Tracked avatar
00126                 if(LLAvatarTracker::instance().haveTrackingInfo())
00127                 {
00128                         instance()->drawMarker( LLAvatarTracker::instance().getGlobalPos(), gTrackColor );
00129                 } 
00130                 break;
00131 
00132         case TRACKING_LANDMARK:
00133                 instance()->drawMarker( getTrackedPositionGlobal(), gTrackColor );
00134                 break;
00135 
00136         case TRACKING_LOCATION:
00137                 if (!gWorldp)
00138                 {
00139                         break;
00140                 }
00141                 // HACK -- try to keep the location just above the terrain
00142 #if 0
00143                 // UNHACKED by CRO - keep location where the location is
00144                 instance()->mTrackedPositionGlobal.mdV[VZ] = 
00145                                 0.9f * instance()->mTrackedPositionGlobal.mdV[VZ]
00146                                 + 0.1f * (gWorldp->resolveLandHeightGlobal(getTrackedPositionGlobal()) + 1.5f);
00147 #endif
00148                 instance()->mTrackedPositionGlobal.mdV[VZ] = llclamp((F32)instance()->mTrackedPositionGlobal.mdV[VZ], gWorldp->resolveLandHeightGlobal(getTrackedPositionGlobal()) + 1.5f, (F32)instance()->getTrackedPositionGlobal().mdV[VZ]);
00149                 instance()->drawMarker( getTrackedPositionGlobal(), gTrackColor );
00150                 break;
00151 
00152         default:
00153                 break;
00154         }
00155 }
00156 
00157 
00158 // static 
00159 void LLTracker::render3D()
00160 {
00161         if (!gFloaterWorldMap)
00162         {
00163                 return;
00164         }
00165 
00166         // Arbitary location beacon
00167         if( instance()->mIsTrackingLocation )
00168         {
00169                 if (!instance()->mBeaconText)
00170                 {
00171                         instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
00172                         instance()->mBeaconText->setDoFade(FALSE);
00173                 }
00174 
00175                 LLVector3d pos_global = instance()->mTrackedPositionGlobal;
00176                 // (z-attenuation < 1) means compute "shorter" distance in z-axis,
00177                 // so cancel tracking even if avatar is a little above or below.
00178                 F32 dist = gFloaterWorldMap->getDistanceToDestination(pos_global, 0.5f);
00179                 if (dist < DESTINATION_REACHED_RADIUS)
00180                 {
00181                         instance()->stopTrackingLocation();
00182                 }
00183                 else
00184                 {
00185                         renderBeacon( instance()->mTrackedPositionGlobal, gTrackColor, 
00186                                                 instance()->mBeaconText, instance()->mTrackedLocationName );
00187                 }
00188         }
00189 
00190         // Landmark beacon
00191         else if( !instance()->mTrackedLandmarkAssetID.isNull() )
00192         {
00193                 if (!instance()->mBeaconText)
00194                 {
00195                         instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
00196                         instance()->mBeaconText->setDoFade(FALSE);
00197                 }
00198 
00199                 if (instance()->mHasLandmarkPosition)
00200                 {
00201                         F32 dist = gFloaterWorldMap->getDistanceToDestination(instance()->mTrackedPositionGlobal, 1.0f);
00202 
00203                         if (   !instance()->mLandmarkHasBeenVisited
00204                                 && dist < DESTINATION_VISITED_RADIUS )
00205                         {
00206                                 // its close enough ==> flag as visited
00207                                 instance()->setLandmarkVisited();
00208                         }
00209 
00210                         if (   !instance()->mHasReachedLandmark 
00211                                 && dist < DESTINATION_REACHED_RADIUS )
00212                         {
00213                                 // its VERY CLOSE ==> automatically stop tracking
00214                                 instance()->stopTrackingLandmark();
00215                         }
00216                         else
00217                         {
00218                                 if (    instance()->mHasReachedLandmark 
00219                                          && dist > DESTINATION_UNVISITED_RADIUS )
00220                                 {
00221                                         // this is so that landmark beacons don't immediately 
00222                                         // disappear when they're created only a few meters 
00223                                         // away, yet disappear when the agent wanders away 
00224                                         // and back again
00225                                         instance()->mHasReachedLandmark = FALSE;
00226                                 }
00227                                 renderBeacon( instance()->mTrackedPositionGlobal, gTrackColor, 
00228                                                           instance()->mBeaconText, instance()->mTrackedLandmarkName );
00229                         }
00230                 }
00231                 else
00232                 {
00233                         // probably just finished downloading the asset
00234                         instance()->cacheLandmarkPosition();
00235                 }
00236         }
00237         else
00238         {
00239                 // Avatar beacon
00240                 LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
00241                 if(av_tracker.haveTrackingInfo())
00242                 {
00243                         if (!instance()->mBeaconText)
00244                         {
00245                                 instance()->mBeaconText = (LLHUDText *)LLHUDObject::addHUDObject(LLHUDObject::LL_HUD_TEXT);
00246                                 instance()->mBeaconText->setDoFade(FALSE);
00247                         }
00248                         
00249                         F32 dist = gFloaterWorldMap->getDistanceToDestination(instance()->mTrackedPositionGlobal, 0.0f);
00250                         if (dist < DESTINATION_REACHED_RADIUS)
00251                         {
00252                                 instance()->stopTrackingAvatar();
00253                         }
00254                         else
00255                         {
00256                                 renderBeacon( av_tracker.getGlobalPos(), gTrackColor, 
00257                                                         instance()->mBeaconText, av_tracker.getName() );
00258                         }
00259                 }
00260                 else
00261                 {
00262                         BOOL stop_tracking = FALSE;
00263                         const LLUUID& avatar_id = av_tracker.getAvatarID();
00264                         if(avatar_id.isNull())
00265                         {
00266                                 stop_tracking = TRUE;
00267                         }
00268                         else 
00269                         {
00270                                 const LLRelationship* buddy = av_tracker.getBuddyInfo(avatar_id);
00271                                 if(buddy && !buddy->isOnline() && !gAgent.isGodlike())
00272                                 {
00273                                         stop_tracking = TRUE;
00274                                 }
00275                                 if(!buddy && !gAgent.isGodlike())
00276                                 {
00277                                         stop_tracking = TRUE;
00278                                 }
00279                         }
00280                         if(stop_tracking)
00281                         {
00282                                 instance()->stopTrackingAvatar();
00283                         }
00284                 }
00285         }
00286 }
00287 
00288 
00289 // static 
00290 void LLTracker::trackAvatar( const LLUUID& avatar_id, const LLString& name )
00291 {
00292         instance()->stopTrackingLandmark();
00293         instance()->stopTrackingLocation();
00294         
00295         LLAvatarTracker::instance().track( avatar_id, name );
00296         instance()->mTrackingStatus = TRACKING_AVATAR;
00297         instance()->mLabel = name;
00298 }
00299 
00300 
00301 // static 
00302 void LLTracker::trackLandmark( const LLUUID& asset_id, const LLUUID& item_id, const LLString& name)
00303 {
00304         instance()->stopTrackingAvatar();
00305         instance()->stopTrackingLocation();
00306         
00307         instance()->mTrackedLandmarkAssetID = asset_id;
00308         instance()->mTrackedLandmarkItemID = item_id;
00309         instance()->mTrackedLandmarkName = name;
00310         instance()->cacheLandmarkPosition();
00311         instance()->mTrackingStatus = TRACKING_LANDMARK;
00312         instance()->mLabel = name;
00313 }
00314 
00315 
00316 // static 
00317 void LLTracker::trackLocation(const LLVector3d& pos_global, const LLString& full_name, const LLString& tooltip, ETrackingLocationType location_type)
00318 {
00319         instance()->stopTrackingAvatar();
00320         instance()->stopTrackingLandmark();
00321 
00322         instance()->mTrackedPositionGlobal = pos_global;
00323         instance()->mTrackedLocationName = full_name;
00324         instance()->mIsTrackingLocation = TRUE;
00325         instance()->mTrackingStatus = TRACKING_LOCATION;
00326         instance()->mTrackingLocationType = location_type;
00327         instance()->mLabel = full_name;
00328         instance()->mToolTip = tooltip;
00329 }
00330 
00331 
00332 // static 
00333 BOOL LLTracker::handleMouseDown(S32 x, S32 y)
00334 {
00335         BOOL eat_mouse_click = FALSE;
00336         // fortunately, we can always compute the tracking arrow center
00337         S32 dist_sqrd = (x - instance()->mHUDArrowCenterX) * (x - instance()->mHUDArrowCenterX) + 
00338                                         (y - instance()->mHUDArrowCenterY) * (y - instance()->mHUDArrowCenterY);
00339         if (dist_sqrd < ARROW_OFF_RADIUS_SQRD)
00340         {
00341                 /* tracking autopilot destination has been disabled
00342                    -- 2004.01.09, Leviathan
00343                 // turn off tracking
00344                 if (gAgent.getAutoPilot())
00345                 {
00346                         gAgent.stopAutoPilot(TRUE);     // TRUE because cancelled by user
00347                         eat_mouse_click = TRUE;
00348                 }
00349                 */
00350                 if (getTrackingStatus())
00351                 {
00352                         instance()->stopTrackingAll();
00353                         eat_mouse_click = TRUE;
00354                 }
00355         }
00356         return eat_mouse_click;
00357 }
00358 
00359 
00360 // static 
00361 LLVector3d LLTracker::getTrackedPositionGlobal()
00362 {
00363         LLVector3d pos_global;
00364         switch (getTrackingStatus())
00365         {
00366         case TRACKING_AVATAR:
00367         {
00368                 LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
00369                 if (av_tracker.haveTrackingInfo())
00370                 {
00371                         pos_global = av_tracker.getGlobalPos(); }
00372                 break;
00373         }
00374         case TRACKING_LANDMARK:
00375                 if( instance()->mHasLandmarkPosition )
00376                 {
00377                         pos_global = instance()->mTrackedPositionGlobal;
00378                 }
00379                 break;
00380         case TRACKING_LOCATION:
00381                 pos_global = instance()->mTrackedPositionGlobal;
00382                 break;
00383         default:
00384                 break;
00385         }
00386         return pos_global;
00387 }
00388 
00389 
00390 // static
00391 BOOL LLTracker::hasLandmarkPosition()
00392 {
00393         if (!instance()->mHasLandmarkPosition)
00394         {
00395                 // maybe we just received the landmark position info
00396                 instance()->cacheLandmarkPosition();
00397         }
00398         return instance()->mHasLandmarkPosition;
00399 }
00400 
00401 
00402 // static
00403 const LLString& LLTracker::getTrackedLocationName()
00404 {
00405         return instance()->mTrackedLocationName;
00406 }
00407 
00408 F32 pulse_func(F32 t, F32 z)
00409 {
00410         if (!LLTracker::sCheesyBeacon)
00411         {
00412                 return 0.f;
00413         }
00414         
00415         t *= 3.14159f;
00416         z -= t*64.f - 256.f;
00417         
00418         F32 a = cosf(z*3.14159/512.f)*10.0f;
00419         a = llmax(a, 9.9f);
00420         a -= 9.9f;
00421         a *= 10.f;
00422         return a;
00423 }
00424 
00425 void draw_shockwave(F32 center_z, F32 t, S32 steps, LLColor4 color)
00426 {
00427         if (!LLTracker::sCheesyBeacon)
00428         {
00429                 return;
00430         }
00431         
00432         t *= 0.6284f/3.14159f;
00433         
00434         t -= (F32) (S32) t;     
00435 
00436         t = llmax(t, 0.5f);
00437         t -= 0.5f;
00438         t *= 2.0f;
00439         
00440         F32 radius = t*16536.f;
00441         
00442         // Inexact, but reasonably fast.
00443         F32 delta = F_TWO_PI / steps;
00444         F32 sin_delta = sin( delta );
00445         F32 cos_delta = cos( delta );
00446         F32 x = radius;
00447         F32 y = 0.f;
00448 
00449         LLColor4 ccol = LLColor4(1,1,1,(1.f-t)*0.25f);
00450         glBegin(GL_TRIANGLE_FAN);
00451         glColor4fv(ccol.mV);
00452         glVertex3f(0.f, 0.f, center_z);
00453         // make sure circle is complete
00454         steps += 1;
00455         
00456         color.mV[3] = (1.f-t*t);
00457         
00458         glColor4fv(color.mV);
00459         while( steps-- )
00460         {
00461                 // Successive rotations
00462                 glVertex3f( x, y, center_z );
00463                 F32 x_new = x * cos_delta - y * sin_delta;
00464                 y = x * sin_delta +  y * cos_delta;
00465                 x = x_new;
00466         }
00467         glEnd();
00468 }
00469 
00470 
00471 // static 
00472 void LLTracker::renderBeacon(LLVector3d pos_global, 
00473                                                          const LLColor4& color, 
00474                                                          LLHUDText* hud_textp, 
00475                                                          const std::string& label )
00476 {
00477         sCheesyBeacon = gSavedSettings.getBOOL("CheesyBeacon");
00478         LLVector3d to_vec = pos_global - gAgent.getCameraPositionGlobal();
00479 
00480         F32 dist = (F32)to_vec.magVec();
00481         F32 color_frac = 1.f;
00482         if (dist > 0.99f * gCamera->getFar())
00483         {
00484                 color_frac = 0.4f;
00485         //      pos_global = gAgent.getCameraPositionGlobal() + 0.99f*(gCamera->getFar()/dist)*to_vec;
00486         }
00487         else
00488         {
00489                 color_frac = 1.f - 0.6f*(dist/gCamera->getFar());
00490         }
00491 
00492         LLColor4 fogged_color = color_frac * color + (1 - color_frac)*gSky.getFogColor();
00493 
00494         F32 FADE_DIST = 3.f;
00495         fogged_color.mV[3] = llmax(0.2f, llmin(0.5f,(dist-FADE_DIST)/FADE_DIST));
00496 
00497         LLVector3 pos_agent = gAgent.getPosAgentFromGlobal(pos_global);
00498 
00499         LLGLSTracker gls_tracker; // default - TEXTURE + CULL_FACE + LIGHTING + GL_BLEND + GL_ALPHA_TEST
00500         LLGLDisable cull_face(GL_CULL_FACE);
00501         LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
00502         
00503         
00504         glMatrixMode(GL_MODELVIEW);
00505         glPushMatrix();
00506                 glTranslatef(pos_agent.mV[0], pos_agent.mV[1], pos_agent.mV[2]);
00507                 
00508                 draw_shockwave(1024.f, gRenderStartTime.getElapsedTimeF32(), 32, fogged_color);
00509 
00510                 //glScalef(1.f, 1.f, 1000.f);
00511                 glColor4fv(fogged_color.mV);
00512                 const U32 BEACON_VERTS = 256;
00513                 const F32 step = 1024.0f/BEACON_VERTS;
00514                 
00515                 LLVector3 x_axis = gCamera->getLeftAxis();
00516                 F32 t = gRenderStartTime.getElapsedTimeF32();
00517                 F32 dr = dist/gCamera->getFar();
00518                 
00519                 for (U32 i = 0; i < BEACON_VERTS; i++)
00520                 {
00521                         F32 x = x_axis.mV[0];
00522                         F32 y = x_axis.mV[1];
00523                         
00524                         F32 z = i * step;
00525                         F32 z_next = (i+1)*step;
00526                 
00527                         F32 a = pulse_func(t, z);
00528                         F32 an = pulse_func(t, z_next);
00529                         
00530                         LLColor4 c_col = fogged_color + LLColor4(a,a,a,a);
00531                         LLColor4 col_next = fogged_color + LLColor4(an,an,an,an);
00532                         LLColor4 col_edge = fogged_color * LLColor4(a,a,a,0.0f);
00533                         LLColor4 col_edge_next = fogged_color * LLColor4(an,an,an,0.0f);
00534                         
00535                         a *= 2.f;
00536                         a += 1.0f+dr;
00537                         
00538                         an *= 2.f;
00539                         an += 1.0f+dr;
00540                 
00541                         glBegin(GL_TRIANGLE_STRIP);
00542                         glColor4fv(col_edge.mV);
00543                         glVertex3f(-x*a, -y*a, z);
00544                         glColor4fv(col_edge_next.mV);
00545                         glVertex3f(-x*an, -y*an, z_next);
00546                         
00547                         glColor4fv(c_col.mV);
00548                         glVertex3f(0, 0, z);
00549                         glColor4fv(col_next.mV);
00550                         glVertex3f(0, 0, z_next);
00551                         
00552                         glColor4fv(col_edge.mV);
00553                         glVertex3f(x*a,y*a,z);
00554                         glColor4fv(col_edge_next.mV);
00555                         glVertex3f(x*an,y*an,z_next);
00556                         
00557                         glEnd();
00558                 }
00559                                                         
00560                 //gCylinder.render(1000);
00561         glPopMatrix();
00562 
00563         char text[1024];                /* Flawfinder: ignore */
00564         snprintf(text, sizeof(text), "%.0f m", to_vec.magVec());                /* Flawfinder: ignore */
00565 
00566         LLWString wstr;
00567         wstr += utf8str_to_wstring(label);
00568         wstr += '\n';
00569         wstr += utf8str_to_wstring(text);
00570 
00571         hud_textp->setFont(LLFontGL::sSansSerif);
00572         hud_textp->setZCompare(FALSE);
00573         hud_textp->setColor(LLColor4(1.f, 1.f, 1.f, llmax(0.2f, llmin(1.f,(dist-FADE_DIST)/FADE_DIST))));
00574 
00575         hud_textp->setString(wstr);
00576         hud_textp->setVertAlignment(LLHUDText::ALIGN_VERT_CENTER);
00577         hud_textp->setPositionAgent(pos_agent);
00578 }
00579 
00580 
00581 void LLTracker::stopTrackingAll(BOOL clear_ui)
00582 {
00583         switch (mTrackingStatus)
00584         {
00585         case TRACKING_AVATAR :
00586                 stopTrackingAvatar(clear_ui);
00587                 break;
00588         case TRACKING_LANDMARK :
00589                 stopTrackingLandmark(clear_ui);
00590                 break;
00591         case TRACKING_LOCATION :
00592                 stopTrackingLocation(clear_ui);
00593                 break;
00594         default:
00595                 mTrackingStatus = TRACKING_NOTHING;
00596                 break;
00597         }
00598 }
00599 
00600 
00601 void LLTracker::stopTrackingAvatar(BOOL clear_ui)
00602 {
00603         LLAvatarTracker& av_tracker = LLAvatarTracker::instance();
00604         if( !av_tracker.getAvatarID().isNull() )
00605         {
00606                 av_tracker.untrack( av_tracker.getAvatarID() );
00607         }
00608 
00609         purgeBeaconText();
00610         gFloaterWorldMap->clearAvatarSelection(clear_ui);
00611         mTrackingStatus = TRACKING_NOTHING;
00612 }
00613 
00614 
00615 void LLTracker::stopTrackingLandmark(BOOL clear_ui)
00616 {
00617         purgeBeaconText();
00618         mTrackedLandmarkAssetID.setNull();
00619         mTrackedLandmarkItemID.setNull();
00620         mTrackedLandmarkName.assign("");
00621         mTrackedPositionGlobal.zeroVec();
00622         mHasLandmarkPosition = FALSE;
00623         mHasReachedLandmark = FALSE;
00624         mLandmarkHasBeenVisited = TRUE;
00625         gFloaterWorldMap->clearLandmarkSelection(clear_ui);
00626         mTrackingStatus = TRACKING_NOTHING;
00627 }
00628 
00629 
00630 void LLTracker::stopTrackingLocation(BOOL clear_ui)
00631 {
00632         purgeBeaconText();
00633         mTrackedLocationName.assign("");
00634         mIsTrackingLocation = FALSE;
00635         mTrackedPositionGlobal.zeroVec();
00636         gFloaterWorldMap->clearLocationSelection(clear_ui);
00637         mTrackingStatus = TRACKING_NOTHING;
00638         mTrackingLocationType = LOCATION_NOTHING;
00639 }
00640 
00641 
00642 void LLTracker::drawMarker(const LLVector3d& pos_global, const LLColor4& color)
00643 {
00644         if (!gCamera) 
00645         {
00646                 return;
00647         }
00648 
00649         // get position
00650         LLVector3 pos_local = gAgent.getPosAgentFromGlobal(pos_global);
00651 
00652         // check in frustum
00653         LLCoordGL screen;
00654         S32 x = 0;
00655         S32 y = 0;
00656         const BOOL CLAMP = TRUE;
00657 
00658         if (gCamera->projectPosAgentToScreen(pos_local, screen, CLAMP)
00659                 || gCamera->projectPosAgentToScreenEdge(pos_local, screen) )
00660         {
00661                 gHUDView->screenPointToLocal(screen.mX, screen.mY, &x, &y);
00662 
00663                 // the center of the rendered position of the arrow obeys 
00664                 // the following rules:
00665                 // (1) it lies on an ellipse centered on the target position 
00666                 // (2) it lies on the line between the target and the window center
00667                 // (3) right now the radii of the ellipse are fixed, but eventually
00668                 //     they will be a function of the target text
00669                 // 
00670                 // from those rules we can compute the position of the 
00671                 // lower left corner of the image
00672                 LLRect rect = gHUDView->getRect();
00673                 S32 x_center = lltrunc(0.5f * (F32)rect.getWidth());
00674                 S32 y_center = lltrunc(0.5f * (F32)rect.getHeight());
00675                 x = x - x_center;       // x and y relative to center
00676                 y = y - y_center;
00677                 F32 dist = sqrt((F32)(x*x + y*y));
00678                 S32 half_arrow_size = lltrunc(0.5f * HUD_ARROW_SIZE);
00679                 if (dist > 0.f)
00680                 {
00681                         const F32 ARROW_ELLIPSE_RADIUS_X = 2 * HUD_ARROW_SIZE;
00682                         const F32 ARROW_ELLIPSE_RADIUS_Y = HUD_ARROW_SIZE;
00683 
00684                         // compute where the arrow should be
00685                         F32 x_target = (F32)(x + x_center) - (ARROW_ELLIPSE_RADIUS_X * ((F32)x / dist) );       
00686                         F32 y_target = (F32)(y + y_center) - (ARROW_ELLIPSE_RADIUS_Y * ((F32)y / dist) );
00687 
00688                         // keep the arrow within the window
00689                         F32 x_clamped = llclamp( x_target, (F32)half_arrow_size, (F32)(rect.getWidth() - half_arrow_size));
00690                         F32 y_clamped = llclamp( y_target, (F32)half_arrow_size, (F32)(rect.getHeight() - half_arrow_size));
00691 
00692                         F32 slope = (F32)(y) / (F32)(x);
00693                         F32 window_ratio = (F32)(rect.getHeight() - HUD_ARROW_SIZE) / (F32)(rect.getWidth() - HUD_ARROW_SIZE);
00694 
00695                         // if the arrow has been clamped on one axis
00696                         // then we need to compute the other axis
00697                         if (llabs(slope) > window_ratio)
00698                         {  
00699                                 if (y_clamped != (F32)y_target)
00700                                 {
00701                                         // clamp by y 
00702                                         x_clamped = (y_clamped - (F32)y_center) / slope + (F32)x_center;
00703                                 }
00704                         }
00705                         else if (x_clamped != (F32)x_target)
00706                         {
00707                                 // clamp by x
00708                                 y_clamped = (x_clamped - (F32)x_center) * slope + (F32)y_center;
00709                         }
00710                         mHUDArrowCenterX = lltrunc(x_clamped);
00711                         mHUDArrowCenterY = lltrunc(y_clamped);
00712                 }
00713                 else
00714                 {
00715                         // recycle the old values
00716                         x = mHUDArrowCenterX - x_center;
00717                         y = mHUDArrowCenterY - y_center;
00718                 }
00719 
00720                 F32 angle = atan2( (F32)y, (F32)x );
00721 
00722                 gl_draw_scaled_rotated_image(mHUDArrowCenterX - half_arrow_size, 
00723                                                                          mHUDArrowCenterY - half_arrow_size, 
00724                                                                          HUD_ARROW_SIZE, HUD_ARROW_SIZE, 
00725                                                                          RAD_TO_DEG * angle, 
00726                                                                          LLWorldMapView::sTrackArrowImage, 
00727                                                                          color);
00728         }
00729 }
00730 
00731 
00732 void LLTracker::setLandmarkVisited()
00733 {
00734         // poke the inventory item
00735         if (!mTrackedLandmarkItemID.isNull())
00736         {
00737                 LLInventoryItem* i = gInventory.getItem( mTrackedLandmarkItemID );
00738                 LLViewerInventoryItem* item = (LLViewerInventoryItem*)i;
00739                 if (   item 
00740                         && !(item->getFlags()&LLInventoryItem::II_FLAGS_LANDMARK_VISITED))
00741                 {
00742                         U32 flags = item->getFlags();
00743                         flags |= LLInventoryItem::II_FLAGS_LANDMARK_VISITED;
00744                         item->setFlags(flags);
00745                         LLMessageSystem* msg = gMessageSystem;
00746                         msg->newMessage("ChangeInventoryItemFlags");
00747                         msg->nextBlock("AgentData");
00748                         msg->addUUID("AgentID", gAgent.getID());
00749                         msg->addUUID("SessionID", gAgent.getSessionID());
00750                         msg->nextBlock("InventoryData");
00751                         msg->addUUID("ItemID", mTrackedLandmarkItemID);
00752                         msg->addU32("Flags", flags);
00753                         gAgent.sendReliableMessage();
00754 
00755                         LLInventoryModel::LLCategoryUpdate up(item->getParentUUID(), 0);
00756                         gInventory.accountForUpdate(up);
00757 
00758                         // need to communicate that the icon needs to change...
00759                         gInventory.addChangedMask(LLInventoryObserver::INTERNAL, item->getUUID());
00760                         gInventory.notifyObservers();
00761                 }
00762         }
00763 }
00764 
00765 
00766 void LLTracker::cacheLandmarkPosition()
00767 {
00768         // the landmark asset download may have finished, in which case
00769         // we'll now be able to figure out where we're trying to go
00770         BOOL found_landmark = FALSE;
00771         if( mTrackedLandmarkAssetID == LLFloaterWorldMap::getHomeID())
00772         {
00773                 LLVector3d pos_global;
00774                 if ( gAgent.getHomePosGlobal( &mTrackedPositionGlobal ))
00775                 {
00776                         found_landmark = TRUE;
00777                 }
00778                 else
00779                 {
00780                         llwarns << "LLTracker couldn't find home pos" << llendl;
00781                         mTrackedLandmarkAssetID.setNull();
00782                         mTrackedLandmarkItemID.setNull();
00783                 }
00784         }
00785         else
00786         {
00787                 LLLandmark* landmark = gLandmarkList.getAsset(mTrackedLandmarkAssetID);
00788                 if(landmark && landmark->getGlobalPos(mTrackedPositionGlobal))
00789                 {
00790                         found_landmark = TRUE;
00791 
00792                         // cache the object's visitation status
00793                         mLandmarkHasBeenVisited = FALSE;
00794                         LLInventoryItem* item = gInventory.getItem(mTrackedLandmarkItemID);
00795                         if (   item 
00796                                 && item->getFlags()&LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
00797                         {
00798                                 mLandmarkHasBeenVisited = TRUE;
00799                         }
00800                 }
00801         }
00802         if ( found_landmark && gFloaterWorldMap )
00803         {
00804                 mHasReachedLandmark = FALSE;
00805                 F32 dist = gFloaterWorldMap->getDistanceToDestination(mTrackedPositionGlobal, 1.0f);
00806                 if ( dist < DESTINATION_UNVISITED_RADIUS )
00807                 {
00808                         mHasReachedLandmark = TRUE;
00809                 }
00810                 mHasLandmarkPosition = TRUE;
00811         }
00812         mHasLandmarkPosition = found_landmark;
00813 }
00814 
00815 
00816 void LLTracker::purgeBeaconText()
00817 {
00818         if(!mBeaconText.isNull())
00819         {
00820                 mBeaconText->markDead();
00821                 mBeaconText = NULL;
00822         }
00823 }
00824 

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