m3math.cpp File Reference

LLMatrix3 class implementation. More...

#include "linden_common.h"
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
#include "m4math.h"
#include "m3math.h"
#include "llquaternion.h"

Include dependency graph for m3math.cpp:

Go to the source code of this file.

Functions

LLMatrix3 operator * (const LLMatrix3 &a, const LLMatrix3 &b)
LLVector3 operator * (const LLVector3 &a, const LLMatrix3 &b)
LLVector3d operator * (const LLVector3d &a, const LLMatrix3 &b)
bool operator== (const LLMatrix3 &a, const LLMatrix3 &b)
bool operator!= (const LLMatrix3 &a, const LLMatrix3 &b)
const LLMatrix3operator *= (LLMatrix3 &a, const LLMatrix3 &b)
std::ostream & operator<< (std::ostream &s, const LLMatrix3 &a)


Detailed Description

LLMatrix3 class implementation.

LicenseInfo
firstyear=2000&license=viewergpl

Copyright (c) 2000-2007, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlife.com/developers/opensource/gplv2

There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlife.com/developers/opensource/flossexception

By copying, modifying or distributing this software, you acknowledge that you have read and understood your obligations described above, and agree to abide by those obligations.

ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, COMPLETENESS OR PERFORMANCE. $/LicenseInfo$

Definition in file m3math.cpp.


Function Documentation

LLVector3d operator * ( const LLVector3d a,
const LLMatrix3 b 
)

Definition at line 477 of file m3math.cpp.

References a, b, VX, VY, and VZ.

LLVector3 operator * ( const LLVector3 a,
const LLMatrix3 b 
)

Definition at line 460 of file m3math.cpp.

References a, b, VX, VY, and VZ.

LLMatrix3 operator * ( const LLMatrix3 a,
const LLMatrix3 b 
)

Definition at line 422 of file m3math.cpp.

References a, b, i, j, LLMatrix3::mMatrix, and NUM_VALUES_IN_MAT3.

const LLMatrix3& operator *= ( LLMatrix3 a,
const LLMatrix3 b 
)

Definition at line 522 of file m3math.cpp.

References a, b, i, j, LLMatrix3::mMatrix, and NUM_VALUES_IN_MAT3.

bool operator!= ( const LLMatrix3 a,
const LLMatrix3 b 
)

Definition at line 508 of file m3math.cpp.

References a, b, FALSE, i, j, NUM_VALUES_IN_MAT3, and TRUE.

std::ostream& operator<< ( std::ostream &  s,
const LLMatrix3 a 
)

Definition at line 539 of file m3math.cpp.

References a, VX, VY, and VZ.

bool operator== ( const LLMatrix3 a,
const LLMatrix3 b 
)

Definition at line 494 of file m3math.cpp.

References a, b, FALSE, i, j, NUM_VALUES_IN_MAT3, and TRUE.


Generated on Thu Jul 1 06:10:53 2010 for Second Life Viewer by  doxygen 1.4.7