v2math.cpp File Reference

LLVector2 class implementation. More...

#include "linden_common.h"
#include "v2math.h"
#include "v4math.h"
#include "m4math.h"
#include "m3math.h"
#include "llquaternion.h"

Include dependency graph for v2math.cpp:

Go to the source code of this file.

Functions

F32 angle_between (const LLVector2 &a, const LLVector2 &b)
BOOL are_parallel (const LLVector2 &a, const LLVector2 &b, float epsilon)
F32 dist_vec (const LLVector2 &a, const LLVector2 &b)
F32 dist_vec_squared (const LLVector2 &a, const LLVector2 &b)
F32 dist_vec_squared2D (const LLVector2 &a, const LLVector2 &b)
LLVector2 lerp (const LLVector2 &a, const LLVector2 &b, F32 u)


Detailed Description

LLVector2 class implementation.

LicenseInfo
firstyear=2000&license=viewergpl

Copyright (c) 2000-2007, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlife.com/developers/opensource/gplv2

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Definition in file v2math.cpp.


Function Documentation

F32 angle_between ( const LLVector2 a,
const LLVector2 b 
)

Definition at line 61 of file v2math.cpp.

Referenced by LLAgent::autoPilot(), LLManipTranslate::renderTranslationHandles(), LLJointSolverRP3::solve(), and LLVOAvatar::updateCharacter().

BOOL are_parallel ( const LLVector2 a,
const LLVector2 b,
float  epsilon 
)

Definition at line 74 of file v2math.cpp.

Referenced by LLJointSolverRP3::solve().

F32 dist_vec ( const LLVector2 a,
const LLVector2 b 
)

Definition at line 89 of file v2math.cpp.

Referenced by LLKeyframeMotion::applyConstraint(), LLAgent::calcCustomizeAvatarUIOffset(), LLVOSky::calcHeight(), LLManipScale::dragCorner(), LLManipScale::dragFace(), LLVoiceClient::enforceTether(), get_text_color(), LLKeyframeMotion::initializeConstraint(), LLBVHLoader::optimize(), LLManipScale::render(), LLHUDIcon::renderIcon(), LLManipTranslate::renderSnapGuides(), LLManipTranslate::renderTranslationHandles(), LLVoiceClient::setAvatarPosition(), LLHUDEffectLookAt::setLookAt(), LLHUDEffectPointAt::setPointAt(), LLAgent::startAutoPilotGlobal(), LLAgent::stopAutoPilot(), LLAudioSource::updatePriority(), LLManipScale::updateSnapGuides(), LLLocalSpeakerMgr::updateSpeakerList(), and LLManipRotate::updateVisiblity().

F32 dist_vec_squared ( const LLVector2 a,
const LLVector2 b 
)

Definition at line 96 of file v2math.cpp.

Referenced by LLKeyframeMotion::applyConstraint(), LLToolSelectRect::handleRectangleSelection(), process_avatar_sit_response(), and LLDrawable::updateXform().

F32 dist_vec_squared2D ( const LLVector2 a,
const LLVector2 b 
)

Definition at line 103 of file v2math.cpp.

Referenced by LLViewerParcelOverlay::renderPropertyLines().

LLVector2 lerp ( const LLVector2 a,
const LLVector2 b,
F32  u 
)

Definition at line 110 of file v2math.cpp.


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