audioengine.cpp File Reference

implementation of LLAudioEngine class abstracting the Open AL audio support More...

#include "linden_common.h"
#include "audioengine.h"
#include "llerror.h"
#include "llmath.h"
#include "sound_ids.h"
#include "llvfs.h"
#include "lldir.h"
#include "llaudiodecodemgr.h"
#include "llassetstorage.h"

Include dependency graph for audioengine.cpp:

Go to the source code of this file.

Functions

void request_sound (const LLUUID &sound_guid)

Variables

LLAudioEnginegAudiop = NULL
const F32 MAX_CURRENT_TRANSFER_TIME = 60.f
static const F32 default_max_decode_time = .002f


Detailed Description

implementation of LLAudioEngine class abstracting the Open AL audio support

LicenseInfo
firstyear=2000&license=viewergpl

Copyright (c) 2000-2007, Linden Research, Inc.

Second Life Viewer Source Code The source code in this file ("Source Code") is provided by Linden Lab to you under the terms of the GNU General Public License, version 2.0 ("GPL"), unless you have obtained a separate licensing agreement ("Other License"), formally executed by you and Linden Lab. Terms of the GPL can be found in doc/GPL-license.txt in this distribution, or online at http://secondlife.com/developers/opensource/gplv2

There are special exceptions to the terms and conditions of the GPL as it is applied to this Source Code. View the full text of the exception in the file doc/FLOSS-exception.txt in this software distribution, or online at http://secondlife.com/developers/opensource/flossexception

By copying, modifying or distributing this software, you acknowledge that you have read and understood your obligations described above, and agree to abide by those obligations.

ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, COMPLETENESS OR PERFORMANCE. $/LicenseInfo$

Definition in file audioengine.cpp.


Function Documentation

void request_sound ( const LLUUID sound_guid  ) 


Variable Documentation

const F32 default_max_decode_time = .002f [static]

Definition at line 164 of file audioengine.cpp.

Referenced by LLAudioEngine::idle().

LLAudioEngine* gAudiop = NULL

Definition at line 50 of file audioengine.cpp.

Referenced by add_object(), LLAudioSource::addAudioData(), LLAudioDecodeMgr::addDecodeRequest(), LLViewerObject::adjustAudioGain(), LLAudioEngine::assetCallback(), audio_update_listener(), audio_update_volume(), audio_update_wind(), LLPreviewSound::auditionSound(), cleanup_app(), LLOverlayBar::enableMusicButtons(), LLViewerObject::getAudioSource(), LLAudioStreamMusicListener::handleEvent(), idle(), idle_startup(), init_audio(), LLAudioData::LLAudioData(), LLPreviewSound::LLPreviewSound(), LLAudioData::load(), LLViewerObject::markDead(), LLOverlayBar::musicPause(), LLOverlayBar::musicPlay(), LLOverlayBar::musicStop(), LLViewerTextEditor::openEmbeddedSound(), LLAudioSource::play(), LLPreviewSound::playSound(), LLPipeline::postSort(), LLAudioEngine::preloadSound(), process_preload_sound(), process_sound_trigger(), LLViewerParcelMgr::processParcelProperties(), LLAudioDecodeMgr::Impl::processQueue(), LLVOAvatar::processSingleAnimationStateChange(), LLOverlayBar::refresh(), LLViewerObject::setAttachedSound(), LLAudioSource::setupChannel(), LLAudioEngine::startNextTransfer(), toggle_wind_audio(), LLAudioEngine::triggerSound(), ui_audio_callback(), LLDebugText::update(), LLVOAvatar::updateCharacter(), and LLAudioSource::updatePriority().

const F32 MAX_CURRENT_TRANSFER_TIME = 60.f

Definition at line 54 of file audioengine.cpp.


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